[Mesa-dev] [PATCH 1/6] gallium/st: use condition flag in *render_condition()
Tobias Klausmann
tobias.johannes.klausmann at mni.thm.de
Fri Aug 15 16:59:33 PDT 2014
This is used to tell the drivers if to invert the rendering, used by
ARB_conditional_render_inverted
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
---
src/mesa/state_tracker/st_cb_condrender.c | 20 +++++++++++++++++++-
1 file changed, 19 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
index 8776985..2f70f08 100644
--- a/src/mesa/state_tracker/st_cb_condrender.c
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -55,6 +55,8 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
struct st_query_object *stq = st_query_object(q);
struct st_context *st = st_context(ctx);
uint m;
+ /* Don't invert the rendering by default */
+ boolean invertedCond = FALSE;
st_flush_bitmap_cache(st);
@@ -71,12 +73,28 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
case GL_QUERY_BY_REGION_NO_WAIT:
m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
break;
+ case GL_QUERY_WAIT_INVERTED:
+ m = PIPE_RENDER_COND_WAIT;
+ invertedCond = TRUE;
+ break;
+ case GL_QUERY_NO_WAIT_INVERTED:
+ m = PIPE_RENDER_COND_NO_WAIT;
+ invertedCond = TRUE;
+ break;
+ case GL_QUERY_BY_REGION_WAIT_INVERTED:
+ m = PIPE_RENDER_COND_BY_REGION_WAIT;
+ invertedCond = TRUE;
+ break;
+ case GL_QUERY_BY_REGION_NO_WAIT_INVERTED:
+ m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
+ invertedCond = TRUE;
+ break;
default:
assert(0 && "bad mode in st_BeginConditionalRender");
m = PIPE_RENDER_COND_WAIT;
}
- cso_set_render_condition(st->cso_context, stq->pq, FALSE, m);
+ cso_set_render_condition(st->cso_context, stq->pq, invertedCond, m);
}
--
1.8.4.5
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