[Mesa-dev] [PATCH v2 20/23] mesa: use format conversion functions in swrast

Iago Toral Quiroga itoral at igalia.com
Mon Dec 1 03:04:29 PST 2014


From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>

This commit adds a macro to facilitate the task of using
format conversions functions but keeps the same API.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
 src/mesa/swrast/s_texfetch_tmp.h | 1359 ++++----------------------------------
 1 file changed, 122 insertions(+), 1237 deletions(-)

diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index e3a3cfe..45bd839 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -39,6 +39,7 @@
  * \author Brian Paul
  */
 
+#include <format_unpack.h>
 
 #if DIM == 1
 
@@ -68,1244 +69,128 @@
 #error	illegal number of texture dimensions
 #endif
 
-
-static void
-FETCH(Z_UNORM32)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[0] = src[0] * (1.0F / 0xffffffff);
-}
-
-
-static void
-FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[0] = src[0] * (1.0F / 65535.0F);
-}
-
-
-static void
-FETCH(RGBA_FLOAT32)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
-   texel[RCOMP] = src[0];
-   texel[GCOMP] = src[1];
-   texel[BCOMP] = src[2];
-   texel[ACOMP] = src[3];
-}
-
-
-static void
-FETCH(RGBA_FLOAT16)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
-   texel[RCOMP] = _mesa_half_to_float(src[0]);
-   texel[GCOMP] = _mesa_half_to_float(src[1]);
-   texel[BCOMP] = _mesa_half_to_float(src[2]);
-   texel[ACOMP] = _mesa_half_to_float(src[3]);
-}
-
-
-static void
-FETCH(RGB_FLOAT32)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
-   texel[RCOMP] = src[0];
-   texel[GCOMP] = src[1];
-   texel[BCOMP] = src[2];
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGB_FLOAT16)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
-   texel[RCOMP] = _mesa_half_to_float(src[0]);
-   texel[GCOMP] = _mesa_half_to_float(src[1]);
-   texel[BCOMP] = _mesa_half_to_float(src[2]);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_FLOAT32)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = src[0];
-}
-
-
-static void
-FETCH(A_FLOAT16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = _mesa_half_to_float(src[0]);
-}
-
-
-static void
-FETCH(L_FLOAT32)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = src[0];
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L_FLOAT16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = _mesa_half_to_float(src[0]);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(LA_FLOAT32)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = src[0];
-   texel[ACOMP] = src[1];
-}
-
-
-static void
-FETCH(LA_FLOAT16)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = _mesa_half_to_float(src[0]);
-   texel[ACOMP] = _mesa_half_to_float(src[1]);
-}
-
-
-static void
-FETCH(I_FLOAT32)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = src[0];
-}
-
-
-static void
-FETCH(I_FLOAT16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = _mesa_half_to_float(src[0]);
-}
-
-
-static void
-FETCH(R_FLOAT32)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
-   texel[RCOMP] = src[0];
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R_FLOAT16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
-   texel[RCOMP] = _mesa_half_to_float(src[0]);
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RG_FLOAT32)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
-   texel[RCOMP] = src[0];
-   texel[GCOMP] = src[1];
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RG_FLOAT16)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
-   texel[RCOMP] = _mesa_half_to_float(src[0]);
-   texel[GCOMP] = _mesa_half_to_float(src[1]);
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-}
-
-
-static void
-FETCH(R8G8B8A8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-}
-
-
-static void
-FETCH(B8G8R8A8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-}
-
-
-static void
-FETCH(A8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-}
-
-
-static void
-FETCH(X8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(R8G8B8X8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(B8G8R8X8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(X8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( (s >>  8) & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
