[Mesa-dev] [PATCH V4 1/3] mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
t_arceri at yahoo.com.au
Wed Aug 20 01:14:05 PDT 2014
V2: moved test for the VertexAttrib*Pointer() functions
to update_array(), and made constant available for drivers to set
Signed-off-by: Timothy Arceri <t_arceri at yahoo.com.au>
---
Although 4.4 is a while away GL_MAX_VERTEX_ATTRIB_STRIDE is used in
the ARB_direct_state_access spec so it seemed worth while adding this now.
I've added MAX_VERTEX_ATTRIB_STRIDE to ARB_vertex_attrib_binding.xml
as it didn't seem like it was worth putting it somewhere on its own
as its really just a bug fix. Let me know if this should be moved.
Finally I've assumed that 2048 is an ok value for i965.
V4: add cap for all gallium drivers set to default (except r600g)
V3: adds values for r600g and radeonsi (I'm unsable to test either of these patches)
src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml | 1 +
src/mesa/main/context.c | 3 +++
src/mesa/main/get_hash_params.py | 3 +++
src/mesa/main/mtypes.h | 3 +++
src/mesa/main/varray.c | 22 ++++++++++++++++++++++
5 files changed, 32 insertions(+)
diff --git a/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml b/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
index 0ee6a3c..7e62688 100644
--- a/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
+++ b/src/mapi/glapi/gen/ARB_vertex_attrib_binding.xml
@@ -53,6 +53,7 @@
<enum name="VERTEX_BINDING_STRIDE" value="0x82D8"/>
<enum name="MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D9"/>
<enum name="MAX_VERTEX_ATTRIB_BINDINGS" value="0x82DA"/>
+ <enum name="MAX_VERTEX_ATTRIB_STRIDE" value="0x82E5"/>
</category>
</OpenGLAPI>
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2320842..fbdbd68 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -670,6 +670,9 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
? GL_CONTEXT_CORE_PROFILE_BIT
: GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
+ /* GL 4.4 */
+ consts->MaxVertexAttribStride = 2048;
+
/** GL_EXT_gpu_shader4 */
consts->MinProgramTexelOffset = -8;
consts->MaxProgramTexelOffset = 7;
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index ff85820..aace8a5 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -712,6 +712,9 @@ descriptor=[
[ "MAX_GEOMETRY_INPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_version_32" ],
[ "MAX_GEOMETRY_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_version_32" ],
+# GL 4.4
+ [ "MAX_VERTEX_ATTRIB_STRIDE", "CONTEXT_ENUM(Const.MaxVertexAttribStride), NO_EXTRA" ],
+
# GL_ARB_robustness
[ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index cb2a4df..adb6788 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3414,6 +3414,9 @@ struct gl_constants
/** OpenGL version 3.2 */
GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */
+ /** OpenGL version 4.4 */
+ GLuint MaxVertexAttribStride;
+
/** GL_EXT_transform_feedback */
GLuint MaxTransformFeedbackBuffers;
GLuint MaxTransformFeedbackSeparateComponents;
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 5d3cc2a..7d169f9 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -424,6 +424,13 @@ update_array(struct gl_context *ctx,
return;
}
+ if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ stride > ctx->Const.MaxVertexAttribStride) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
+ "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
+ return;
+ }
+
/* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
*
* "An INVALID_OPERATION error is generated under any of the following
@@ -1437,6 +1444,13 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
return;
}
+ if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ stride > ctx->Const.MaxVertexAttribStride) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindVertexBuffer(stride=%d > "
+ "GL_MAX_VERTEX_ATTRIB_STRIDE)", stride);
+ return;
+ }
+
if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
} else if (buffer != 0) {
@@ -1565,6 +1579,14 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
continue;
}
+ if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ strides[i] > ctx->Const.MaxVertexAttribStride) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindVertexBuffers(strides[%u]=%d > "
+ "GL_MAX_VERTEX_ATTRIB_STRIDE)", i, strides[i]);
+ continue;
+ }
+
if (buffers[i]) {
struct gl_vertex_buffer_binding *binding =
&vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)];
--
1.9.3
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