[Mesa-dev] [PATCH] draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION

Marek Olšák maraeo at gmail.com
Mon Dec 8 11:19:55 PST 2014


It's actually quite nice in our hardware drivers. The viewport
transformation enable bit and the computation of 1/w bit now lives in
the VS state. The clip enable bits have to be derived from both the VS
and the rasterizer state on most/all drivers anyway (based on
whether ClipDistances or ClipVertex is used or none of them - yeah we
have 3 ways of doing clipping), so the clip disable bit is just part
of that state now.

Marek

On Mon, Dec 8, 2014 at 7:25 PM, Roland Scheidegger <sroland at vmware.com> wrote:
> Am 06.12.2014 um 18:24 schrieb Marek Olšák:
>> Ping.
>>
>> On Mon, Nov 17, 2014 at 10:43 PM, Marek Olšák <maraeo at gmail.com> wrote:
>>> From: Marek Olšák <marek.olsak at amd.com>
>>>
>>> Required by Nine. Tested with util_run_tests.
>>> It's added to softpipe, llvmpipe, and r300g/swtcl.
>>> ---
>>>  src/gallium/auxiliary/draw/draw_context.c          | 40 ++++++++++++++++++----
>>>  src/gallium/auxiliary/draw/draw_llvm.c             |  2 +-
>>>  src/gallium/auxiliary/draw/draw_private.h          |  4 +++
>>>  .../auxiliary/draw/draw_pt_fetch_shade_emit.c      |  2 +-
>>>  .../auxiliary/draw/draw_pt_fetch_shade_pipeline.c  |  2 +-
>>>  .../draw/draw_pt_fetch_shade_pipeline_llvm.c       |  2 +-
>>>  src/gallium/auxiliary/draw/draw_vs.c               |  2 ++
>>>  src/gallium/drivers/llvmpipe/lp_screen.c           |  2 ++
>>>  src/gallium/drivers/r300/r300_screen.c             |  2 +-
>>>  src/gallium/drivers/softpipe/sp_screen.c           |  2 ++
>>>  10 files changed, 49 insertions(+), 11 deletions(-)
>>>
>>> diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
>>> index 2b640b6..d473cfc 100644
>>> --- a/src/gallium/auxiliary/draw/draw_context.c
>>> +++ b/src/gallium/auxiliary/draw/draw_context.c
>>> @@ -267,21 +267,48 @@ void draw_set_zs_format(struct draw_context *draw, enum pipe_format format)
>>>  }
>>>
>>>
>>> -static void update_clip_flags( struct draw_context *draw )
>>> +static bool
>>> +draw_is_vs_window_space(struct draw_context *draw)
>>>  {
>>> -   draw->clip_xy = !draw->driver.bypass_clip_xy;
>>> +   if (draw->vs.vertex_shader) {
>>> +      struct tgsi_shader_info *info = &draw->vs.vertex_shader->info;
>>> +
>>> +      return info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] != 0;
>>> +   }
>>> +   return false;
>>> +}
>>> +
>>> +
>>> +void
>>> +draw_update_clip_flags(struct draw_context *draw)
>>> +{
>>> +   bool window_space = draw_is_vs_window_space(draw);
>>> +
>>> +   draw->clip_xy = !draw->driver.bypass_clip_xy && !window_space;
>>>     draw->guard_band_xy = (!draw->driver.bypass_clip_xy &&
>>>                            draw->driver.guard_band_xy);
>>>     draw->clip_z = (!draw->driver.bypass_clip_z &&
>>> -                   draw->rasterizer && draw->rasterizer->depth_clip);
>>> +                   draw->rasterizer && draw->rasterizer->depth_clip) &&
>>> +                  !window_space;
>>>     draw->clip_user = draw->rasterizer &&
>>> -                     draw->rasterizer->clip_plane_enable != 0;
>>> +                     draw->rasterizer->clip_plane_enable != 0 &&
>>> +                     !window_space;
>>>     draw->guard_band_points_xy = draw->guard_band_xy ||
>>>                                  (draw->driver.bypass_clip_points &&
>>>                                  (draw->rasterizer &&
>>>                                   draw->rasterizer->point_tri_clip));
>>>  }
>>>
>>> +
>>> +void
>>> +draw_update_viewport_flags(struct draw_context *draw)
>>> +{
>>> +   bool window_space = draw_is_vs_window_space(draw);
>>> +
>>> +   draw->bypass_viewport = window_space || draw->identity_viewport;
>>> +}
>>> +
>>> +
>>>  /**
>>>   * Register new primitive rasterization/rendering state.
>>>   * This causes the drawing pipeline to be rebuilt.
>>> @@ -295,7 +322,7 @@ void draw_set_rasterizer_state( struct draw_context *draw,
>>>
>>>        draw->rasterizer = raster;
>>>        draw->rast_handle = rast_handle;
>>> -      update_clip_flags(draw);