-   texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24)        );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(BGR_UNORM8)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
-   texel[RCOMP] = UBYTE_TO_FLOAT( src[2] );
-   texel[GCOMP] = UBYTE_TO_FLOAT( src[1] );
-   texel[BCOMP] = UBYTE_TO_FLOAT( src[0] );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGB_UNORM8)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
-   texel[RCOMP] = UBYTE_TO_FLOAT( src[0] );
-   texel[GCOMP] = UBYTE_TO_FLOAT( src[1] );
-   texel[BCOMP] = UBYTE_TO_FLOAT( src[2] );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(B5G6R5_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = *src;
-   texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
-   texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F);
-   texel[BCOMP] = ((s      ) & 0x1f) * (1.0F / 31.0F);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R5G6B5_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = *src;
-   texel[RCOMP] = ((s      ) & 0x1f) * (1.0F / 31.0F);
-   texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F);
-   texel[BCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(B4G4R4A4_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = *src;
-   texel[RCOMP] = ((s >>  8) & 0xf) * (1.0F / 15.0F);
-   texel[GCOMP] = ((s >>  4) & 0xf) * (1.0F / 15.0F);
-   texel[BCOMP] = ((s      ) & 0xf) * (1.0F / 15.0F);
-   texel[ACOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(A4R4G4B4_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] = ((s >>  4) & 0xf) * (1.0F / 15.0F);
-   texel[GCOMP] = ((s >>  8) & 0xf) * (1.0F / 15.0F);
-   texel[BCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F);
-   texel[ACOMP] = ((s      ) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(A1B5G5R5_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = *src;
-   texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
-   texel[GCOMP] = ((s >>  6) & 0x1f) * (1.0F / 31.0F);
-   texel[BCOMP] = ((s >>  1) & 0x1f) * (1.0F / 31.0F);
-   texel[ACOMP] = ((s      ) & 0x01) * 1.0F;
-}
-
-
-static void
-FETCH(B5G5R5A1_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = *src;
-   texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F);
-   texel[GCOMP] = ((s >>  5) & 0x1f) * (1.0F / 31.0F);
-   texel[BCOMP] = ((s >>  0) & 0x1f) * (1.0F / 31.0F);
-   texel[ACOMP] = ((s >> 15) & 0x01) * 1.0F;
-}
-
-
-static void
-FETCH(A1R5G5B5_UNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */
-   texel[RCOMP] = ((s >>  1) & 0x1f) * (1.0F / 31.0F);
-   texel[GCOMP] = ((s >>  6) & 0x1f) * (1.0F / 31.0F);
-   texel[BCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
-   texel[ACOMP] = ((s      ) & 0x01) * 1.0F;
-}
-
-
-static void
-FETCH(B10G10R10A2_UNORM)(const struct swrast_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   const GLuint s = *src;
-   texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
-   texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
-   texel[BCOMP] = ((s >>  0) & 0x3ff) * (1.0F / 1023.0F);
-   texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
-}
-
-
-static void
-FETCH(R10G10B10A2_UNORM)(const struct swrast_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   const GLuint s = *src;
-   texel[RCOMP] = ((s >>  0) & 0x3ff) * (1.0F / 1023.0F);
-   texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
-   texel[BCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
-   texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
-}
-
-
-static void
-FETCH(R8G8_UNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff );
-   texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 );
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(G8R8_UNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 );
-   texel[GCOMP] = UBYTE_TO_FLOAT( s & 0xff );
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(L4A4_UNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F);
-   texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
-}
-
-
-static void
-FETCH(L8A8_UNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 );
-}
-
-
