[Mesa-dev] [PATCH 1/3] ir_to_mesa: Remove sat to clamp lowering pass
Ian Romanick
idr at freedesktop.org
Mon Dec 8 13:32:25 PST 2014
Series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 12/08/2014 04:05 AM, Abdiel Janulgue wrote:
> Fixes an infinite loop in swrast where the lowering pass unpacks saturate into
> clamp but the opt_algebraic pass tries to do the opposite.
>
> v3 (Ian):
> This is a revert of commit cfa8c1cb "ir_to_mesa: lower ir_unop_saturate" on
> the ir_to_mesa.cpp portion. prog_execute.c can handle saturates in vertex
> shaders, so classic swrast shouldn't need this lowering pass.
>
> Cc: "10.4" <mesa-stable at lists.freedesktop.org>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83463
> Signed-off-by: Abdiel Janulgue <abdiel.janulgue at linux.intel.com>
> ---
> src/mesa/program/ir_to_mesa.cpp | 4 +---
> 1 file changed, 1 insertion(+), 3 deletions(-)
>
> diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
> index 5cd9058..68e2597 100644
> --- a/src/mesa/program/ir_to_mesa.cpp
> +++ b/src/mesa/program/ir_to_mesa.cpp
> @@ -2946,9 +2946,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
> GLenum target = _mesa_shader_stage_to_program(prog->_LinkedShaders[i]->Stage);
> lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
> | LOG_TO_LOG2 | INT_DIV_TO_MUL_RCP
> - | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)
> - | ((target == GL_VERTEX_PROGRAM_ARB) ? SAT_TO_CLAMP
> - : 0)));
> + | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
>
> progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
>
>
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