[Mesa-dev] [PATCH 8/8] main: Autogenerate format_unpack.c

Jason Ekstrand jason at jlekstrand.net
Sat Aug 23 15:23:18 PDT 2014


Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
---
 src/mesa/Makefile.am               |    9 +
 src/mesa/Makefile.sources          |    2 +-
 src/mesa/main/format_unpack.c      | 4320 ------------------------------------
 src/mesa/main/format_unpack.c.mako |  883 ++++++++
 4 files changed, 893 insertions(+), 4321 deletions(-)
 delete mode 100644 src/mesa/main/format_unpack.c
 create mode 100644 src/mesa/main/format_unpack.c.mako

diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am
index d5cf7f6..4f66686 100644
--- a/src/mesa/Makefile.am
+++ b/src/mesa/Makefile.am
@@ -67,6 +67,7 @@ BUILT_SOURCES = \
         main/format_info.c \
 	$(BUILDDIR)main/git_sha1.h \
 	$(BUILDDIR)main/format_pack.c \
+	$(BUILDDIR)main/format_unpack.c \
 	$(BUILDDIR)program/program_parse.tab.c \
 	$(BUILDDIR)program/lex.yy.c
 CLEANFILES = \
@@ -98,6 +99,14 @@ $(BUILDDIR)main/format_pack.c: main/format_pack.c.mako main/formats.csv \
 	cat $@.tmp | $(INDENT) -kr > $@;                                \
         rm $@.tmp;
 
+$(BUILDDIR)main/format_unpack.c: main/format_unpack.c.mako main/formats.csv \
+                                 main/run_mako.py main/format_parser.py
+	$(AM_V_GEN)set -e;						\
+	$(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/run_mako.py           \
+                   $< $(srcdir)/main/formats.csv > $@.tmp;              \
+	cat $@.tmp | $(INDENT) -kr > $@;                                \
+        rm $@.tmp;
+
 main/formats.c: main/format_info.c
 
 noinst_LTLIBRARIES = $(ARCH_LIBS)
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index 83253a0..b701445 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -51,7 +51,7 @@ MAIN_FILES = \
 	$(SRCDIR)main/formatquery.c \
 	$(SRCDIR)main/formats.c \
 	$(BUILDDIR)main/format_pack.c \
-	$(SRCDIR)main/format_unpack.c \
+	$(BUILDDIR)main/format_unpack.c \
 	$(SRCDIR)main/format_utils.c \
 	$(SRCDIR)main/framebuffer.c \
 	$(SRCDIR)main/get.c \
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
deleted file mode 100644
index ae62456..0000000
--- a/src/mesa/main/format_unpack.c
+++ /dev/null
@@ -1,4320 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (c) 2011 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "colormac.h"
-#include "format_unpack.h"
-#include "macros.h"
-#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
-#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-#include "util/format_srgb.h"
-
-
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
-struct z32f_x24s8
-{
-   float z;
-   uint32_t x24s8;
-};
-
-
-/* Expand 1, 2, 3, 4, 5, 6-bit values to fill 8 bits */
-
-#define EXPAND_1_8(X)  ( (X) ? 0xff : 0x0 )
-
-#define EXPAND_2_8(X)  ( ((X) << 6) | ((X) << 4) | ((X) << 2) | (X) )
-
-#define EXPAND_3_8(X)  ( ((X) << 5) | ((X) << 2) | ((X) >> 1) )
-
-#define EXPAND_4_8(X)  ( ((X) << 4) | (X) )
-
-#define EXPAND_5_8(X)  ( ((X) << 3) | ((X) >> 2) )
-
-#define EXPAND_6_8(X)  ( ((X) << 2) | ((X) >> 4) )
-
-
-/**********************************************************************/
-/*  Unpack, returning GLfloat colors                                  */
-/**********************************************************************/
-
-typedef void (*unpack_rgba_func)(const void *src, GLfloat dst[][4], GLuint n);
-
-
-static void
-unpack_A8B8G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-   }
-}
-
-static void
-unpack_R8G8B8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-   }
-}
-
-static void
-unpack_B8G8R8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-   }
-}
-
-static void
-unpack_A8R8G8B8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-   }
-}
-
-static void
-unpack_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][ACOMP] = 1.0f;
-   }
-}
-
-static void
-unpack_RGBX8888_REV(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][ACOMP] = 1.0f;
-   }
-}
-
-static void
-unpack_B8G8R8X8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i]      ) & 0xff );
-      dst[i][ACOMP] = 1.0f;
-   }
-}
-
-static void
-unpack_X8R8G8B8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >>  8) & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24)        );
-      dst[i][ACOMP] = 1.0f;
-   }
-}
-
-static void
-unpack_BGR_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RGB_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_B5G6R5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
-      dst[i][GCOMP] = ((s[i] >> 5 ) & 0x3f) * (1.0F / 63.0F);
-      dst[i][BCOMP] = ((s[i]      ) & 0x1f) * (1.0F / 31.0F);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R5G6B5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( ((t >> 8) & 0xf8) | ((t >> 13) & 0x7) );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( ((t >> 3) & 0xfc) | ((t >>  9) & 0x3) );
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( ((t << 3) & 0xf8) | ((t >>  2) & 0x7) );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_B4G4R4A4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >>  8) & 0xf) * (1.0F / 15.0F);
-      dst[i][GCOMP] = ((s[i] >>  4) & 0xf) * (1.0F / 15.0F);
-      dst[i][BCOMP] = ((s[i]      ) & 0xf) * (1.0F / 15.0F);
-      dst[i][ACOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
-   }
-}
-
-static void
-unpack_A4R4G4B4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >>  4) & 0xf) * (1.0F / 15.0F);
-      dst[i][GCOMP] = ((s[i] >>  8) & 0xf) * (1.0F / 15.0F);
-      dst[i][BCOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
-      dst[i][ACOMP] = ((s[i]      ) & 0xf) * (1.0F / 15.0F);
-   }
-}
-
-static void
-unpack_A1B5G5R5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
-      dst[i][GCOMP] = ((s[i] >>  6) & 0x1f) * (1.0F / 31.0F);
-      dst[i][BCOMP] = ((s[i] >>  1) & 0x1f) * (1.0F / 31.0F);
-      dst[i][ACOMP] = ((s[i]      ) & 0x01) * 1.0F;
-   }
-}
-
-static void
-unpack_B5G5R5A1_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
-      dst[i][GCOMP] = ((s[i] >>  5) & 0x1f) * (1.0F / 31.0F);
-      dst[i][BCOMP] = ((s[i] >>  0) & 0x1f) * (1.0F / 31.0F);
-      dst[i][ACOMP] = ((s[i] >> 15) & 0x01) * 1.0F;
-   }
-}
-
-static void
-unpack_A1R5G5B5_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* Warning: this function does not match the current Mesa definition
-    * of MESA_FORMAT_A1R5G5B5_UNORM.
-    */
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */
-      dst[i][RCOMP] = ((tmp >> 10) & 0x1f) * (1.0F / 31.0F);
-      dst[i][GCOMP] = ((tmp >>  5) & 0x1f) * (1.0F / 31.0F);
-      dst[i][BCOMP] = ((tmp >>  0) & 0x1f) * (1.0F / 31.0F);
-      dst[i][ACOMP] = ((tmp >> 15) & 0x01) * 1.0F;
-   }
-}
-
-static void
-unpack_L4A4_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (s[i] & 0xf) * (1.0F / 15.0F);
-      dst[i][ACOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
-   }
-}
-
-static void
-unpack_L8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 
-      dst[i][GCOMP] = 
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
-   }
-}
-
-static void
-unpack_A8L8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 
-      dst[i][GCOMP] = 
-      dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
-   }
-}
-
-static void
-unpack_L16A16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
-      dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
-   }
-}
-
-static void
-unpack_A16L16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
-      dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
-   }
-}
-
-static void
-unpack_B2G3R3_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 5) & 0x7) * (1.0F / 7.0F);
-      dst[i][GCOMP] = ((s[i] >> 2) & 0x7) * (1.0F / 7.0F);
-      dst[i][BCOMP] = ((s[i]     ) & 0x3) * (1.0F / 3.0F);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-
-static void
-unpack_A_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
-   }
-}
-
-static void
-unpack_A_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
-   }
-}
-
-static void
-unpack_L_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = UBYTE_TO_FLOAT(s[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_L_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = USHORT_TO_FLOAT(s[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_I_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
-   }
-}
-
-static void
-unpack_I_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
-   }
-}
-
-static void
-unpack_YCBCR(const void *src, GLfloat dst[][4], GLuint n)
-{
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
-      const GLushort *src1 = src0 + 1;         /* odd */
-      const GLubyte y0 = (*src0 >> 8) & 0xff;  /* luminance */
-      const GLubyte cb = *src0 & 0xff;         /* chroma U */
-      const GLubyte y1 = (*src1 >> 8) & 0xff;  /* luminance */
-      const GLubyte cr = *src1 & 0xff;         /* chroma V */
-      const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
-      GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
-      GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
-      GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
-      r *= (1.0F / 255.0F);
-      g *= (1.0F / 255.0F);
-      b *= (1.0F / 255.0F);
-      dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
-      dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
-      dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_YCBCR_REV(const void *src, GLfloat dst[][4], GLuint n)
-{
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
-      const GLushort *src1 = src0 + 1;         /* odd */
-      const GLubyte y0 = *src0 & 0xff;         /* luminance */
-      const GLubyte cr = (*src0 >> 8) & 0xff;  /* chroma V */
-      const GLubyte y1 = *src1 & 0xff;         /* luminance */
-      const GLubyte cb = (*src1 >> 8) & 0xff;  /* chroma U */
-      const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
-      GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
-      GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
-      GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
-      r *= (1.0F / 255.0F);
-      g *= (1.0F / 255.0F);
-      b *= (1.0F / 255.0F);
-      dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
-      dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
-      dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] = UBYTE_TO_FLOAT(s[i]);
-      dst[i][1] =
-      dst[i][2] = 0.0F;
-      dst[i][3] = 1.0F;
-   }
-}
-
-static void
-unpack_R8G8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
-      dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_R_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = USHORT_TO_FLOAT(s[i]);
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_R16G16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
-      dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_G16R16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
-      dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_B10G10R10A2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][BCOMP] = ((s[i] >>  0) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][ACOMP] = ((s[i] >> 30) &  0x03) * (1.0F / 3.0F);
-   }
-}
-
-
-static void
-unpack_B10G10R10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat)((s[i] >> 20) & 0x3ff);
-      dst[i][GCOMP] = (GLfloat)((s[i] >> 10) & 0x3ff);
-      dst[i][BCOMP] = (GLfloat)((s[i] >>  0) & 0x3ff);
-      dst[i][ACOMP] = (GLfloat)((s[i] >> 30) &  0x03);
-   }
-}
-
-
-static void
-unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat)((s[i] >>  0) & 0x3ff);
-      dst[i][GCOMP] = (GLfloat)((s[i] >> 10) & 0x3ff);
-      dst[i][BCOMP] = (GLfloat)((s[i] >> 20) & 0x3ff);
-      dst[i][ACOMP] = (GLfloat)((s[i] >> 30) &  0x03);
-   }
-}
-
-
-static void
-unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = (GLfloat) ((s[i] >> 8) * scale);
-      dst[i][3] = 1.0F;
-      ASSERT(dst[i][0] >= 0.0F);
-      ASSERT(dst[i][0] <= 1.0F);
-   }
-}
-
-static void
-unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = (float) ((s[i] & 0x00ffffff) * scale);
-      dst[i][3] = 1.0F;
-      ASSERT(dst[i][0] >= 0.0F);
-      ASSERT(dst[i][0] <= 1.0F);
-   }
-}
-
-static void
-unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = s[i] * (1.0F / 65535.0F);
-      dst[i][3] = 1.0F;
-   }
-}
-
-static void
-unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   unpack_Z24_UNORM_S8_UINT(src, dst, n);
-}
-
-static void
-unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   unpack_S8_UINT_Z24_UNORM(src, dst, n);
-}
-
-static void
-unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = s[i] * (1.0F / 0xffffffff);
-      dst[i][3] = 1.0F;
-   }
-}
-
-static void
-unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = s[i].z;
-      dst[i][3] = 1.0F;
-   }
-}
-
-static void
-unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = ((const GLfloat *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = s[i];
-      dst[i][3] = 1.0F;
-   }
-}
-
-
-static void
-unpack_S8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* should never be used */
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] =
-      dst[i][1] =
-      dst[i][2] = 0.0F;
-      dst[i][3] = 1.0F;
-   }
-}
-
-
-static void
-unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]);