-static void
-FETCH(R_UNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] = UBYTE_TO_FLOAT(s);
-   texel[GCOMP] = 0.0;
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(R_UNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] = USHORT_TO_FLOAT(s);
-   texel[GCOMP] = 0.0;
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(A8L8_UNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 );
-   texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff );
-}
-
-
-static void
-FETCH(R16G16_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff );
-   texel[GCOMP] = USHORT_TO_FLOAT( s >> 16 );
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(G16R16_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 );
-   texel[GCOMP] = USHORT_TO_FLOAT( s & 0xffff );
-   texel[BCOMP] = 0.0;
-   texel[ACOMP] = 1.0;
-}
-
-
-static void
-FETCH(L16A16_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff );
-   texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 );
-}
-
-
-static void
-FETCH(A16L16_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 );
-   texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff );
-}
-
-
-static void
-FETCH(B2G3R3_UNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   const GLubyte s = *src;
-   texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F);
-   texel[GCOMP] = ((s >> 2) & 0x7) * (1.0F / 7.0F);
-   texel[BCOMP] = ((s     ) & 0x3) * (1.0F / 3.0F);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_UNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = UBYTE_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(A_UNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(L_UNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = UBYTE_TO_FLOAT( src[0] );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L_UNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_UNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = UBYTE_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(I_UNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
-}
-
-
-static void
-FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(src[2]);
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(src[1]);
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s      ) & 0xff ); /* linear! */
-}
-
-
-static void
-FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s      ) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
-}
-
-
-static void
-FETCH(A8R8G8B8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
-   texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); /* linear! */
-}
-
-
-static void
-FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s      ) & 0xff );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
-}
-
-
-static void
-FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s      ) & 0xff );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(X8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
-                     GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
-   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >>  8) & 0xff );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
-               GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s & 0xff);
-   texel[ACOMP] = UBYTE_TO_FLOAT(s >> 8); /* linear */
-}
-
-
-static void
-FETCH(A8L8_SRGB)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 2);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s >> 8);
-   texel[ACOMP] = UBYTE_TO_FLOAT(s & 0xff); /* linear */
-}
-
-
-static void
-FETCH(RGBA_SINT8)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_SINT16)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort *src = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_SINT32)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLint *src = TEXEL_ADDR(GLint, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT8)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT16)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 4);
-   texel[RCOMP] = (GLfloat) src[0];
-   texel[GCOMP] = (GLfloat) src[1];
-   texel[BCOMP] = (GLfloat) src[2];
-   texel[ACOMP] = (GLfloat) src[3];
-}
-
-
-static void
-FETCH(R_SNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
-   texel[RCOMP] = BYTE_TO_FLOAT_TEX( s );
