[Mesa-dev] [PATCH 2/2] vl/compositor: set the scissor before clearing the render target
Christian König
deathsimple at vodafone.de
Thu Aug 14 02:59:01 PDT 2014
From: Christian König <christian.koenig at amd.com>
Otherwise we clear areas that shouldn't be cleared.
Signed-off-by: Christian König <christian.koenig at amd.com>
---
src/gallium/auxiliary/vl/vl_compositor.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index 839fd27..6bd1a88 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -1060,6 +1060,7 @@ vl_compositor_render(struct vl_compositor_state *s,
s->scissor.maxx = dst_surface->width;
s->scissor.maxy = dst_surface->height;
}
+ c->pipe->set_scissor_states(c->pipe, 0, 1, &s->scissor);
gen_vertex_data(c, s, dirty_area);
@@ -1072,7 +1073,6 @@ vl_compositor_render(struct vl_compositor_state *s,
dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
}
- c->pipe->set_scissor_states(c->pipe, 0, 1, &s->scissor);
c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
c->pipe->bind_vs_state(c->pipe, c->vs);
c->pipe->set_vertex_buffers(c->pipe, 0, 1, &c->vertex_buf);
--
1.9.1
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