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]);
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >>  8) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
-   }
-}
-
-static void
-unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i]      ) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
-   }
-}
-
-static void
-unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i]      ) & 0xff );
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
-   }
-}
-
-static void
-unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 
-      dst[i][GCOMP] = 
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff);
-      dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
-   }
-}
-
-static void
-unpack_SRGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_SRGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGB_FXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_FXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-static void
-unpack_RGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
-{
-}
-
-
-static void
-unpack_RGBA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*4+0];
-      dst[i][GCOMP] = s[i*4+1];
-      dst[i][BCOMP] = s[i*4+2];
-      dst[i][ACOMP] = s[i*4+3];
-   }
-}
-
-static void
-unpack_RGBA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
-      dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
-      dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
-      dst[i][ACOMP] = _mesa_half_to_float(s[i*4+3]);
-   }
-}
-
-static void
-unpack_RGB_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*3+0];
-      dst[i][GCOMP] = s[i*3+1];
-      dst[i][BCOMP] = s[i*3+2];
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RGB_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[i*3+0]);
-      dst[i][GCOMP] = _mesa_half_to_float(s[i*3+1]);
-      dst[i][BCOMP] = _mesa_half_to_float(s[i*3+2]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_A_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = s[i];
-   }
-}
-
-static void
-unpack_A_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = _mesa_half_to_float(s[i]);
-   }
-}
-
-static void
-unpack_L_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = s[i];
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_L_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = _mesa_half_to_float(s[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_LA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = s[i*2+0];
-      dst[i][ACOMP] = s[i*2+1];
-   }
-}
-
-static void
-unpack_LA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = _mesa_half_to_float(s[i*2+0]);
-      dst[i][ACOMP] = _mesa_half_to_float(s[i*2+1]);
-   }
-}
-
-static void
-unpack_I_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = s[i];
-   }
-}
-
-static void
-unpack_I_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = _mesa_half_to_float(s[i]);
-   }
-}
-
-static void
-unpack_R_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i];
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[i]);
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RG_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*2+0];
-      dst[i][GCOMP] = s[i*2+1];
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RG_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLhalfARB *s = (const GLhalfARB *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[i*2+0]);
-      dst[i][GCOMP] = _mesa_half_to_float(s[i*2+1]);
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_ALPHA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_ALPHA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_ALPHA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_ALPHA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_ALPHA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_ALPHA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_INTENSITY_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = (GLfloat) s[i];
-   }
-}
-
-static void
-unpack_LUMINANCE_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = dst[i][GCOMP] = dst[i][BCOMP] = (GLfloat) s[i];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_LUMINANCE_ALPHA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = (GLfloat) s[2*i+0];
-      dst[i][ACOMP] = (GLfloat) s[2*i+1];
-   }
-}
-
-static void
-unpack_R_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBA_INT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBA_INT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-
-static void
-unpack_RGBA_INT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i];
-      dst[i][GCOMP] = 0.0;
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RG_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*2+0];
-      dst[i][GCOMP] = (GLfloat) s[i*2+1];
-      dst[i][BCOMP] = 0.0;
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGB_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*3+0];
-      dst[i][GCOMP] = (GLfloat) s[i*3+1];
-      dst[i][BCOMP] = (GLfloat) s[i*3+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = (GLfloat) s[i*4+3];
-   }
-}
-
-static void
-unpack_R_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = ((const GLbyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R8G8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_X8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >>  8) );
-      dst[i][ACOMP] = 1.0f;
-   }
-}
-
-static void
-unpack_A8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >>  8) );
-      dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i]      ) );
-   }
-}
-
-static void
-unpack_R8G8B8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i]      ) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >>  8) );
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
-      dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
-   }
-}
-
-static void
-unpack_R_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = ((const GLshort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R16G16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] & 0xffff) );
-      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] >> 16) );
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RGB_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+0] );
-      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+1] );
-      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+2] );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_RGBA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
-      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
-      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
-      dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*4+3] );
-   }
-}
-
-static void
-unpack_RGBA_16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
-      dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
-      dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
-      dst[i][ACOMP] = USHORT_TO_FLOAT( s[i*4+3] );
-   }
-}
-
-static void
-unpack_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_SIGNED_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_SIGNED_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_SIGNED_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_SIGNED_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGBA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8_ALPHA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_SIGNED_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_SIGNED_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
-                                      GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
-                                      GLuint n)
-{
-   /* XXX to do */
-}
-
-static void
-unpack_A_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = ((const GLbyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 0.0F;
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
-   }
-}
-
-static void
-unpack_L_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = ((const GLbyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_L8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = ((const GLshort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
-      dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
-   }
-}
-
-static void
-unpack_I_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = ((const GLbyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
-   }
-}
-
-static void
-unpack_A_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = ((const GLshort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 0.0F;
-      dst[i][GCOMP] = 0.0F;
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
-   }
-}
-
-static void
-unpack_L_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = ((const GLshort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_LA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*2+0] );
-      dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*2+1] );
-   }
-}
-
-static void
-unpack_I_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = ((const GLshort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
-   }
-}
-
-static void
-unpack_R9G9B9E5_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      rgb9e5_to_float3(s[i], dst[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_R11G11B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      r11g11b10f_to_float3(s[i], dst[i]);
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_XRGB4444_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >>  8) & 0xf) * (1.0F / 15.0F);
-      dst[i][GCOMP] = ((s[i] >>  4) & 0xf) * (1.0F / 15.0F);
-      dst[i][BCOMP] = ((s[i]      ) & 0xf) * (1.0F / 15.0F);
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XRGB1555_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
-      dst[i][GCOMP] = ((s[i] >>  5) & 0x1f) * (1.0F / 31.0F);
-      dst[i][BCOMP] = ((s[i] >>  0) & 0x1f) * (1.0F / 31.0F);
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR8888_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i]      ) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >>  8) );
-      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i]      ) & 0xff );
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
-      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
-   }
-}
-
-static void
-unpack_XBGR8888_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*4+0];
-      dst[i][GCOMP] = s[i*4+1];
-      dst[i][BCOMP] = s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR8888_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLbyte *s = (const GLbyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*4+0];
-      dst[i][GCOMP] = s[i*4+1];
-      dst[i][BCOMP] = s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_B10G10R10X2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][BCOMP] = ((s[i] >>  0) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBX_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
-      dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
-      dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBX_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
-      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
-      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR16161616_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
-      dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
-      dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR16161616_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = (const GLushort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR16161616_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLshort *s = (const GLshort *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_RGBX_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLfloat *s = (const GLfloat *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*4+0];
-      dst[i][GCOMP] = s[i*4+1];
-      dst[i][BCOMP] = s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR32323232_UINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = (const GLuint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_XBGR32323232_SINT(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLint *s = (const GLint *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLfloat) s[i*4+0];
-      dst[i][GCOMP] = (GLfloat) s[i*4+1];
-      dst[i][BCOMP] = (GLfloat) s[i*4+2];
-      dst[i][ACOMP] = 1.0;
-   }
-}
-
-static void
-unpack_R10G10B10A2_UNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][BCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
-      dst[i][ACOMP] = ((s[i] >> 30) &  0x03) * (1.0F / 3.0F);
-   }
-}
-
-static void
-unpack_G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
-      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_G16R16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] >> 16) );
-      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( (GLshort) (s[i] & 0xffff) );
-      dst[i][BCOMP] = 0.0F;
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-static void
-unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
-      dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >>  8) & 0xff );
-      dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i]      ) & 0xff );
-      dst[i][ACOMP] = 1.0F;
-   }
-}
-
-/**
- * Return the unpacker function for the given format.