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_SNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
-   texel[RCOMP] = 0.0F;
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(L_SNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( s );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_SNORM8)(const struct swrast_texture_image *texImage,
-                GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(R8G8_SNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
-   texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(L8A8_SNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
-}
-
-
-static void
-FETCH(A8L8_SNORM)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
-}
-
-
-static void
-FETCH(X8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
-   texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >>  8) );
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(A8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
-   texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >>  8) );
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s      ) );
-}
-
-
-static void
-FETCH(R8G8B8A8_SNORM)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s      ) );
-   texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >>  8) );
-   texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
-   texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
-}
-
-
-static void
-FETCH(R_SNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] = SHORT_TO_FLOAT_TEX( s );
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(A_SNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] = 0.0F;
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(L_SNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = SHORT_TO_FLOAT_TEX( s );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(I_SNORM16)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] =
-   texel[ACOMP] = SHORT_TO_FLOAT_TEX( s );
-}
-
-
-static void
-FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
-   texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
-   texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage,
-                  GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
-   texel[RCOMP] =
-   texel[GCOMP] =
-   texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
-   texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[1] );
-}
-
-
-static void
-
-FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage,
-                   GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 3);
-   texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
-   texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
-   texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] );
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
-   texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
-   texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] );
-   texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] );
-   texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[3] );
-}
-
-
-static void
-FETCH(RGBA_UNORM16)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
-   texel[RCOMP] = USHORT_TO_FLOAT( s[0] );
-   texel[GCOMP] = USHORT_TO_FLOAT( s[1] );
-   texel[BCOMP] = USHORT_TO_FLOAT( s[2] );
-   texel[ACOMP] = USHORT_TO_FLOAT( s[3] );
-}
-
-
-static void
-FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
-   texel[RCOMP] = USHORT_TO_FLOAT(s[0]);
-   texel[GCOMP] = USHORT_TO_FLOAT(s[1]);
-   texel[BCOMP] = USHORT_TO_FLOAT(s[2]);
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLhalfARB *s = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
-   texel[RCOMP] = _mesa_half_to_float(s[0]);
-   texel[GCOMP] = _mesa_half_to_float(s[1]);
-   texel[BCOMP] = _mesa_half_to_float(s[2]);
-   texel[ACOMP] = 1.0f;
-}
-
-
-static void
-FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage,
-                    GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *s = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
-   texel[RCOMP] = s[0];
-   texel[GCOMP] = s[1];
-   texel[BCOMP] = s[2];
-   texel[ACOMP] = 1.0f;
-}
-
-
-/**
- * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
- */
-static void