>>> +      draw_update_clip_flags(draw);
>>>     }
>>>  }
>>>
>>> @@ -322,7 +349,7 @@ void draw_set_driver_clipping( struct draw_context *draw,
>>>     draw->driver.bypass_clip_z = bypass_clip_z;
>>>     draw->driver.guard_band_xy = guard_band_xy;
>>>     draw->driver.bypass_clip_points = bypass_clip_points;
>>> -   update_clip_flags(draw);
>>> +   draw_update_clip_flags(draw);
>>>  }
>>>
>>>
>>> @@ -376,6 +403,7 @@ void draw_set_viewport_states( struct draw_context *draw,
>>>         viewport->translate[0] == 0.0f &&
>>>         viewport->translate[1] == 0.0f &&
>>>         viewport->translate[2] == 0.0f);
>>> +   draw_update_viewport_flags(draw);
>>>  }
>>>
>>>
>>> diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
>>> index 3a1b057..fbbe08b 100644
>>> --- a/src/gallium/auxiliary/draw/draw_llvm.c
>>> +++ b/src/gallium/auxiliary/draw/draw_llvm.c
>>> @@ -1831,7 +1831,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
>>>     key->clip_xy = llvm->draw->clip_xy;
>>>     key->clip_z = llvm->draw->clip_z;
>>>     key->clip_user = llvm->draw->clip_user;
>>> -   key->bypass_viewport = llvm->draw->identity_viewport;
>>> +   key->bypass_viewport = llvm->draw->bypass_viewport;
>>>     key->clip_halfz = llvm->draw->rasterizer->clip_halfz;
>>>     key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
>>>     key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
>>> diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
>>> index d8dc2ab..8d4e1cd 100644
>>> --- a/src/gallium/auxiliary/draw/draw_private.h
>>> +++ b/src/gallium/auxiliary/draw/draw_private.h
>>> @@ -252,6 +252,7 @@ struct draw_context
>>>
>>>     struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
>>>     boolean identity_viewport;
>>> +   boolean bypass_viewport;
>>>
>>>     /** Vertex shader state */
>>>     struct {
>>> @@ -478,6 +479,9 @@ void
>>>  draw_stats_clipper_primitives(struct draw_context *draw,
>>>                                const struct draw_prim_info *prim_info);
>>>
>>> +void draw_update_clip_flags(struct draw_context *draw);
>>> +void draw_update_viewport_flags(struct draw_context *draw);
>>> +
>>>  /**
>>>   * Return index i from the index buffer.
>>>   * If the index buffer would overflow we return the
>>> diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
>>> index c675321..50f438c 100644
>>> --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
>>> +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
>>> @@ -95,7 +95,7 @@ fse_prepare(struct draw_pt_middle_end *middle,
>>>     fse->key.nr_elements = MAX2(fse->key.nr_outputs,     /* outputs - translate to hw format */
>>>                                 fse->key.nr_inputs);     /* inputs - fetch from api format */
>>>
>>> -   fse->key.viewport = !draw->identity_viewport;
>>> +   fse->key.viewport = !draw->bypass_viewport;
>>>     fse->key.clip = draw->clip_xy || draw->clip_z || draw->clip_user;
>>>     fse->key.const_vbuffers = 0;
>>>
>>> diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
>>> index f518dee..5af845f 100644
>>> --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
>>> +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
>>> @@ -117,7 +117,7 @@ fetch_pipeline_prepare(struct draw_pt_middle_end *middle,
>>>                              draw->clip_user,
>>>                              point_clip ? draw->guard_band_points_xy :
>>>                                           draw->guard_band_xy,
>>> -                            draw->identity_viewport,
>>> +                            draw->bypass_viewport,
>>>                              draw->rasterizer->clip_halfz,
>>>                              (draw->vs.edgeflag_output ? TRUE : FALSE) );
>>>
>>> diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
>>> index 49341ff..06bd4e9 100644
>>> --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
>>> +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
>>> @@ -162,7 +162,7 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
>>>                              draw->clip_user,
