[Mesa-dev] [PATCH 14/27] gallium/ilo: ship all files in the tarball
Emil Velikov
emil.l.velikov at gmail.com
Fri Aug 29 16:45:12 PDT 2014
- include all headers in Makefile.sources
- bundle the android buildscript
Cc: Chia-I Wu <olvaffe at gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
---
src/gallium/drivers/ilo/Makefile.am | 3 +++
src/gallium/drivers/ilo/Makefile.sources | 46 +++++++++++++++++++++++++++++++-
2 files changed, 48 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/ilo/Makefile.am b/src/gallium/drivers/ilo/Makefile.am
index 75213d4..8a29ce4 100644
--- a/src/gallium/drivers/ilo/Makefile.am
+++ b/src/gallium/drivers/ilo/Makefile.am
@@ -29,6 +29,9 @@ include $(top_srcdir)/src/gallium/Automake.inc
AM_CPPFLAGS = \
$(GALLIUM_DRIVER_CFLAGS)
+noinst_HEADERS = $(GENHW_FILES)
noinst_LTLIBRARIES = libilo.la
libilo_la_SOURCES = $(C_SOURCES)
+
+EXTRA_DIST = Android.mk
diff --git a/src/gallium/drivers/ilo/Makefile.sources b/src/gallium/drivers/ilo/Makefile.sources
index 9707302..f9be245 100644
--- a/src/gallium/drivers/ilo/Makefile.sources
+++ b/src/gallium/drivers/ilo/Makefile.sources
@@ -1,36 +1,80 @@
C_SOURCES := \
ilo_3d.c \
+ ilo_3d.h \
ilo_3d_pipeline.c \
ilo_3d_pipeline_dump.c \
ilo_3d_pipeline_gen6.c \
+ ilo_3d_pipeline_gen6.h \
ilo_3d_pipeline_gen7.c \
+ ilo_3d_pipeline_gen7.h \
+ ilo_3d_pipeline.h \
ilo_blit.c \
+ ilo_blit.h \
ilo_blitter.c \
+ ilo_blitter.h \
ilo_blitter_blt.c \
ilo_blitter_pipe.c \
ilo_blitter_rectlist.c \
+ ilo_common.h \
ilo_context.c \
+ ilo_context.h \
ilo_cp.c \
+ ilo_cp.h \
ilo_format.c \
+ ilo_format.h \
ilo_gpe_gen6.c \
+ ilo_gpe_gen6.h \
ilo_gpe_gen7.c \
+ ilo_gpe_gen7.h \
+ ilo_gpe.h \
ilo_gpgpu.c \
+ ilo_gpgpu.h \
ilo_layout.c \
+ ilo_layout.h \
+ ilo_public.h \
ilo_query.c \
+ ilo_query.h \
ilo_resource.c \
+ ilo_resource.h \
ilo_screen.c \
+ ilo_screen.h \
ilo_shader.c \
+ ilo_shader.h \
ilo_state.c \
+ ilo_state.h \
ilo_transfer.c \
+ ilo_transfer.h \
ilo_video.c \
+ ilo_video.h \
+ include \
+ intel_winsys.h \
+ \
shader/ilo_shader_cs.c \
shader/ilo_shader_fs.c \
shader/ilo_shader_gs.c \
+ shader/ilo_shader_internal.h \
shader/ilo_shader_vs.c \
shader/toy_compiler.c \
+ shader/toy_compiler.h \
shader/toy_compiler_asm.c \
shader/toy_compiler_disasm.c \
+ shader/toy_compiler_reg.h \
+ shader/toy_helpers.h \
shader/toy_legalize.c \
+ shader/toy_legalize.h \
shader/toy_legalize_ra.c \
shader/toy_optimize.c \
- shader/toy_tgsi.c
+ shader/toy_optimize.h \
+ shader/toy_tgsi.c \
+ shader/toy_tgsi.h
+
+GENHW_FILES := \
+ genhw/gen_blitter.xml.h \
+ genhw/gen_eu_isa.xml.h \
+ genhw/gen_eu_message.xml.h \
+ genhw/genhw.h \
+ genhw/gen_mi.xml.h \
+ genhw/gen_regs.xml.h \
+ genhw/gen_render_3d.xml.h \
+ genhw/gen_render_dynamic.xml.h \
+ genhw/gen_render_surface.xml.h
--
2.0.2
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