-FETCH(YCBCR)(const struct swrast_texture_image *texImage,
-             GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
-   const GLushort *src1 = src0 + 1;                               /* odd */
-   const GLubyte y0 = (*src0 >> 8) & 0xff;  /* luminance */
-   const GLubyte cb = *src0 & 0xff;         /* chroma U */
-   const GLubyte y1 = (*src1 >> 8) & 0xff;  /* luminance */
-   const GLubyte cr = *src1 & 0xff;         /* chroma V */
-   const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
-   GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
-   GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
-   GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
-   r *= (1.0F / 255.0F);
-   g *= (1.0F / 255.0F);
-   b *= (1.0F / 255.0F);
-   texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
-   texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
-   texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
-   texel[ACOMP] = 1.0F;
-}
-
-
-/**
- * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
- */
-static void
-FETCH(YCBCR_REV)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
-   const GLushort *src1 = src0 + 1;                               /* odd */
-   const GLubyte y0 = *src0 & 0xff;         /* luminance */
-   const GLubyte cr = (*src0 >> 8) & 0xff;  /* chroma V */
-   const GLubyte y1 = *src1 & 0xff;         /* luminance */
-   const GLubyte cb = (*src1 >> 8) & 0xff;  /* chroma U */
-   const GLubyte y = (i & 1) ? y1 : y0;     /* choose even/odd luminance */
-   GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
-   GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
-   GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
-   r *= (1.0F / 255.0F);
-   g *= (1.0F / 255.0F);
-   b *= (1.0F / 255.0F);
-   texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
-   texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
-   texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(S8_UINT_Z24_UNORM)(const struct swrast_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   /* only return Z, not stencil data */
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   texel[0] = (GLfloat) (((*src) >> 8) * scale);
-   ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM ||
-	  texImage->Base.TexFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
-   ASSERT(texel[0] >= 0.0F);
-   ASSERT(texel[0] <= 1.0F);
-}
-
-
-static void
-FETCH(Z24_UNORM_S8_UINT)(const struct swrast_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   /* only return Z, not stencil data */
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
-   texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale);
-   ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT ||
-	  texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
-   ASSERT(texel[0] >= 0.0F);
-   ASSERT(texel[0] <= 1.0F);
-}
-
-
-static void
-FETCH(R9G9B9E5_FLOAT)(const struct swrast_texture_image *texImage,
-                      GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   rgb9e5_to_float3(*src, texel);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(R11G11B10_FLOAT)(const struct swrast_texture_image *texImage,
-                       GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-   r11g11b10f_to_float3(*src, texel);
-   texel[ACOMP] = 1.0F;
-}
-
-
-static void
-FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel)
-{
-   const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
-   texel[RCOMP] = src[0];
-   texel[GCOMP] = 0.0F;
-   texel[BCOMP] = 0.0F;
-   texel[ACOMP] = 1.0F;
-}
-
-
+#define FETCH_Z(x, type, size)                       \
+   static void \
+   FETCH(x) (const struct swrast_texture_image *texImage, \
+             GLint i, GLint j, GLint k, GLfloat *texel) \
+   { \
+            const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
+            _mesa_unpack_float_z_row(MESA_FORMAT_##x, 1, src, texel); \
+   }
+
+#define FETCH_RGBA(x, type, size)                    \
+   static void \
+   FETCH(x) (const struct swrast_texture_image *texImage, \
+             GLint i, GLint j, GLint k, GLfloat *texel) \
+   { \
+            const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