- */
-static unpack_rgba_func
-get_unpack_rgba_function(mesa_format format)
-{
-   static unpack_rgba_func table[MESA_FORMAT_COUNT];
-   static GLboolean initialized = GL_FALSE;
-
-   if (!initialized) {
-      table[MESA_FORMAT_NONE] = NULL;
-
-      table[MESA_FORMAT_A8B8G8R8_UNORM] = unpack_A8B8G8R8_UNORM;
-      table[MESA_FORMAT_R8G8B8A8_UNORM] = unpack_R8G8B8A8_UNORM;
-      table[MESA_FORMAT_B8G8R8A8_UNORM] = unpack_B8G8R8A8_UNORM;
-      table[MESA_FORMAT_A8R8G8B8_UNORM] = unpack_A8R8G8B8_UNORM;
-      table[MESA_FORMAT_X8B8G8R8_UNORM] = unpack_RGBX8888;
-      table[MESA_FORMAT_R8G8B8X8_UNORM] = unpack_RGBX8888_REV;
-      table[MESA_FORMAT_B8G8R8X8_UNORM] = unpack_B8G8R8X8_UNORM;
-      table[MESA_FORMAT_X8R8G8B8_UNORM] = unpack_X8R8G8B8_UNORM;
-      table[MESA_FORMAT_BGR_UNORM8] = unpack_BGR_UNORM8;
-      table[MESA_FORMAT_RGB_UNORM8] = unpack_RGB_UNORM8;
-      table[MESA_FORMAT_B5G6R5_UNORM] = unpack_B5G6R5_UNORM;
-      table[MESA_FORMAT_R5G6B5_UNORM] = unpack_R5G6B5_UNORM;
-      table[MESA_FORMAT_B4G4R4A4_UNORM] = unpack_B4G4R4A4_UNORM;
-      table[MESA_FORMAT_A4R4G4B4_UNORM] = unpack_A4R4G4B4_UNORM;
-      table[MESA_FORMAT_A1B5G5R5_UNORM] = unpack_A1B5G5R5_UNORM;
-      table[MESA_FORMAT_B5G5R5A1_UNORM] = unpack_B5G5R5A1_UNORM;
-      table[MESA_FORMAT_A1R5G5B5_UNORM] = unpack_A1R5G5B5_UNORM;
-      table[MESA_FORMAT_L4A4_UNORM] = unpack_L4A4_UNORM;
-      table[MESA_FORMAT_L8A8_UNORM] = unpack_L8A8_UNORM;
-      table[MESA_FORMAT_A8L8_UNORM] = unpack_A8L8_UNORM;
-      table[MESA_FORMAT_L16A16_UNORM] = unpack_L16A16_UNORM;
-      table[MESA_FORMAT_A16L16_UNORM] = unpack_A16L16_UNORM;
-      table[MESA_FORMAT_B2G3R3_UNORM] = unpack_B2G3R3_UNORM;
-      table[MESA_FORMAT_A_UNORM8] = unpack_A_UNORM8;
-      table[MESA_FORMAT_A_UNORM16] = unpack_A_UNORM16;
-      table[MESA_FORMAT_L_UNORM8] = unpack_L_UNORM8;
-      table[MESA_FORMAT_L_UNORM16] = unpack_L_UNORM16;
-      table[MESA_FORMAT_I_UNORM8] = unpack_I_UNORM8;
-      table[MESA_FORMAT_I_UNORM16] = unpack_I_UNORM16;
-      table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
-      table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
-      table[MESA_FORMAT_R_UNORM8] = unpack_R_UNORM8;
-      table[MESA_FORMAT_R8G8_UNORM] = unpack_R8G8_UNORM;
-      table[MESA_FORMAT_G8R8_UNORM] = unpack_G8R8_UNORM;
-      table[MESA_FORMAT_R_UNORM16] = unpack_R_UNORM16;
-      table[MESA_FORMAT_R16G16_UNORM] = unpack_R16G16_UNORM;
-      table[MESA_FORMAT_G16R16_UNORM] = unpack_G16R16_UNORM;
-      table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
-      table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
-      table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
-      table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
-      table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
-      table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
-      table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
-      table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
-      table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
-      table[MESA_FORMAT_S_UINT8] = unpack_S8;
-      table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
-      table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
-      table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_B8G8R8A8_SRGB;
-      table[MESA_FORMAT_R8G8B8A8_SRGB] = unpack_R8G8B8A8_SRGB;
-      table[MESA_FORMAT_L_SRGB8] = unpack_L_SRGB8;
-      table[MESA_FORMAT_L8A8_SRGB] = unpack_L8A8_SRGB;
-      table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
-      table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
-      table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
-      table[MESA_FORMAT_SRGBA_DXT5] = unpack_SRGBA_DXT5;
-
-      table[MESA_FORMAT_RGB_FXT1] = unpack_RGB_FXT1;
-      table[MESA_FORMAT_RGBA_FXT1] = unpack_RGBA_FXT1;
-      table[MESA_FORMAT_RGB_DXT1] = unpack_RGB_DXT1;
-      table[MESA_FORMAT_RGBA_DXT1] = unpack_RGBA_DXT1;
-      table[MESA_FORMAT_RGBA_DXT3] = unpack_RGBA_DXT3;
-      table[MESA_FORMAT_RGBA_DXT5] = unpack_RGBA_DXT5;
-
-      table[MESA_FORMAT_RGBA_FLOAT32] = unpack_RGBA_FLOAT32;
-      table[MESA_FORMAT_RGBA_FLOAT16] = unpack_RGBA_FLOAT16;
-      table[MESA_FORMAT_RGB_FLOAT32] = unpack_RGB_FLOAT32;
-      table[MESA_FORMAT_RGB_FLOAT16] = unpack_RGB_FLOAT16;
-      table[MESA_FORMAT_A_FLOAT32] = unpack_A_FLOAT32;
-      table[MESA_FORMAT_A_FLOAT16] = unpack_A_FLOAT16;
-      table[MESA_FORMAT_L_FLOAT32] = unpack_L_FLOAT32;
-      table[MESA_FORMAT_L_FLOAT16] = unpack_L_FLOAT16;
-      table[MESA_FORMAT_LA_FLOAT32] = unpack_LA_FLOAT32;
-      table[MESA_FORMAT_LA_FLOAT16] = unpack_LA_FLOAT16;
-      table[MESA_FORMAT_I_FLOAT32] = unpack_I_FLOAT32;
-      table[MESA_FORMAT_I_FLOAT16] = unpack_I_FLOAT16;
-      table[MESA_FORMAT_R_FLOAT32] = unpack_R_FLOAT32;
-      table[MESA_FORMAT_R_FLOAT16] = unpack_R_FLOAT16;
-      table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
-      table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
-
-      table[MESA_FORMAT_A_UINT8] = unpack_ALPHA_UINT8;
-      table[MESA_FORMAT_A_UINT16] = unpack_ALPHA_UINT16;
-      table[MESA_FORMAT_A_UINT32] = unpack_ALPHA_UINT32;
-      table[MESA_FORMAT_A_SINT8] = unpack_ALPHA_INT8;
-      table[MESA_FORMAT_A_SINT16] = unpack_ALPHA_INT16;
-      table[MESA_FORMAT_A_SINT32] = unpack_ALPHA_INT32;
-
-      table[MESA_FORMAT_I_UINT8] = unpack_INTENSITY_UINT8;
-      table[MESA_FORMAT_I_UINT16] = unpack_INTENSITY_UINT16;
-      table[MESA_FORMAT_I_UINT32] = unpack_INTENSITY_UINT32;
-      table[MESA_FORMAT_I_SINT8] = unpack_INTENSITY_INT8;
-      table[MESA_FORMAT_I_SINT16] = unpack_INTENSITY_INT16;
-      table[MESA_FORMAT_I_SINT32] = unpack_INTENSITY_INT32;
-
-      table[MESA_FORMAT_L_UINT8] = unpack_LUMINANCE_UINT8;
-      table[MESA_FORMAT_L_UINT16] = unpack_LUMINANCE_UINT16;
-      table[MESA_FORMAT_L_UINT32] = unpack_LUMINANCE_UINT32;
-      table[MESA_FORMAT_L_SINT8] = unpack_LUMINANCE_INT8;
-      table[MESA_FORMAT_L_SINT16] = unpack_LUMINANCE_INT16;
-      table[MESA_FORMAT_L_SINT32] = unpack_LUMINANCE_INT32;
-
-      table[MESA_FORMAT_LA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
-      table[MESA_FORMAT_LA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
-      table[MESA_FORMAT_LA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
-      table[MESA_FORMAT_LA_SINT8] = unpack_LUMINANCE_ALPHA_INT8;
-      table[MESA_FORMAT_LA_SINT16] = unpack_LUMINANCE_ALPHA_INT16;
-      table[MESA_FORMAT_LA_SINT32] = unpack_LUMINANCE_ALPHA_INT32;
-
-      table[MESA_FORMAT_R_SINT8] = unpack_R_INT8;
-      table[MESA_FORMAT_RG_SINT8] = unpack_RG_INT8;
-      table[MESA_FORMAT_RGB_SINT8] = unpack_RGB_INT8;
-      table[MESA_FORMAT_RGBA_SINT8] = unpack_RGBA_INT8;
-      table[MESA_FORMAT_R_SINT16] = unpack_R_INT16;
-      table[MESA_FORMAT_RG_SINT16] = unpack_RG_INT16;
-      table[MESA_FORMAT_RGB_SINT16] = unpack_RGB_INT16;
-      table[MESA_FORMAT_RGBA_SINT16] = unpack_RGBA_INT16;
-      table[MESA_FORMAT_R_SINT32] = unpack_R_INT32;
-      table[MESA_FORMAT_RG_SINT32] = unpack_RG_INT32;
-      table[MESA_FORMAT_RGB_SINT32] = unpack_RGB_INT32;
-      table[MESA_FORMAT_RGBA_SINT32] = unpack_RGBA_INT32;
-      table[MESA_FORMAT_R_UINT8] = unpack_R_UINT8;
-      table[MESA_FORMAT_RG_UINT8] = unpack_RG_UINT8;
-      table[MESA_FORMAT_RGB_UINT8] = unpack_RGB_UINT8;
-      table[MESA_FORMAT_RGBA_UINT8] = unpack_RGBA_UINT8;
-      table[MESA_FORMAT_R_UINT16] = unpack_R_UINT16;
-      table[MESA_FORMAT_RG_UINT16] = unpack_RG_UINT16;
-      table[MESA_FORMAT_RGB_UINT16] = unpack_RGB_UINT16;
-      table[MESA_FORMAT_RGBA_UINT16] = unpack_RGBA_UINT16;
-      table[MESA_FORMAT_R_UINT32] = unpack_R_UINT32;
-      table[MESA_FORMAT_RG_UINT32] = unpack_RG_UINT32;
-      table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32;
-      table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
-
-      table[MESA_FORMAT_R_SNORM8] = unpack_R_SNORM8;
-      table[MESA_FORMAT_R8G8_SNORM] = unpack_R8G8_SNORM;
-      table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_X8B8G8R8_SNORM;
-      table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_A8B8G8R8_SNORM;
-      table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_R8G8B8A8_SNORM;
-      table[MESA_FORMAT_R_SNORM16] = unpack_R_SNORM16;
-      table[MESA_FORMAT_R16G16_SNORM] = unpack_R16G16_SNORM;
-      table[MESA_FORMAT_RGB_SNORM16] = unpack_RGB_SNORM16;
-      table[MESA_FORMAT_RGBA_SNORM16] = unpack_RGBA_SNORM16;
-      table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
-
-      table[MESA_FORMAT_R_RGTC1_UNORM] = unpack_RED_RGTC1;
-      table[MESA_FORMAT_R_RGTC1_SNORM] = unpack_SIGNED_RED_RGTC1;
-      table[MESA_FORMAT_RG_RGTC2_UNORM] = unpack_RG_RGTC2;
-      table[MESA_FORMAT_RG_RGTC2_SNORM] = unpack_SIGNED_RG_RGTC2;
-
-      table[MESA_FORMAT_L_LATC1_UNORM] = unpack_L_LATC1;
-      table[MESA_FORMAT_L_LATC1_SNORM] = unpack_SIGNED_L_LATC1;
-      table[MESA_FORMAT_LA_LATC2_UNORM] = unpack_LA_LATC2;
-      table[MESA_FORMAT_LA_LATC2_SNORM] = unpack_SIGNED_LA_LATC2;
-
-      table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
-      table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8;
-      table[MESA_FORMAT_ETC2_SRGB8] = unpack_ETC2_SRGB8;
-      table[MESA_FORMAT_ETC2_RGBA8_EAC] = unpack_ETC2_RGBA8_EAC;
-      table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = unpack_ETC2_SRGB8_ALPHA8_EAC;
-      table[MESA_FORMAT_ETC2_R11_EAC] = unpack_ETC2_R11_EAC;
-      table[MESA_FORMAT_ETC2_RG11_EAC] = unpack_ETC2_RG11_EAC;
-      table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = unpack_ETC2_SIGNED_R11_EAC;
-      table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = unpack_ETC2_SIGNED_RG11_EAC;
-      table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
-         unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
-      table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
-         unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
-      table[MESA_FORMAT_A_SNORM8] = unpack_A_SNORM8;
-      table[MESA_FORMAT_L_SNORM8] = unpack_L_SNORM8;
-      table[MESA_FORMAT_L8A8_SNORM] = unpack_L8A8_SNORM;
-      table[MESA_FORMAT_I_SNORM8] = unpack_I_SNORM8;
-      table[MESA_FORMAT_A_SNORM16] = unpack_A_SNORM16;
-      table[MESA_FORMAT_L_SNORM16] = unpack_L_SNORM16;
-      table[MESA_FORMAT_LA_SNORM16] = unpack_LA_SNORM16;
-      table[MESA_FORMAT_I_SNORM16] = unpack_I_SNORM16;
-
-      table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
-      table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
-
-      table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
-      table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
-
-      table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
-      table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
-      table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_XBGR8888_SNORM;
-      table[MESA_FORMAT_R8G8B8X8_SRGB] = unpack_R8G8B8X8_SRGB;
-      table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
-      table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
-      table[MESA_FORMAT_B10G10R10X2_UNORM] = unpack_B10G10R10X2_UNORM;
-      table[MESA_FORMAT_RGBX_UNORM16] = unpack_RGBX_UNORM16;
-      table[MESA_FORMAT_RGBX_SNORM16] = unpack_RGBX_SNORM16;
-      table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
-      table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
-      table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
-      table[MESA_FORMAT_RGBX_FLOAT32] = unpack_RGBX_FLOAT32;
-      table[MESA_FORMAT_RGBX_UINT32] = unpack_XBGR32323232_UINT;
-      table[MESA_FORMAT_RGBX_SINT32] = unpack_XBGR32323232_SINT;
-
-      table[MESA_FORMAT_R10G10B10A2_UNORM] = unpack_R10G10B10A2_UNORM;
-
-      table[MESA_FORMAT_G8R8_SNORM] = unpack_G8R8_SNORM;
-      table[MESA_FORMAT_G16R16_SNORM] = unpack_G16R16_SNORM;
-
-      table[MESA_FORMAT_B8G8R8X8_SRGB] = unpack_B8G8R8X8_SRGB;
-
-      initialized = GL_TRUE;
-   }
-
-   if (table[format] == NULL) {
-      _mesa_problem(NULL, "unsupported unpack for format %s",
-                    _mesa_get_format_name(format));
-   }
-
-   return table[format];
-}
-
-
-/**
- * Unpack rgba colors, returning as GLfloat values.
