[Mesa-dev] [PATCH 2/4] i965: Store floating point mode choice in brw_stage_prog_data.

Kenneth Graunke kenneth at whitecape.org
Tue Dec 2 03:51:01 PST 2014


We use IEEE mode for GLSL programs, but need to use ALT mode for ARB
programs so that 0^0 == 1.  The choice is based entirely on the shader
source language.

Previously, our code to determine which mode we wanted was duplicated
in 8 different places (VS and FS for Gen4-5, Gen6, Gen7, and Gen8).
The ctx->_Shader->CurrentProgram[stage] == NULL check was confusing
as well - we use CurrentProgram (non-derived state), but _Shader
(derived state).  It also relies on knowing that ARB programs don't
use gl_shader_program structures today.  The compiler already makes
this assumption in a few places, but I'd rather keep that assumption
out of the state upload code.

With this patch, we select the mode at compile time, and store that
choice in prog_data.  The state upload code simply uses that decision.

This eliminates a BRW_NEW_*_PROGRAM dependency in the state upload code.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_context.h   | 2 ++
 src/mesa/drivers/dri/i965/brw_vs.c        | 4 ++++
 src/mesa/drivers/dri/i965/brw_vs_state.c  | 5 +----
 src/mesa/drivers/dri/i965/brw_wm.c        | 4 ++++
 src/mesa/drivers/dri/i965/brw_wm_state.c  | 7 +------
 src/mesa/drivers/dri/i965/gen6_vs_state.c | 6 +-----
 src/mesa/drivers/dri/i965/gen6_wm_state.c | 7 +------
 src/mesa/drivers/dri/i965/gen7_vs_state.c | 6 +-----
 src/mesa/drivers/dri/i965/gen7_wm_state.c | 8 +-------
 src/mesa/drivers/dri/i965/gen8_ps_state.c | 7 +------
 src/mesa/drivers/dri/i965/gen8_vs_state.c | 5 +----
 11 files changed, 18 insertions(+), 43 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index b4ddc17..4bb3b17 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -355,6 +355,8 @@ struct brw_stage_prog_data {
     */
    unsigned dispatch_grf_start_reg;
 
+   bool use_alt_mode; /**< Use ALT floating point mode?  Otherwise, IEEE. */
+
    /* Pointers to tracked values (only valid once
     * _mesa_load_state_parameters has been called at runtime).
     *
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 2f628e5..970d86c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -209,6 +209,10 @@ do_vs_prog(struct brw_context *brw,
    memcpy(&c.key, key, sizeof(*key));
    memset(&prog_data, 0, sizeof(prog_data));
 
+   /* Use ALT floating point mode for ARB programs so that 0^0 == 1. */
+   if (!prog)
+      stage_prog_data->use_alt_mode = true;
+
    mem_ctx = ralloc_context(NULL);
 
    c.vp = vp;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index abd6771..5371f71 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -57,10 +57,7 @@ brw_upload_vs_unit(struct brw_context *brw)
 			stage_state->prog_offset +
 			(vs->thread0.grf_reg_count << 1)) >> 6;
 
-   /* Use ALT floating point mode for ARB vertex programs, because they
-    * require 0^0 == 1.
-    */
-   if (brw->ctx._Shader->CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+   if (brw->vs.prog_data->base.base.use_alt_mode)
       vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
    else
       vs->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 7badb23..e7939f0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -182,6 +182,10 @@ bool do_wm_prog(struct brw_context *brw,
 
    prog_data.computed_depth_mode = computed_depth_mode(&fp->program);
 
+   /* Use ALT floating point mode for ARB programs so that 0^0 == 1. */
+   if (!prog)
+      prog_data.base.use_alt_mode = true;
+
    /* Allocate the references to the uniforms that will end up in the
     * prog_data associated with the compiled program, and which will be freed
     * by the state cache.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index d2903c7..0dee1f8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -114,12 +114,7 @@ brw_upload_wm_unit(struct brw_context *brw)
 			(wm->wm9.grf_reg_count_2 << 1)) >> 6;
 
    wm->thread1.depth_coef_urb_read_offset = 1;
-   /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
-    * to differentiate between the GLSL and non-GLSL cases.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+   if (prog_data->base.use_alt_mode)
       wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
    else
       wm->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index fc0fd1d..e365cc6 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -160,7 +160,6 @@ const struct brw_tracked_state gen6_vs_push_constants = {
 static void
 upload_vs_state(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    const struct brw_stage_state *stage_state = &brw->vs.base;
    uint32_t floating_point_mode = 0;
 
