[Mesa-dev] [PATCH 2/5] glsl: add ARB_derivative control support

Chris Forbes chrisf at ijw.co.nz
Thu Aug 14 02:23:44 PDT 2014


Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>

On Thu, Aug 14, 2014 at 4:52 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  src/glsl/builtin_functions.cpp  | 48 +++++++++++++++++++++++++++++++++++++++++
>  src/glsl/glcpp/glcpp-parse.y    |  3 +++
>  src/glsl/glsl_parser_extras.cpp |  1 +
>  src/glsl/glsl_parser_extras.h   |  2 ++
>  src/glsl/ir.h                   |  4 ++++
>  src/glsl/ir_validate.cpp        |  4 ++++
>  6 files changed, 62 insertions(+)
>
> diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
> index 185fe98..c882ec8 100644
> --- a/src/glsl/builtin_functions.cpp
> +++ b/src/glsl/builtin_functions.cpp
> @@ -318,6 +318,14 @@ fs_oes_derivatives(const _mesa_glsl_parse_state *state)
>  }
>
>  static bool
> +fs_derivative_control(const _mesa_glsl_parse_state *state)
> +{
> +   return state->stage == MESA_SHADER_FRAGMENT &&
> +          (state->is_version(450, 0) ||
> +           state->ARB_derivative_control_enable);
> +}
> +
> +static bool
>  tex1d_lod(const _mesa_glsl_parse_state *state)
>  {
>     return !state->es_shader && lod_exists_in_stage(state);
> @@ -618,6 +626,12 @@ private:
>     B1(dFdx);
>     B1(dFdy);
>     B1(fwidth);
> +   B1(dFdxCoarse);
> +   B1(dFdyCoarse);
> +   B1(fwidthCoarse);
> +   B1(dFdxFine);
> +   B1(dFdyFine);
> +   B1(fwidthFine);
>     B1(noise1);
>     B1(noise2);
>     B1(noise3);
> @@ -2148,6 +2162,12 @@ builtin_builder::create_builtins()
>     F(dFdx)
>     F(dFdy)
>     F(fwidth)
> +   F(dFdxCoarse)
> +   F(dFdyCoarse)
> +   F(fwidthCoarse)
> +   F(dFdxFine)
> +   F(dFdyFine)
> +   F(fwidthFine)
>     F(noise1)
>     F(noise2)
>     F(noise3)
> @@ -4010,7 +4030,11 @@ builtin_builder::_textureQueryLevels(const glsl_type *sampler_type)
>  }
>
>  UNOP(dFdx, ir_unop_dFdx, fs_oes_derivatives)
> +UNOP(dFdxCoarse, ir_unop_dFdx_coarse, fs_derivative_control)
> +UNOP(dFdxFine, ir_unop_dFdx_fine, fs_derivative_control)
>  UNOP(dFdy, ir_unop_dFdy, fs_oes_derivatives)
> +UNOP(dFdyCoarse, ir_unop_dFdy_coarse, fs_derivative_control)
> +UNOP(dFdyFine, ir_unop_dFdy_fine, fs_derivative_control)
>
>  ir_function_signature *
>  builtin_builder::_fwidth(const glsl_type *type)
> @@ -4024,6 +4048,30 @@ builtin_builder::_fwidth(const glsl_type *type)
>  }
>
>  ir_function_signature *
> +builtin_builder::_fwidthCoarse(const glsl_type *type)
> +{
> +   ir_variable *p = in_var(type, "p");
> +   MAKE_SIG(type, fs_derivative_control, 1, p);
> +
> +   body.emit(ret(add(abs(expr(ir_unop_dFdx_coarse, p)),
> +                     abs(expr(ir_unop_dFdy_coarse, p)))));
> +
> +   return sig;
> +}
> +
> +ir_function_signature *
> +builtin_builder::_fwidthFine(const glsl_type *type)
> +{
> +   ir_variable *p = in_var(type, "p");
> +   MAKE_SIG(type, fs_derivative_control, 1, p);
> +
> +   body.emit(ret(add(abs(expr(ir_unop_dFdx_fine, p)),
> +                     abs(expr(ir_unop_dFdy_fine, p)))));
> +
> +   return sig;
> +}
> +
> +ir_function_signature *
>  builtin_builder::_noise1(const glsl_type *type)
>  {
>     return unop(v110, ir_unop_noise, glsl_type::float_type, type);
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index a616973..f1119eb 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -2469,6 +2469,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
>
>               if (extensions->ARB_shader_image_load_store)
>                  add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1);
> +
> +              if (extensions->ARB_derivative_control)
> +                 add_builtin_define(parser, "GL_ARB_derivative_control", 1);
>            }
>         }
>
> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> index ad91c46..490c3c8 100644
> --- a/src/glsl/glsl_parser_extras.cpp
> +++ b/src/glsl/glsl_parser_extras.cpp
> @@ -514,6 +514,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>     EXT(ARB_arrays_of_arrays,           true,  false,     ARB_arrays_of_arrays),
>     EXT(ARB_compute_shader,             true,  false,     ARB_compute_shader),
>     EXT(ARB_conservative_depth,         true,  false,     ARB_conservative_depth),
> +   EXT(ARB_derivative_control,         true,  false,     ARB_derivative_control),
>     EXT(ARB_draw_buffers,               true,  false,     dummy_true),
>     EXT(ARB_draw_instanced,             true,  false,     ARB_draw_instanced),
>     EXT(ARB_explicit_attrib_location,   true,  false,     ARB_explicit_attrib_location),
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index ce66e2f..c8b9478 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -393,6 +393,8 @@ struct _mesa_glsl_parse_state {
>     bool ARB_compute_shader_warn;
>     bool ARB_conservative_depth_enable;
>     bool ARB_conservative_depth_warn;
> +   bool ARB_derivative_control_enable;
> +   bool ARB_derivative_control_warn;
>     bool ARB_draw_buffers_enable;
>     bool ARB_draw_buffers_warn;
>     bool ARB_draw_instanced_enable;
> diff --git a/src/glsl/ir.h b/src/glsl/ir.h
> index 31c3545..18623b9 100644
> --- a/src/glsl/ir.h
> +++ b/src/glsl/ir.h
> @@ -1205,7 +1205,11 @@ enum ir_expression_operation {
>      */
>     /*@{*/
>     ir_unop_dFdx,
> +   ir_unop_dFdx_coarse,
> +   ir_unop_dFdx_fine,
>     ir_unop_dFdy,
> +   ir_unop_dFdy_coarse,
> +   ir_unop_dFdy_fine,
>     /*@}*/
>
>     /**
> diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
> index 4f85b7d..5b20677 100644
> --- a/src/glsl/ir_validate.cpp
> +++ b/src/glsl/ir_validate.cpp
> @@ -317,7 +317,11 @@ ir_validate::visit_leave(ir_expression *ir)
>     case ir_unop_sin_reduced:
>     case ir_unop_cos_reduced:
>     case ir_unop_dFdx:
> +   case ir_unop_dFdx_coarse:
> +   case ir_unop_dFdx_fine:
>     case ir_unop_dFdy:
> +   case ir_unop_dFdy_coarse:
> +   case ir_unop_dFdy_fine:
>        assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
>        assert(ir->operands[0]->type == ir->type);
>        break;
> --
> 1.8.5.5
>
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