- */
-void
-_mesa_unpack_rgba_row(mesa_format format, GLuint n,
-                      const void *src, GLfloat dst[][4])
-{
-   unpack_rgba_func unpack = get_unpack_rgba_function(format);
-   unpack(src, dst, n);
-}
-
-
-/**********************************************************************/
-/*  Unpack, returning GLubyte colors                                  */
-/**********************************************************************/
-
-
-static void
-unpack_ubyte_A8B8G8R8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >> 24);
-      dst[i][GCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][BCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][ACOMP] = (s[i]      ) & 0xff;
-   }
-}
-
-static void
-unpack_ubyte_R8G8B8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i]      ) & 0xff;
-      dst[i][GCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][BCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][ACOMP] = (s[i] >> 24);
-   }
-}
-
-static void
-unpack_ubyte_B8G8R8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][GCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][BCOMP] = (s[i]      ) & 0xff;
-      dst[i][ACOMP] = (s[i] >> 24);
-   }
-}
-
-static void
-unpack_ubyte_A8R8G8B8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][GCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][BCOMP] = (s[i] >> 24);
-      dst[i][ACOMP] = (s[i]      ) & 0xff;
-   }
-}
-
-static void
-unpack_ubyte_RGBX8888(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >> 24);
-      dst[i][GCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][BCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_RGBX8888_REV(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i]      ) & 0xff;
-      dst[i][GCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][BCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_B8G8R8X8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][GCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][BCOMP] = (s[i]      ) & 0xff;
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_X8R8G8B8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (s[i] >>  8) & 0xff;
-      dst[i][GCOMP] = (s[i] >> 16) & 0xff;
-      dst[i][BCOMP] = (s[i] >> 24);
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_BGR_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*3+2];
-      dst[i][GCOMP] = s[i*3+1];
-      dst[i][BCOMP] = s[i*3+0];
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_RGB_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = (const GLubyte *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i*3+0];
-      dst[i][GCOMP] = s[i*3+1];
-      dst[i][BCOMP] = s[i*3+2];
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_B5G6R5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_5_8((s[i] >> 11) & 0x1f);
-      dst[i][GCOMP] = EXPAND_6_8((s[i] >> 5 ) & 0x3f);
-      dst[i][BCOMP] = EXPAND_5_8( s[i]        & 0x1f);
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_R5G6B5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
-      dst[i][RCOMP] = EXPAND_5_8( t        & 0x1f);
-      dst[i][GCOMP] = EXPAND_6_8((t >> 5 ) & 0x3f);
-      dst[i][BCOMP] = EXPAND_5_8((t >> 11) & 0x1f);
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_B4G4R4A4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_4_8((s[i] >>  8) & 0xf);
-      dst[i][GCOMP] = EXPAND_4_8((s[i] >>  4) & 0xf);
-      dst[i][BCOMP] = EXPAND_4_8((s[i]      ) & 0xf);
-      dst[i][ACOMP] = EXPAND_4_8((s[i] >> 12) & 0xf);
-   }
-}
-
-static void
-unpack_ubyte_A4R4G4B4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_4_8((s[i] >>  4) & 0xf);
-      dst[i][GCOMP] = EXPAND_4_8((s[i] >>  8) & 0xf);
-      dst[i][BCOMP] = EXPAND_4_8((s[i] >> 12) & 0xf);
-      dst[i][ACOMP] = EXPAND_4_8((s[i]      ) & 0xf);
-   }
-}
-
-static void
-unpack_ubyte_A1B5G5R5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_5_8((s[i] >> 11) & 0x1f);
-      dst[i][GCOMP] = EXPAND_5_8((s[i] >>  6) & 0x1f);
-      dst[i][BCOMP] = EXPAND_5_8((s[i] >>  1) & 0x1f);
-      dst[i][ACOMP] = EXPAND_1_8((s[i]      ) & 0x01);
-   }
-}
-
-static void
-unpack_ubyte_B5G5R5A1_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_5_8((s[i] >> 10) & 0x1f);
-      dst[i][GCOMP] = EXPAND_5_8((s[i] >>  5) & 0x1f);
-      dst[i][BCOMP] = EXPAND_5_8((s[i] >>  0) & 0x1f);
-      dst[i][ACOMP] = EXPAND_1_8((s[i] >> 15) & 0x01);
-   }
-}
-
-static void
-unpack_ubyte_A1R5G5B5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */
-      dst[i][RCOMP] = EXPAND_5_8((tmp >>  1) & 0x1f);
-      dst[i][GCOMP] = EXPAND_5_8((tmp >>  6) & 0x1f);
-      dst[i][BCOMP] = EXPAND_5_8((tmp >> 11) & 0x1f);
-      dst[i][ACOMP] = EXPAND_1_8((tmp      ) & 0x01);
-   }
-}
-
-static void
-unpack_ubyte_L4A4_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = EXPAND_4_8(s[i] & 0xf);
-      dst[i][ACOMP] = EXPAND_4_8(s[i] >> 4);
-   }
-}
-
-static void
-unpack_ubyte_L8A8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 
-      dst[i][GCOMP] = 
-      dst[i][BCOMP] = EXPAND_4_8(s[i] & 0xff);
-      dst[i][ACOMP] = EXPAND_4_8(s[i] >> 8);
-   }
-}
-
-static void
-unpack_ubyte_A8L8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = 
-      dst[i][GCOMP] = 
-      dst[i][BCOMP] = EXPAND_4_8(s[i] >> 8);
-      dst[i][ACOMP] = EXPAND_4_8(s[i] & 0xff);
-   }
-}
-
-static void
-unpack_ubyte_B2G3R3_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = EXPAND_3_8((s[i] >> 5) & 0x7);
-      dst[i][GCOMP] = EXPAND_3_8((s[i] >> 2) & 0x7);
-      dst[i][BCOMP] = EXPAND_2_8((s[i]     ) & 0x3);
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_A_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = 0;
-      dst[i][ACOMP] = s[i];
-   }
-}
-
-static void
-unpack_ubyte_L_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] = s[i];
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-
-static void
-unpack_ubyte_I_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] =
-      dst[i][GCOMP] =
-      dst[i][BCOMP] =
-      dst[i][ACOMP] = s[i];
-   }
-}
-
-static void
-unpack_ubyte_R_UNORM8(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLubyte *s = ((const GLubyte *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][0] = s[i];
-      dst[i][1] =
-      dst[i][2] = 0;
-      dst[i][3] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_R8G8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i] & 0xff;
-      dst[i][GCOMP] = s[i] >> 8;
-      dst[i][BCOMP] = 0;
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-static void
-unpack_ubyte_G8R8_UNORM(const void *src, GLubyte dst[][4], GLuint n)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[i] >> 8;
-      dst[i][GCOMP] = s[i] & 0xff;
-      dst[i][BCOMP] = 0;
-      dst[i][ACOMP] = 0xff;
-   }
-}
-
-
-/**
- * Unpack rgba colors, returning as GLubyte values.  This should usually
- * only be used for unpacking formats that use 8 bits or less per channel.