@@ -202,10 +201,7 @@ upload_vs_state(struct brw_context *brw)
       ADVANCE_BATCH();
    }
 
-   /* Use ALT floating point mode for ARB vertex programs, because they
-    * require 0^0 == 1.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+   if (brw->vs.prog_data->base.base.use_alt_mode)
       floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
 
    BEGIN_BATCH(6);
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index 4ac91af..e57b7f6 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -115,12 +115,7 @@ upload_wm_state(struct brw_context *brw)
    dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
    dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
 
-   /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
-    * to differentiate between the GLSL and non-GLSL cases.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+   if (prog_data->base.use_alt_mode)
       dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
 
    dw2 |= (ALIGN(brw->wm.base.sampler_count, 4) / 4) <<
diff --git a/src/mesa/drivers/dri/i965/gen7_vs_state.c b/src/mesa/drivers/dri/i965/gen7_vs_state.c
index 3b0126d..5a11588 100644
--- a/src/mesa/drivers/dri/i965/gen7_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_vs_state.c
@@ -66,7 +66,6 @@ gen7_upload_constant_state(struct brw_context *brw,
 static void
 upload_vs_state(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    const struct brw_stage_state *stage_state = &brw->vs.base;
    uint32_t floating_point_mode = 0;
    const int max_threads_shift = brw->is_haswell ?
@@ -75,10 +74,7 @@ upload_vs_state(struct brw_context *brw)
    if (!brw->is_haswell && !brw->is_baytrail)
       gen7_emit_vs_workaround_flush(brw);
 
-   /* Use ALT floating point mode for ARB vertex programs, because they
-    * require 0^0 == 1.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+   if (brw->vs.prog_data->base.base.use_alt_mode)
       floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
 
    BEGIN_BATCH(6);
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c
index 5a5c726..923414e 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
@@ -141,13 +141,7 @@ upload_ps_state(struct brw_context *brw)
    dw2 |= ((prog_data->base.binding_table.size_bytes / 4) <<
            GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
 
-   /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
-    * to differentiate between the GLSL and non-GLSL cases.
-    */
-   /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+   if (prog_data->base.use_alt_mode)
       dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
 
    /* Haswell requires the sample mask to be set in this packet as well as
diff --git a/src/mesa/drivers/dri/i965/gen8_ps_state.c b/src/mesa/drivers/dri/i965/gen8_ps_state.c
index a3ce1d4..d4a58e4 100644
--- a/src/mesa/drivers/dri/i965/gen8_ps_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_ps_state.c
@@ -141,12 +141,7 @@ upload_ps_state(struct brw_context *brw)
       ((prog_data->base.binding_table.size_bytes / 4) <<
        GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
 
-   /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentFragmentProgram is used for this check to
-    * differentiate between the GLSL and non-GLSL cases.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+   if (prog_data->base.use_alt_mode)
       dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
 
    /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
diff --git a/src/mesa/drivers/dri/i965/gen8_vs_state.c b/src/mesa/drivers/dri/i965/gen8_vs_state.c
index 5a2021f..e5b7e03 100644
--- a/src/mesa/drivers/dri/i965/gen8_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_vs_state.c
@@ -39,10 +39,7 @@ upload_vs_state(struct brw_context *brw)
    /* BRW_NEW_VS_PROG_DATA */
    const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;
 
-   /* Use ALT floating point mode for ARB vertex programs, because they
-    * require 0^0 == 1.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+   if (prog_data->base.use_alt_mode)
       floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
 
    BEGIN_BATCH(9);
-- 
2.1.3



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