>>>                              point_clip ? draw->guard_band_points_xy :
>>>                                           draw->guard_band_xy,
>>> -                            draw->identity_viewport,
>>> +                            draw->bypass_viewport,
>>>                              draw->rasterizer->clip_halfz,
>>>                              (draw->vs.edgeflag_output ? TRUE : FALSE) );
>>>
>>> diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
>>> index dc50870..73334d7 100644
>>> --- a/src/gallium/auxiliary/draw/draw_vs.c
>>> +++ b/src/gallium/auxiliary/draw/draw_vs.c
>>> @@ -120,6 +120,8 @@ draw_bind_vertex_shader(struct draw_context *draw,
>>>        draw->vs.clipdistance_output[0] = dvs->clipdistance_output[0];
>>>        draw->vs.clipdistance_output[1] = dvs->clipdistance_output[1];
>>>        dvs->prepare( dvs, draw );
>>> +      draw_update_clip_flags(draw);
>>> +      draw_update_viewport_flags(draw);
> I think technically you're also supposed to call these when you hit the
> else clause below (going from a window space vs to no vs is supposed to
> change the key). Doubt it will make any difference in practice, though...
>
>>>     }
>>>     else {
>>>        draw->vs.vertex_shader = NULL;
>>> diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
>>> index cec0fcb..bea2dc7 100644
>>> --- a/src/gallium/drivers/llvmpipe/lp_screen.c
>>> +++ b/src/gallium/drivers/llvmpipe/lp_screen.c
>>> @@ -251,7 +251,9 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>>>     case PIPE_CAP_TEXTURE_QUERY_LOD:
>>>     case PIPE_CAP_SAMPLE_SHADING:
>>>     case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
>>> +      return 0;
>>>     case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
>>> +      return 1;
>>>     case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
>>>     case PIPE_CAP_SAMPLER_VIEW_TARGET:
>>>        return 0;
>>> diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
>>> index 47616f6..e653eab 100644
>>> --- a/src/gallium/drivers/r300/r300_screen.c
>>> +++ b/src/gallium/drivers/r300/r300_screen.c
>>> @@ -177,7 +177,6 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
>>>          case PIPE_CAP_FAKE_SW_MSAA:
>>>          case PIPE_CAP_SAMPLE_SHADING:
>>>          case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
>>> -        case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
>>>          case PIPE_CAP_DRAW_INDIRECT:
>>>          case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
>>>          case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
>>> @@ -187,6 +186,7 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
>>>          /* SWTCL-only features. */
>>>          case PIPE_CAP_PRIMITIVE_RESTART:
>>>          case PIPE_CAP_USER_VERTEX_BUFFERS:
>>> +        case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
>>>              return !r300screen->caps.has_tcl;
>>>
>>>          /* HWTCL-only features / limitations. */
>>> diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
>>> index 47126ef..57cd9b6 100644
>>> --- a/src/gallium/drivers/softpipe/sp_screen.c
>>> +++ b/src/gallium/drivers/softpipe/sp_screen.c
>>> @@ -196,7 +196,9 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>>>     case PIPE_CAP_TEXTURE_QUERY_LOD:
>>>     case PIPE_CAP_SAMPLE_SHADING:
>>>     case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
>>> +      return 0;
>>>     case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
>>> +      return 1;
>>>     case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
>>>     case PIPE_CAP_SAMPLER_VIEW_TARGET:
>>>        return 0;
>>> --
>>> 2.1.0
>>>
>
> Other than that, looks ok to me. I wonder though if adding this shader
> property was really worth it, makes the logic of these bits even less
> intuitive (as there's now 3 sources for them, rasterizer bits, shader
> property bits, drivers wanting to disable them  - and in case of the
> latter drivers would still need to check for the shader property on
> their own if they actually do their own clipping).
>
> Roland
>
>


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