- */
-void
-_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
-                            const void *src, GLubyte dst[][4])
-{
-   switch (format) {
-   case MESA_FORMAT_A8B8G8R8_UNORM:
-      unpack_ubyte_A8B8G8R8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_R8G8B8A8_UNORM:
-      unpack_ubyte_R8G8B8A8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_B8G8R8A8_UNORM:
-      unpack_ubyte_B8G8R8A8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A8R8G8B8_UNORM:
-      unpack_ubyte_A8R8G8B8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_X8B8G8R8_UNORM:
-      unpack_ubyte_RGBX8888(src, dst, n);
-      break;
-   case MESA_FORMAT_R8G8B8X8_UNORM:
-      unpack_ubyte_RGBX8888_REV(src, dst, n);
-      break;
-   case MESA_FORMAT_B8G8R8X8_UNORM:
-      unpack_ubyte_B8G8R8X8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_X8R8G8B8_UNORM:
-      unpack_ubyte_X8R8G8B8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_BGR_UNORM8:
-      unpack_ubyte_BGR_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_RGB_UNORM8:
-      unpack_ubyte_RGB_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_B5G6R5_UNORM:
-      unpack_ubyte_B5G6R5_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_R5G6B5_UNORM:
-      unpack_ubyte_R5G6B5_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_B4G4R4A4_UNORM:
-      unpack_ubyte_B4G4R4A4_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A4R4G4B4_UNORM:
-      unpack_ubyte_A4R4G4B4_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A1B5G5R5_UNORM:
-      unpack_ubyte_A1B5G5R5_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_B5G5R5A1_UNORM:
-      unpack_ubyte_B5G5R5A1_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A1R5G5B5_UNORM:
-      unpack_ubyte_A1R5G5B5_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_L4A4_UNORM:
-      unpack_ubyte_L4A4_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_L8A8_UNORM:
-      unpack_ubyte_L8A8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A8L8_UNORM:
-      unpack_ubyte_A8L8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_B2G3R3_UNORM:
-      unpack_ubyte_B2G3R3_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_A_UNORM8:
-      unpack_ubyte_A_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_L_UNORM8:
-      unpack_ubyte_L_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_I_UNORM8:
-      unpack_ubyte_I_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_R_UNORM8:
-      unpack_ubyte_R_UNORM8(src, dst, n);
-      break;
-   case MESA_FORMAT_R8G8_UNORM:
-      unpack_ubyte_R8G8_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_G8R8_UNORM:
-      unpack_ubyte_G8R8_UNORM(src, dst, n);
-      break;
-   default:
-      /* get float values, convert to ubyte */
-      {
-         GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
-         if (tmp) {
-            GLuint i;
-            _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
-            for (i = 0; i < n; i++) {
-               UNCLAMPED_FLOAT_TO_UBYTE(dst[i][0], tmp[i*4+0]);
-               UNCLAMPED_FLOAT_TO_UBYTE(dst[i][1], tmp[i*4+1]);
-               UNCLAMPED_FLOAT_TO_UBYTE(dst[i][2], tmp[i*4+2]);
-               UNCLAMPED_FLOAT_TO_UBYTE(dst[i][3], tmp[i*4+3]);
-            }
-            free(tmp);
-         }
-      }
-      break;
-   }
-}
-
-
-/**********************************************************************/
-/*  Unpack, returning GLuint colors                                   */
-/**********************************************************************/
-
-static void
-unpack_int_rgba_RGBA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   memcpy(dst, src, n * 4 * sizeof(GLuint));
-}
-
-static void
-unpack_int_rgba_RGBA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = src[i * 4 + 3];
-   }
-}
-
-static void
-unpack_int_rgba_RGBA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = src[i * 4 + 3];
-   }
-}
-
-static void
-unpack_int_rgba_RGBA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = src[i * 4 + 3];
-   }
-}
-
-static void
-unpack_int_rgba_RGBA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = src[i * 4 + 3];
-   }
-}
-
-static void
-unpack_int_rgba_B8G8R8A8_UNORM(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
-      dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
-      dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
-      dst[i][ACOMP] = (GLubyte) src[i * 4 + 3];
-   }
-}
-
-static void
-unpack_int_rgba_B8G8R8X8_UNORM(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
-      dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
-      dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
-      dst[i][ACOMP] = (GLubyte) 0xff;
-   }
-}
-
-static void
-unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 3 + 0];
-      dst[i][1] = src[i * 3 + 1];
-      dst[i][2] = src[i * 3 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RGB_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 3 + 0];
-      dst[i][1] = src[i * 3 + 1];
-      dst[i][2] = src[i * 3 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RGB_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 3 + 0];
-      dst[i][1] = src[i * 3 + 1];
-      dst[i][2] = src[i * 3 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RGB_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 3 + 0];
-      dst[i][1] = src[i * 3 + 1];
-      dst[i][2] = src[i * 3 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RGB_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 3 + 0];
-      dst[i][1] = src[i * 3 + 1];
-      dst[i][2] = src[i * 3 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RG_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 2 + 0];
-      dst[i][1] = src[i * 2 + 1];
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RG_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 2 + 0];
-      dst[i][1] = src[i * 2 + 1];
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RG_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 2 + 0];
-      dst[i][1] = src[i * 2 + 1];
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RG_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 2 + 0];
-      dst[i][1] = src[i * 2 + 1];
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_RG_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 2 + 0];
-      dst[i][1] = src[i * 2 + 1];
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i];
-      dst[i][1] = 0;
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i];
-      dst[i][1] = 0;
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i];
-      dst[i][1] = 0;
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i];
-      dst[i][1] = 0;
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i];
-      dst[i][1] = 0;
-      dst[i][2] = 0;
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = 0;
-      dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = 0;
-      dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_ALPHA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = 0;
-      dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_ALPHA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = 0;
-      dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_ALPHA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = 0;
-      dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i];
-      dst[i][3] = 1;
-   }
-}
-
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
-      dst[i][3] = src[i * 2 + 1];
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
-      dst[i][3] = src[i * 2 + 1];
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
-      dst[i][3] = src[i * 2 + 1];
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
-      dst[i][3] = src[i * 2 + 1];
-   }
-}
-
-static void
-unpack_int_rgba_LUMINANCE_ALPHA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
-      dst[i][3] = src[i * 2 + 1];
-   }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_INTENSITY_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_INTENSITY_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_INTENSITY_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
-   }
-}
-
-static void
-unpack_int_rgba_B10G10R10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      GLuint tmp = src[i];
-      dst[i][0] = (tmp >> 20) & 0x3ff;
-      dst[i][1] = (tmp >> 10) & 0x3ff;
-      dst[i][2] = (tmp >> 0) & 0x3ff;
-      dst[i][3] = (tmp >> 30) & 0x3;
-   }
-}
-
-static void
-unpack_int_rgba_R10G10B10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      GLuint tmp = src[i];
-      dst[i][0] = (tmp >> 0) & 0x3ff;
-      dst[i][1] = (tmp >> 10) & 0x3ff;
-      dst[i][2] = (tmp >> 20) & 0x3ff;
-      dst[i][3] = (tmp >> 30) & 0x3;
-   }
-}
-
-static void
-unpack_int_rgba_B10G10R10A2_UNORM(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      GLuint tmp = src[i];
-      dst[i][0] = (tmp >> 20) & 0x3ff;
-      dst[i][1] = (tmp >> 10) & 0x3ff;
-      dst[i][2] = (tmp >> 0) & 0x3ff;
-      dst[i][3] = (tmp >> 30) & 0x3;
-   }
-}
-
-static void
-unpack_int_rgba_XBGR8888_UINT(const GLubyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_XBGR8888_SINT(const GLbyte *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_XBGR16161616_UINT(const GLushort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_XBGR16161616_SINT(const GLshort *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_XBGR32323232_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      dst[i][0] = src[i * 4 + 0];
-      dst[i][1] = src[i * 4 + 1];
-      dst[i][2] = src[i * 4 + 2];
-      dst[i][3] = 1;
-   }
-}
-
-static void
-unpack_int_rgba_R10G10B10A2_UNORM(const GLuint *src, GLuint dst[][4], GLuint n)
-{
-   unsigned int i;
-
-   for (i = 0; i < n; i++) {
-      GLuint tmp = src[i];
-      dst[i][0] = (tmp >> 0) & 0x3ff;
-      dst[i][1] = (tmp >> 10) & 0x3ff;
-      dst[i][2] = (tmp >> 20) & 0x3ff;
-      dst[i][3] = (tmp >> 30) & 0x3;
-   }
-}
-
-void
-_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
-                           const void *src, GLuint dst[][4])
-{
-   switch (format) {
-      /* Since there won't be any sign extension happening, there's no need to
-       * make separate paths for 32-bit-to-32-bit integer unpack.
-       */
-   case MESA_FORMAT_RGBA_UINT32:
-   case MESA_FORMAT_RGBA_SINT32:
-      unpack_int_rgba_RGBA_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBA_UINT16:
-      unpack_int_rgba_RGBA_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_RGBA_SINT16:
-      unpack_int_rgba_RGBA_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBA_UINT8:
-      unpack_int_rgba_RGBA_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_RGBA_SINT8:
-      unpack_int_rgba_RGBA_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_B8G8R8A8_UNORM:
-      unpack_int_rgba_B8G8R8A8_UNORM(src, dst, n);
-      break;
-
-   case MESA_FORMAT_B8G8R8X8_UNORM:
-      unpack_int_rgba_B8G8R8X8_UNORM(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGB_UINT32:
-   case MESA_FORMAT_RGB_SINT32:
-      unpack_int_rgba_RGB_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGB_UINT16:
-      unpack_int_rgba_RGB_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_RGB_SINT16:
-      unpack_int_rgba_RGB_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGB_UINT8:
-      unpack_int_rgba_RGB_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_RGB_SINT8:
-      unpack_int_rgba_RGB_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RG_UINT32:
-   case MESA_FORMAT_RG_SINT32:
-      unpack_int_rgba_RG_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RG_UINT16:
-      unpack_int_rgba_RG_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_RG_SINT16:
-      unpack_int_rgba_RG_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RG_UINT8:
-      unpack_int_rgba_RG_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_RG_SINT8:
-      unpack_int_rgba_RG_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_R_UINT32:
-   case MESA_FORMAT_R_SINT32:
-      unpack_int_rgba_R_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_R_UINT16:
-      unpack_int_rgba_R_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_R_SINT16:
-      unpack_int_rgba_R_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_R_UINT8:
-      unpack_int_rgba_R_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_R_SINT8:
-      unpack_int_rgba_R_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_A_UINT32:
-   case MESA_FORMAT_A_SINT32:
-      unpack_int_rgba_ALPHA_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_A_UINT16:
-      unpack_int_rgba_ALPHA_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_A_SINT16:
-      unpack_int_rgba_ALPHA_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_A_UINT8:
-      unpack_int_rgba_ALPHA_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_A_SINT8:
-      unpack_int_rgba_ALPHA_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_L_UINT32:
-   case MESA_FORMAT_L_SINT32:
-      unpack_int_rgba_LUMINANCE_UINT32(src, dst, n);
-      break;
-   case MESA_FORMAT_L_UINT16:
-      unpack_int_rgba_LUMINANCE_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_L_SINT16:
-      unpack_int_rgba_LUMINANCE_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_L_UINT8:
-      unpack_int_rgba_LUMINANCE_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_L_SINT8:
-      unpack_int_rgba_LUMINANCE_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_LA_UINT32:
-   case MESA_FORMAT_LA_SINT32:
-      unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_LA_UINT16:
-      unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_LA_SINT16:
-      unpack_int_rgba_LUMINANCE_ALPHA_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_LA_UINT8:
-      unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_LA_SINT8:
-      unpack_int_rgba_LUMINANCE_ALPHA_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_I_UINT32:
-   case MESA_FORMAT_I_SINT32:
-      unpack_int_rgba_INTENSITY_UINT32(src, dst, n);
-      break;
-
-   case MESA_FORMAT_I_UINT16:
-      unpack_int_rgba_INTENSITY_UINT16(src, dst, n);
-      break;
-   case MESA_FORMAT_I_SINT16:
-      unpack_int_rgba_INTENSITY_INT16(src, dst, n);
-      break;
-
-   case MESA_FORMAT_I_UINT8:
-      unpack_int_rgba_INTENSITY_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_I_SINT8:
-      unpack_int_rgba_INTENSITY_INT8(src, dst, n);
-      break;
-
-   case MESA_FORMAT_B10G10R10A2_UINT:
-      unpack_int_rgba_B10G10R10A2_UINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_R10G10B10A2_UINT:
-      unpack_int_rgba_R10G10B10A2_UINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_B10G10R10A2_UNORM:
-      unpack_int_rgba_B10G10R10A2_UNORM(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBX_UINT8:
-      unpack_int_rgba_XBGR8888_UINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBX_SINT8:
-      unpack_int_rgba_XBGR8888_SINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBX_UINT16:
-      unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBX_SINT16:
-      unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_RGBX_UINT32:
-   case MESA_FORMAT_RGBX_SINT32:
-      unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
-      break;
-
-   case MESA_FORMAT_R10G10B10A2_UNORM:
-      unpack_int_rgba_R10G10B10A2_UNORM(src, dst, n);
-      break;
-
-   default:
-      _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
-                    _mesa_get_format_name(format));
-      return;
-   }
-}
-
-/**
- * Unpack a 2D rect of pixels returning float RGBA colors.
