[Mesa-dev] [PATCH] r600g: Fix flat/smooth shade state toggle
Glenn Kennard
glenn.kennard at gmail.com
Wed Aug 20 08:34:16 PDT 2014
If only the flat/smooth shade state changed between
two calls the prior code would miss updating the
hardware state.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81967
Signed-off-by: Glenn Kennard <glenn.kennard at gmail.com>
---
Tested on radeon 6670, no piglit regressions
src/gallium/drivers/r600/evergreen_state.c | 2 --
src/gallium/drivers/r600/r600_shader.h | 2 +-
src/gallium/drivers/r600/r600_state.c | 2 --
src/gallium/drivers/r600/r600_state_common.c | 6 +++---
4 files changed, 4 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 841ad0c..b490145 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -2927,8 +2927,6 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
shader->ps_depth_export = z_export | stencil_export;
shader->sprite_coord_enable = sprite_coord_enable;
- if (rctx->rasterizer)
- shader->flatshade = rctx->rasterizer->flatshade;
}
void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index d6db8f0..8b32966 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -89,6 +89,7 @@ struct r600_shader_key {
unsigned alpha_to_one:1;
unsigned nr_cbufs:4;
unsigned vs_as_es:1;
+ unsigned flatshade:1;
};
struct r600_shader_array {
@@ -106,7 +107,6 @@ struct r600_pipe_shader {
struct r600_command_buffer command_buffer; /* register writes */
struct r600_resource *bo;
unsigned sprite_coord_enable;
- unsigned flatshade;
unsigned pa_cl_vs_out_cntl;
unsigned nr_ps_color_outputs;
struct r600_shader_key key;
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 607b199..3f5cb2b 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -2532,8 +2532,6 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
shader->ps_depth_export = z_export | stencil_export;
shader->sprite_coord_enable = sprite_coord_enable;
- if (rctx->rasterizer)
- shader->flatshade = rctx->rasterizer->flatshade;
}
void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 7594d0e..d8243d1 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -699,6 +699,8 @@ static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_contex
/* Dual-source blending only makes sense with nr_cbufs == 1. */
if (key.nr_cbufs == 1 && rctx->dual_src_blend)
key.nr_cbufs = 2;
+ if (rctx->rasterizer->flatshade)
+ key.flatshade = 1;
} else if (sel->type == PIPE_SHADER_VERTEX) {
key.vs_as_es = (rctx->gs_shader != NULL);
}
@@ -1250,9 +1252,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
}
if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
- ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
- (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
-
+ ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable)))) {
if (rctx->b.chip_class >= EVERGREEN)
evergreen_update_ps_state(ctx, rctx->ps_shader->current);
else
--
1.9.1
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