+            _mesa_unpack_rgba_row(MESA_FORMAT_##x, 1, src, (GLvoid *)texel); \
+   }
+
+FETCH_Z(Z_UNORM32, GLuint, 1)
+FETCH_Z(Z_UNORM16, GLushort, 1)
+FETCH_Z(S8_UINT_Z24_UNORM, GLuint, 1) /* only return Z, not stencil data */
+FETCH_Z(Z24_UNORM_S8_UINT, GLuint, 1) /* only return Z, not stencil data */
+FETCH_Z(Z32_FLOAT_S8X24_UINT, GLfloat, 2)
+
+FETCH_RGBA(RGBA_FLOAT32, GLfloat, 4)
+FETCH_RGBA(RGBA_FLOAT16, GLhalfARB, 4)
+FETCH_RGBA(RGB_FLOAT32, GLfloat, 3)
+FETCH_RGBA(RGB_FLOAT16, GLhalfARB, 3)
+FETCH_RGBA(A_FLOAT32, GLfloat, 1)
+FETCH_RGBA(A_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(L_FLOAT32, GLfloat, 1)
+FETCH_RGBA(L_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(LA_FLOAT32, GLfloat, 2)
+FETCH_RGBA(LA_FLOAT16, GLhalfARB, 2)
+FETCH_RGBA(I_FLOAT32, GLfloat, 1)
+FETCH_RGBA(I_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(R_FLOAT32, GLfloat, 1)
+FETCH_RGBA(R_FLOAT16, GLhalfARB, 1)
+FETCH_RGBA(RG_FLOAT32, GLfloat, 2)
+FETCH_RGBA(RG_FLOAT16, GLhalfARB, 2)
+FETCH_RGBA(A8B8G8R8_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8B8A8_UNORM, GLuint, 1)
+FETCH_RGBA(B8G8R8A8_UNORM, GLuint, 1)
+FETCH_RGBA(A8R8G8B8_UNORM, GLuint, 1)
+FETCH_RGBA(X8B8G8R8_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8B8X8_UNORM, GLuint, 1)
+FETCH_RGBA(B8G8R8X8_UNORM, GLuint, 1)
+FETCH_RGBA(X8R8G8B8_UNORM, GLuint, 1)
+FETCH_RGBA(BGR_UNORM8, GLubyte, 3)
+FETCH_RGBA(RGB_UNORM8, GLubyte, 3)
+FETCH_RGBA(B5G6R5_UNORM, GLushort, 1)
+FETCH_RGBA(R5G6B5_UNORM, GLushort, 1)
+FETCH_RGBA(B4G4R4A4_UNORM, GLushort, 1)
+FETCH_RGBA(A4R4G4B4_UNORM, GLushort, 1)
+FETCH_RGBA(A1B5G5R5_UNORM, GLushort, 1)
+FETCH_RGBA(B5G5R5A1_UNORM, GLushort, 1)
+FETCH_RGBA(A1R5G5B5_UNORM, GLushort, 1)
+FETCH_RGBA(B10G10R10A2_UNORM, GLuint, 1)
+FETCH_RGBA(R10G10B10A2_UNORM, GLuint, 1)
+FETCH_RGBA(R8G8_UNORM, GLushort, 1)
+FETCH_RGBA(G8R8_UNORM, GLushort, 1)
+FETCH_RGBA(L4A4_UNORM, GLubyte, 1)
+FETCH_RGBA(L8A8_UNORM, GLushort, 1)
+FETCH_RGBA(R_UNORM8, GLubyte, 1)
+FETCH_RGBA(R_UNORM16, GLushort, 1)
+FETCH_RGBA(A8L8_UNORM, GLushort, 1)
+FETCH_RGBA(R16G16_UNORM, GLuint, 1)
+FETCH_RGBA(G16R16_UNORM, GLuint, 1)
+FETCH_RGBA(L16A16_UNORM, GLuint, 1)
+FETCH_RGBA(A16L16_UNORM, GLuint, 1)
+FETCH_RGBA(B2G3R3_UNORM, GLubyte, 1)
+FETCH_RGBA(A_UNORM8, GLubyte, 1)
+FETCH_RGBA(A_UNORM16, GLushort, 1)
+FETCH_RGBA(L_UNORM8, GLubyte, 1)
+FETCH_RGBA(L_UNORM16, GLushort, 1)
+FETCH_RGBA(I_UNORM8, GLubyte, 1)
+FETCH_RGBA(I_UNORM16, GLushort, 1)
+FETCH_RGBA(BGR_SRGB8, GLubyte, 3)
+FETCH_RGBA(A8B8G8R8_SRGB, GLuint, 1)
+FETCH_RGBA(B8G8R8A8_SRGB, GLuint, 1)
+FETCH_RGBA(A8R8G8B8_SRGB, GLuint, 1)
+FETCH_RGBA(R8G8B8A8_SRGB, GLuint, 1)
+FETCH_RGBA(R8G8B8X8_SRGB, GLuint, 1)
+FETCH_RGBA(X8B8G8R8_SRGB, GLuint, 1)
+FETCH_RGBA(L_SRGB8, GLubyte, 1)
+FETCH_RGBA(L8A8_SRGB, GLushort, 1)
+FETCH_RGBA(A8L8_SRGB, GLushort, 2)
+FETCH_RGBA(RGBA_SINT8, GLbyte, 4)
+FETCH_RGBA(RGBA_SINT16, GLshort, 4)
+FETCH_RGBA(RGBA_SINT32, GLint, 4)
+FETCH_RGBA(RGBA_UINT8, GLubyte, 4)
+FETCH_RGBA(RGBA_UINT16, GLushort, 4)
+FETCH_RGBA(RGBA_UINT32, GLuint, 4)
+FETCH_RGBA(R_SNORM8, GLbyte, 1)
+FETCH_RGBA(A_SNORM8, GLbyte, 1)
+FETCH_RGBA(L_SNORM8, GLbyte, 1)
+FETCH_RGBA(I_SNORM8, GLbyte, 1)
+FETCH_RGBA(R8G8_SNORM, GLshort, 1)
+FETCH_RGBA(L8A8_SNORM, GLshort, 1)
+FETCH_RGBA(A8L8_SNORM, GLshort, 1)
+FETCH_RGBA(X8B8G8R8_SNORM, GLint, 1)
+FETCH_RGBA(A8B8G8R8_SNORM, GLint, 1)
+FETCH_RGBA(R8G8B8A8_SNORM, GLint, 1)
+FETCH_RGBA(R_SNORM16, GLshort, 1)
+FETCH_RGBA(A_SNORM16, GLshort, 1)
+FETCH_RGBA(L_SNORM16, GLshort, 1)
+FETCH_RGBA(I_SNORM16, GLshort, 1)
+FETCH_RGBA(R16G16_SNORM, GLshort, 2)
+FETCH_RGBA(LA_SNORM16, GLshort, 2)
+FETCH_RGBA(RGB_SNORM16, GLshort, 3)
+FETCH_RGBA(RGBA_SNORM16, GLshort, 4)
+FETCH_RGBA(RGBA_UNORM16, GLushort, 4)
+FETCH_RGBA(RGBX_UNORM16, GLushort, 4)
+FETCH_RGBA(RGBX_FLOAT16, GLhalfARB, 4)
+FETCH_RGBA(RGBX_FLOAT32, GLfloat, 4)
+FETCH_RGBA(YCBCR, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
+FETCH_RGBA(YCBCR_REV, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
+FETCH_RGBA(R9G9B9E5_FLOAT, GLuint, 1)
+FETCH_RGBA(R11G11B10_FLOAT, GLuint, 1)
 
 #undef TEXEL_ADDR
 #undef DIM
 #undef FETCH
+#undef FETCH_Z
+#undef FETCH_RGBA
-- 
1.9.1



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