- * \param format  the source image format
- * \param src  start address of the source image
- * \param srcRowStride  source image row stride in bytes
- * \param dst  start address of the dest image
- * \param dstRowStride  dest image row stride in bytes
- * \param x  source image start X pos
- * \param y  source image start Y pos
- * \param width  width of rect region to convert
- * \param height  height of rect region to convert
- */
-void
-_mesa_unpack_rgba_block(mesa_format format,
-                        const void *src, GLint srcRowStride,
-                        GLfloat dst[][4], GLint dstRowStride,
-                        GLuint x, GLuint y, GLuint width, GLuint height)
-{
-   unpack_rgba_func unpack = get_unpack_rgba_function(format);
-   const GLuint srcPixStride = _mesa_get_format_bytes(format);
-   const GLuint dstPixStride = 4 * sizeof(GLfloat);
-   const GLubyte *srcRow;
-   GLubyte *dstRow;
-   GLuint i;
-
-   /* XXX needs to be fixed for compressed formats */
-
-   srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
-   dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
-
-   for (i = 0; i < height; i++) {
-      unpack(srcRow, (GLfloat (*)[4]) dstRow, width);
-
-      dstRow += dstRowStride;
-      srcRow += srcRowStride;
-   }
-}
-
-
-
-
-typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
-
-static void
-unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = (GLfloat) ((s[i] >> 8) * scale);
-      ASSERT(dst[i] >= 0.0F);
-      ASSERT(dst[i] <= 1.0F);
-   }
-}
-
-static void
-unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
-      ASSERT(dst[i] >= 0.0F);
-      ASSERT(dst[i] <= 1.0F);
-   }
-}
-
-static void
-unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
-{
-   const GLushort *s = ((const GLushort *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = s[i] * (1.0F / 65535.0F);
-   }
-}
-
-static void
-unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
-{
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = s[i] * (1.0F / 0xffffffff);
-   }
-}
-
-static void
-unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
-{
-   memcpy(dst, src, n * sizeof(float));
-}
-
-static void
-unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
-{
-   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = s[i].z;
-   }
-}
-
-
-
-/**
- * Unpack Z values.
- * The returned values will always be in the range [0.0, 1.0].
- */
-void
-_mesa_unpack_float_z_row(mesa_format format, GLuint n,
-                         const void *src, GLfloat *dst)
-{
-   unpack_float_z_func unpack;
-
-   switch (format) {
-   case MESA_FORMAT_S8_UINT_Z24_UNORM:
-   case MESA_FORMAT_X8_UINT_Z24_UNORM:
-      unpack = unpack_float_z_X8_UINT_Z24_UNORM;
-      break;
-   case MESA_FORMAT_Z24_UNORM_S8_UINT:
-   case MESA_FORMAT_Z24_UNORM_X8_UINT:
-      unpack = unpack_float_z_Z24_UNORM_X8_UINT;
-      break;
-   case MESA_FORMAT_Z_UNORM16:
-      unpack = unpack_float_Z_UNORM16;
-      break;
-   case MESA_FORMAT_Z_UNORM32:
-      unpack = unpack_float_Z_UNORM32;
-      break;
-   case MESA_FORMAT_Z_FLOAT32:
-      unpack = unpack_float_Z_FLOAT32;
-      break;
-   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
-      unpack = unpack_float_z_Z32X24S8;
-      break;
-   default:
-      _mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
-                    _mesa_get_format_name(format));
-      return;
-   }
-
-   unpack(n, src, dst);
-}
-
-
-
-typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
-
-static void
-unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
-   }
-}
-
-static void
-unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
-{
-   /* only return Z, not stencil data */
-   const GLuint *s = ((const GLuint *) src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
-   }
-}
-
-static void
-unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
-{
-   const GLushort *s = ((const GLushort *)src);
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = (s[i] << 16) | s[i];
-   }
-}
-
-static void
-unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
-{
-   memcpy(dst, src, n * sizeof(GLuint));
-}
-
-static void
-unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
-{
-   const float *s = (const float *)src;
-   GLuint i;
-   for (i = 0; i < n; i++) {
-      dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
-   }
-}
-
-static void
-unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
-{
-   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
-   GLuint i;
-
-   for (i = 0; i < n; i++) {
-      dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
-   }
-}
-
-
-/**
- * Unpack Z values.
- * The returned values will always be in the range [0, 0xffffffff].
- */
-void
-_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
-                        const void *src, GLuint *dst)
-{
-   unpack_uint_z_func unpack;
-   const GLubyte *srcPtr = (GLubyte *) src;
-
-   switch (format) {
-   case MESA_FORMAT_S8_UINT_Z24_UNORM:
-   case MESA_FORMAT_X8_UINT_Z24_UNORM:
-      unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
-      break;
-   case MESA_FORMAT_Z24_UNORM_S8_UINT:
-   case MESA_FORMAT_Z24_UNORM_X8_UINT:
-      unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
-      break;
-   case MESA_FORMAT_Z_UNORM16:
-      unpack = unpack_uint_Z_UNORM16;
-      break;
-   case MESA_FORMAT_Z_UNORM32:
-      unpack = unpack_uint_Z_UNORM32;
-      break;
-   case MESA_FORMAT_Z_FLOAT32:
-      unpack = unpack_uint_Z_FLOAT32;
-      break;
-   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
-      unpack = unpack_uint_Z_FLOAT32_X24S8;
-      break;
-   default:
-      _mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
-                    _mesa_get_format_name(format));
-      return;
-   }
-
-   unpack(srcPtr, dst, n);
-}
-
-
-static void
-unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
-{
-   memcpy(dst, src, n);
-}
-
-static void
-unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
-{
-   GLuint i;
-   const GLuint *src32 = src;
-
-   for (i = 0; i < n; i++)
-      dst[i] = src32[i] & 0xff;
-}
-
-static void
-unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
-{
-   GLuint i;
-   const GLuint *src32 = src;
-
-   for (i = 0; i < n; i++)
-      dst[i] = src32[i] >> 24;
-}
-
-static void
-unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
-{
-   GLuint i;
-   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
-
-   for (i = 0; i < n; i++)
-      dst[i] = s[i].x24s8 & 0xff;
-}
-
-void
-_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
-			       const void *src, GLubyte *dst)
-{
-   switch (format) {
-   case MESA_FORMAT_S_UINT8:
-      unpack_ubyte_s_S_UINT8(src, dst, n);
-      break;
-   case MESA_FORMAT_S8_UINT_Z24_UNORM:
-      unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_Z24_UNORM_S8_UINT:
-      unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
-      break;
-   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
-      unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
-      break;
-   default:
-      _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
-                    _mesa_get_format_name(format));
-      return;
-   }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
-{
-   GLuint i;
-
-   for (i = 0; i < n; i++) {
-      GLuint val = src[i];
-      dst[i] = val >> 24 | val << 8;
-   }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
-                                         GLuint *dst, GLuint n)
-{
-   GLuint i;
-
-   for (i = 0; i < n; i++) {
-      /* 8 bytes per pixel (float + uint32) */
-      GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
-      GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
-      GLuint s = src[i * 2 + 1] & 0xff;
-      dst[i] = (z24 << 8) | s;
-   }
-}
-
-static void
-unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
-{
-   memcpy(dst, src, n * 4);
-}
-
-/**
- * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
- * \param format  the source data format
- */
-void
-_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
-					 const void *src, GLuint *dst)
-{
-   switch (format) {
-   case MESA_FORMAT_S8_UINT_Z24_UNORM:
-      unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_Z24_UNORM_S8_UINT:
-      unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
-      break;
-   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
-      unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
-      break;
-   default:
-      _mesa_problem(NULL,
-                    "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
-                    _mesa_get_format_name(format));
-      return;
-   }
-}
-
-static void
-unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
-                                            GLuint *dst, GLuint n)
-{
-   GLuint i;
-   struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-
-   for (i = 0; i < n; i++) {
-      const GLuint z24 = src[i] & 0xffffff;
-      d[i].z = z24 * scale;
-      d[i].x24s8 = src[i] >> 24;
-      assert(d[i].z >= 0.0f);
-      assert(d[i].z <= 1.0f);
-   }
-}
-
-static void
-unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
-                                               GLuint *dst, GLuint n)
-{
-   memcpy(dst, src, n * sizeof(struct z32f_x24s8));
-}
-
-static void
-unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
-                                            GLuint *dst, GLuint n)
-{
-   GLuint i;
-   struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-
-   for (i = 0; i < n; i++) {
-      const GLuint z24 = src[i] >> 8;
-      d[i].z = z24 * scale;
-      d[i].x24s8 = src[i] & 0xff;
-      assert(d[i].z >= 0.0f);
-      assert(d[i].z <= 1.0f);
-   }
-}
-
-/**
- * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
- * \param format  the source data format
- *
- * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
- * component and higher 4 bytes contain packed 24-bit and 8-bit
- * components.
- *
- *    31 30 29 28 ... 4 3 2 1 0    31 30 29 ... 9 8 7 6 5 ... 2 1 0
- *    +-------------------------+  +--------------------------------+
- *    |    Float Component      |  | Unused         | 8 bit stencil |
- *    +-------------------------+  +--------------------------------+
- *          lower 4 bytes                  higher 4 bytes
- */
-void
-_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
-			                          const void *src, GLuint *dst)
-{
-   switch (format) {
-   case MESA_FORMAT_S8_UINT_Z24_UNORM:
-      unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
-      break;
-   case MESA_FORMAT_Z24_UNORM_S8_UINT:
-      unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
-      break;
-   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
-      unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
-      break;
-   default:
-      _mesa_problem(NULL,
-                    "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
-                    _mesa_get_format_name(format));
-      return;
-   }
-}
-
-/**
- * Unpack depth/stencil
- * \param format  the source data format
- * \param type the destination data type
- */
-void
-_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
-	                       const void *src, GLenum type,
-                               GLuint *dst)
-{
-   assert(type == GL_UNSIGNED_INT_24_8 ||
-          type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
-
-   switch (type) {
-   case GL_UNSIGNED_INT_24_8:
-      _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
-      break;
-   case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
-      _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
-      break;
-   default:
-      _mesa_problem(NULL,
-                    "bad type 0x%x in _mesa_unpack_depth_stencil_row",
-                    type);
-      return;
-   }
-}
diff --git a/src/mesa/main/format_unpack.c.mako b/src/mesa/main/format_unpack.c.mako
new file mode 100644
index 0000000..8fd3cdd
--- /dev/null
+++ b/src/mesa/main/format_unpack.c.mako
@@ -0,0 +1,883 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (c) 2011 VMware, Inc.
+ * Copyright (c) 2014 Intel Corporation.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * Color, depth, stencil packing functions.
+ * Used to pack basic color, depth and stencil formats to specific
+ * hardware formats.
+ *
+ * There are both per-pixel and per-row packing functions:
+ * - The former will be used by swrast to write values to the color, depth,
+ *   stencil buffers when drawing points, lines and masked spans.
+ * - The later will be used for image-oriented functions like glDrawPixels,
+ *   glAccum, and glTexImage.
+ */
+
+#include <stdint.h>
+
+#include "colormac.h"
+#include "format_unpack.h"
+#include "format_utils.h"
+#include "macros.h"
+#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
+#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
+
+#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
+
+<%
+import format_parser as parser
+from format_convert import channel_datatype, format_datatype
+
+formats = parser.parse(argv[1])
+
+rgb_formats = []
+for f in formats:
+   if f.name == 'MESA_FORMAT_NONE':
+      continue
+   if f.colorspace not in ('rgb', 'srgb'):
+      continue
+
+   rgb_formats.append(f)
+%>
+
+/* float unpacking functions */
+
+%for f in rgb_formats:
+   %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
+      <% continue %>
+   %elif f.is_compressed():
+      <% continue %>
+   %endif
+
+static inline void
+unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4])
+{
+   ${format_datatype(f)} *src = (${format_datatype(f)} *)void_src;
+   %if f.layout == parser.PACKED:
+      %for c in f.channels:
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+         %endif
+      %endfor
+   %elif f.layout == parser.ARRAY:
+      %for (i, c) in enumerate(f.channels):
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = src[${i}];
+         %endif
+      %endfor
+   %else:
+      <% assert False %>
+   %endif
+
+   %for i in range(4):
+      <% s = f.swizzle[i] %>
+      %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+         <% c = f.channels[s] %>
+         %if c.type == parser.UNSIGNED:
+            %if f.colorspace == 'srgb' and c.name in 'rgb':
+               <% assert c.size == 8 %>
+               dst[${i}] = util_format_srgb_8unorm_to_linear_float(${c.name});
+            %else:
+               dst[${i}] = _mesa_unorm_to_float(${c.name}, ${c.size});
+            %endif
+         %elif c.type == parser.SIGNED:
+            dst[${i}] = _mesa_snorm_to_float(${c.name}, ${c.size});
+         %elif c.type == parser.FLOAT:
+            %if c.size == 32:
+               dst[${i}] = ${c.name};
+            %elif c.size == 16:
+               dst[${i}] = _mesa_half_to_float(${c.name});
+            %else:
+               <% assert False %>
+            %endif
+         %else:
+            <% assert False %>
+         %endif
+      %elif s == parser.Swizzle.SWIZZLE_ZERO:
+         dst[${i}] = 0.0f;
+      %elif s == parser.Swizzle.SWIZZLE_ONE:
+         dst[${i}] = 1.0f;
+      %else:
+         <% assert False %>
+      %endif
+   %endfor
+}
+%endfor
+
+static void
+unpack_float_r9g9b9e5_float(const void *src, GLfloat dst[4])
+{
+   rgb9e5_to_float3(*(const GLuint *)src, dst);
+   dst[3] = 1.0f;
+}
+
+static void
+unpack_float_r11g11b10_float(const void *src, GLfloat dst[4])
+{
+   r11g11b10f_to_float3(*(const GLuint *)src, dst);
+   dst[3] = 1.0f;
+}
+
+static void
+unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n)
+{
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
+      const GLushort *src1 = src0 + 1;         /* odd */
+      const GLubyte y0 = (*src0 >> 8) & 0xff;  /* luminance */
+      const GLubyte cb = *src0 & 0xff;         /* chroma U */
+      const GLubyte y1 = (*src1 >> 8) & 0xff;  /* luminance */
+      const GLubyte cr = *src1 & 0xff;         /* chroma V */
+      const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
+      GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+      GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+      GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+      r *= (1.0F / 255.0F);
+      g *= (1.0F / 255.0F);
+      b *= (1.0F / 255.0F);
+      dst[i][0] = CLAMP(r, 0.0F, 1.0F);
+      dst[i][1] = CLAMP(g, 0.0F, 1.0F);
+      dst[i][2] = CLAMP(b, 0.0F, 1.0F);
+      dst[i][3] = 1.0F;
+   }
+}
+
+static void
+unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n)
+{
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
+      const GLushort *src1 = src0 + 1;         /* odd */
+      const GLubyte y0 = *src0 & 0xff;         /* luminance */
+      const GLubyte cr = (*src0 >> 8) & 0xff;  /* chroma V */
+      const GLubyte y1 = *src1 & 0xff;         /* luminance */
+      const GLubyte cb = (*src1 >> 8) & 0xff;  /* chroma U */
+      const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
+      GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+      GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+      GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+      r *= (1.0F / 255.0F);
+      g *= (1.0F / 255.0F);
+      b *= (1.0F / 255.0F);
+      dst[i][0] = CLAMP(r, 0.0F, 1.0F);
+      dst[i][1] = CLAMP(g, 0.0F, 1.0F);
+      dst[i][2] = CLAMP(b, 0.0F, 1.0F);
+      dst[i][3] = 1.0F;
+   }
+}
+
+/* ubyte packing functions */
+
+%for f in rgb_formats:
+   %if not f.is_normalized():
+      <% continue %>
+   %endif
+
+static inline void
+unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4])
+{
+   ${format_datatype(f)} *src = (${format_datatype(f)} *)void_src;
+   %if f.layout == parser.PACKED:
+      %for c in f.channels:
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+         %endif
+      %endfor
+   %elif f.layout == parser.ARRAY:
+      %for (i, c) in enumerate(f.channels):
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = src[${i}];
+         %endif
+      %endfor
+   %else:
+      <% assert False %>
+   %endif
+
+   %for i in range(4):
+      <% s = f.swizzle[i] %>
+      %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+         <% c = f.channels[s] %>
+         %if c.type == parser.UNSIGNED:
+            %if f.colorspace == 'srgb' and c.name in 'rgb':
+               <% assert c.size == 8 %>
+               dst[${i}] = util_format_srgb_to_linear_8unorm(${c.name});
+            %else:
+               dst[${i}] = _mesa_unorm_to_unorm(${c.name}, ${c.size}, 8);
+            %endif
+         %elif c.type == parser.SIGNED:
+            dst[${i}] = _mesa_snorm_to_unorm(${c.name}, ${c.size}, 8);
+         %elif c.type == parser.FLOAT:
+            %if c.size == 32:
+               dst[${i}] = _mesa_float_to_unorm(${c.name}, 8);
+            %elif c.size == 16:
+               dst[${i}] = _mesa_half_to_unorm(${c.name}, 8);
+            %else:
+               <% assert False %>
+            %endif
+         %else:
+            <% assert False %>
+         %endif
+      %elif s == parser.Swizzle.SWIZZLE_ZERO:
+         dst[${i}] = 0;
+      %elif s == parser.Swizzle.SWIZZLE_ONE:
+         dst[${i}] = 255;
+      %else:
+         <% assert False %>
+      %endif
+   %endfor
+}
+%endfor
+
+
+/* integer packing functions */
+
+%for f in rgb_formats:
+   %if not f.is_int():
+      <% continue %>
+   %elif f.is_normalized():
+      <% continue %>
+   %endif
+
+static inline void
+unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4])
+{
+   ${format_datatype(f)} *src = (${format_datatype(f)} *)void_src;
+   %if f.layout == parser.PACKED:
+      %for c in f.channels:
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
+         %endif
+      %endfor
+   %elif f.layout == parser.ARRAY:
+      %for (i, c) in enumerate(f.channels):
+         %if c.type != 'x':
+            ${channel_datatype(c)} ${c.name} = src[${i}];
+         %endif
+      %endfor
+   %else:
+      <% assert False %>
+   %endif
+
+   %for i in range(4):
+      <% s = f.swizzle[i] %>
+      %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
+         dst[${i}] = ${f.channels[s].name};
+      %elif s == parser.Swizzle.SWIZZLE_ZERO:
+         dst[${i}] = 0;
+      %elif s == parser.Swizzle.SWIZZLE_ONE:
+         dst[${i}] = 1;
+      %else:
+         <% assert False %>
+      %endif
+   %endfor
+}
+%endfor
+
+
+void
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
+                      const void *src, GLfloat dst[][4])
+{
+   GLubyte *s = (GLubyte *)src;
+   GLuint i;
+
+   switch (format) {
+%for f in rgb_formats:
+   %if f.is_compressed():
+      <% continue %>
+   %endif
+   case ${f.name}:
+      for (i = 0; i < n; ++i) {
+         unpack_float_${f.short_name()}(s, dst[i]);
+         s += ${f.block_size() / 8};
+      }
+      break;
+%endfor
+   case MESA_FORMAT_YCBCR:
+      unpack_float_ycbcr(src, dst, n);
+      break;
+   case MESA_FORMAT_YCBCR_REV:
+      unpack_float_ycbcr_rev(src, dst, n);
+      break;
+   default:
+      _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+                    _mesa_get_format_name(format));
+      return;
+   }
+}
+
+void
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
+                            const void *src, GLubyte dst[][4])
+{
+   GLubyte *s = (GLubyte *)src;
+   GLuint i;
+
+   switch (format) {
+%for f in rgb_formats:
+   %if not f.is_normalized():
+      <% continue %>
+   %endif
+
+   case ${f.name}:
+      for (i = 0; i < n; ++i) {
+         unpack_ubyte_${f.short_name()}(s, dst[i]);
+         s += ${f.block_size() / 8};
+      }
+      break;
+%endfor
+   default:
+      /* get float values, convert to ubyte */
+      {
+         GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
+         if (tmp) {
+            GLuint i;
+            _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
+            for (i = 0; i < n; i++) {
+               dst[i][0] = _mesa_float_to_unorm(tmp[i*4+0], 8);
+               dst[i][1] = _mesa_float_to_unorm(tmp[i*4+1], 8);
+               dst[i][2] = _mesa_float_to_unorm(tmp[i*4+2], 8);
+               dst[i][3] = _mesa_float_to_unorm(tmp[i*4+3], 8);
+            }
+            free(tmp);
+         }
+      }
+      break;
+   }
+}
+
+void
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
+                           const void *src, GLuint dst[][4])
+{
+   GLubyte *s = (GLubyte *)src;
+   GLuint i;
+
+   switch (format) {
+%for f in rgb_formats:
+   %if not f.is_int():
+      <% continue %>
+   %elif f.is_normalized():
+      <% continue %>
+   %endif
+
+   case ${f.name}:
+      for (i = 0; i < n; ++i) {
+         unpack_int_${f.short_name()}(s, dst[i]);
+         s += ${f.block_size() / 8};
+      }
+      break;
+%endfor
+   default:
+      _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+                    _mesa_get_format_name(format));
+      return;
+   }
+}
+
+/**
+ * Unpack a 2D rect of pixels returning float RGBA colors.
+ * \param format  the source image format
+ * \param src  start address of the source image
+ * \param srcRowStride  source image row stride in bytes
+ * \param dst  start address of the dest image
+ * \param dstRowStride  dest image row stride in bytes
+ * \param x  source image start X pos
+ * \param y  source image start Y pos
+ * \param width  width of rect region to convert
+ * \param height  height of rect region to convert
+ */
+void
+_mesa_unpack_rgba_block(mesa_format format,
+                        const void *src, GLint srcRowStride,
+                        GLfloat dst[][4], GLint dstRowStride,
+                        GLuint x, GLuint y, GLuint width, GLuint height)
+{
+   const GLuint srcPixStride = _mesa_get_format_bytes(format);
+   const GLuint dstPixStride = 4 * sizeof(GLfloat);
+   const GLubyte *srcRow;
+   GLubyte *dstRow;
+   GLuint i;
+
+   /* XXX needs to be fixed for compressed formats */
+
+   srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
+   dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
+
+   for (i = 0; i < height; i++) {
+      _mesa_unpack_rgba_row(format, width, srcRow, (GLfloat (*)[4]) dstRow);
+
+      dstRow += dstRowStride;
+      srcRow += srcRowStride;
+   }
+}
+
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
+struct z32f_x24s8
+{
+   float z;
+   uint32_t x24s8;
+};
+
+typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
+
+static void
+unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
+{
+   /* only return Z, not stencil data */
+   const GLuint *s = ((const GLuint *) src);
+   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = (GLfloat) ((s[i] >> 8) * scale);
+      ASSERT(dst[i] >= 0.0F);
+      ASSERT(dst[i] <= 1.0F);
+   }
+}
+
+static void
+unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
+{
+   /* only return Z, not stencil data */
+   const GLuint *s = ((const GLuint *) src);
+   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
+      ASSERT(dst[i] >= 0.0F);
+      ASSERT(dst[i] <= 1.0F);
+   }
+}
+
+static void
+unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
+{
+   const GLushort *s = ((const GLushort *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = s[i] * (1.0F / 65535.0F);
+   }
+}
+
+static void
+unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
+{
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = s[i] * (1.0F / 0xffffffff);
+   }
+}
+
+static void
+unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
+{
+   memcpy(dst, src, n * sizeof(float));
+}
+
+static void
+unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
+{
+   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = s[i].z;
+   }
+}
+
+
+
+/**
+ * Unpack Z values.
+ * The returned values will always be in the range [0.0, 1.0].
+ */
+void
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
+                         const void *src, GLfloat *dst)
+{
+   unpack_float_z_func unpack;
+
+   switch (format) {
+   case MESA_FORMAT_S8_UINT_Z24_UNORM:
+   case MESA_FORMAT_X8_UINT_Z24_UNORM:
+      unpack = unpack_float_z_X8_UINT_Z24_UNORM;
+      break;
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
+   case MESA_FORMAT_Z24_UNORM_X8_UINT:
+      unpack = unpack_float_z_Z24_UNORM_X8_UINT;
+      break;
+   case MESA_FORMAT_Z_UNORM16:
+      unpack = unpack_float_Z_UNORM16;
+      break;
+   case MESA_FORMAT_Z_UNORM32:
+      unpack = unpack_float_Z_UNORM32;
+      break;
+   case MESA_FORMAT_Z_FLOAT32:
+      unpack = unpack_float_Z_FLOAT32;
+      break;
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+      unpack = unpack_float_z_Z32X24S8;
+      break;
+   default:
+      _mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
+                    _mesa_get_format_name(format));
+      return;
+   }
+
+   unpack(n, src, dst);
+}
+
+
+
+typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
+
+static void
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
+{
+   /* only return Z, not stencil data */
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
+   }
+}
+
+static void
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
+{
+   /* only return Z, not stencil data */
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
+   }
+}
+
+static void
+unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
+{
+   const GLushort *s = ((const GLushort *)src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = (s[i] << 16) | s[i];
+   }
+}
+
+static void
+unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
+{
+   memcpy(dst, src, n * sizeof(GLuint));
+}
+
+static void
+unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
+{
+   const float *s = (const float *)src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
+   }
+}
+
+static void
+unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
+{
+   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+   GLuint i;
+
+   for (i = 0; i < n; i++) {
+      dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
+   }
+}
+
+
+/**
+ * Unpack Z values.
+ * The returned values will always be in the range [0, 0xffffffff].
+ */
+void
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
+                        const void *src, GLuint *dst)
+{
+   unpack_uint_z_func unpack;
+   const GLubyte *srcPtr = (GLubyte *) src;
+
+   switch (format) {
+   case MESA_FORMAT_S8_UINT_Z24_UNORM:
+   case MESA_FORMAT_X8_UINT_Z24_UNORM:
+      unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
+      break;
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
+   case MESA_FORMAT_Z24_UNORM_X8_UINT:
+      unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
+      break;
+   case MESA_FORMAT_Z_UNORM16:
+      unpack = unpack_uint_Z_UNORM16;
+      break;
+   case MESA_FORMAT_Z_UNORM32:
+      unpack = unpack_uint_Z_UNORM32;
+      break;
+   case MESA_FORMAT_Z_FLOAT32:
+      unpack = unpack_uint_Z_FLOAT32;
+      break;
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+      unpack = unpack_uint_Z_FLOAT32_X24S8;
+      break;
+   default:
+      _mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
+                    _mesa_get_format_name(format));
+      return;
+   }
+
+   unpack(srcPtr, dst, n);
+}
+
+
+static void
+unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
+{
+   memcpy(dst, src, n);
+}
+
+static void
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
+{
+   GLuint i;
+   const GLuint *src32 = src;
+
+   for (i = 0; i < n; i++)
+      dst[i] = src32[i] & 0xff;
+}
+
+static void
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
+{
+   GLuint i;
+   const GLuint *src32 = src;
+
+   for (i = 0; i < n; i++)
+      dst[i] = src32[i] >> 24;
+}
+
+static void
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
+{
+   GLuint i;
+   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+
+   for (i = 0; i < n; i++)
+      dst[i] = s[i].x24s8 & 0xff;
+}
+
+void
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
+			       const void *src, GLubyte *dst)
+{
+   switch (format) {
+   case MESA_FORMAT_S_UINT8:
+      unpack_ubyte_s_S_UINT8(src, dst, n);
+      break;
+   case MESA_FORMAT_S8_UINT_Z24_UNORM:
+      unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
+      break;
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
+      unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
+      break;
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+      unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
+      break;
+   default:
+      _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
+                    _mesa_get_format_name(format));
+      return;
+   }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
+{
+   GLuint i;
+
+   for (i = 0; i < n; i++) {
+      GLuint val = src[i];
+      dst[i] = val >> 24 | val << 8;
+   }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
+                                         GLuint *dst, GLuint n)
+{
+   GLuint i;
+
+   for (i = 0; i < n; i++) {
+      /* 8 bytes per pixel (float + uint32) */
+      GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
+      GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
+      GLuint s = src[i * 2 + 1] & 0xff;
+      dst[i] = (z24 << 8) | s;
+   }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
+{
+   memcpy(dst, src, n * 4);
+}
+
+/**
+ * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
+ * \param format  the source data format
+ */
+void
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+					 const void *src, GLuint *dst)
+{
+   switch (format) {
+   case MESA_FORMAT_S8_UINT_Z24_UNORM:
+      unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
+      break;
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
+      unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
+      break;
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+      unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
+      break;
+   default:
+      _mesa_problem(NULL,
+                    "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
+                    _mesa_get_format_name(format));
+      return;
+   }
+}
+
+static void
+unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
+                                            GLuint *dst, GLuint n)
+{
+   GLuint i;
+   struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+   for (i = 0; i < n; i++) {
+      const GLuint z24 = src[i] & 0xffffff;
+      d[i].z = z24 * scale;
+      d[i].x24s8 = src[i] >> 24;
+      assert(d[i].z >= 0.0f);
+      assert(d[i].z <= 1.0f);
+   }
+}
+
+static void
+unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
+                                               GLuint *dst, GLuint n)
+{
+   memcpy(dst, src, n * sizeof(struct z32f_x24s8));
+}
+
+static void
+unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
+                                            GLuint *dst, GLuint n)
+{
+   GLuint i;
+   struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+   for (i = 0; i < n; i++) {
+      const GLuint z24 = src[i] >> 8;
+      d[i].z = z24 * scale;
+      d[i].x24s8 = src[i] & 0xff;
+      assert(d[i].z >= 0.0f);
+      assert(d[i].z <= 1.0f);
+   }
+}
+
+/**
+ * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
+ * \param format  the source data format
+ *
+ * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
+ * component and higher 4 bytes contain packed 24-bit and 8-bit
+ * components.
+ *
+ *    31 30 29 28 ... 4 3 2 1 0    31 30 29 ... 9 8 7 6 5 ... 2 1 0
+ *    +-------------------------+  +--------------------------------+
+ *    |    Float Component      |  | Unused         | 8 bit stencil |
+ *    +-------------------------+  +--------------------------------+
+ *          lower 4 bytes                  higher 4 bytes
+ */
+void
+_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+			                          const void *src, GLuint *dst)
+{
+   switch (format) {
+   case MESA_FORMAT_S8_UINT_Z24_UNORM:
+      unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
+      break;
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
+      unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
+      break;
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+      unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
+      break;
+   default:
+      _mesa_problem(NULL,
+                    "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
+                    _mesa_get_format_name(format));
+      return;
+   }
+}
+
+/**
+ * Unpack depth/stencil
+ * \param format  the source data format
+ * \param type the destination data type
+ */
+void
+_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
+	                       const void *src, GLenum type,
+                               GLuint *dst)
+{
+   assert(type == GL_UNSIGNED_INT_24_8 ||
+          type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
+
+   switch (type) {
+   case GL_UNSIGNED_INT_24_8:
+      _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
+      break;
+   case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+      _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
+      break;
+   default:
+      _mesa_problem(NULL,
+                    "bad type 0x%x in _mesa_unpack_depth_stencil_row",
+                    type);
+      return;
+   }
+}
-- 
2.1.0



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