[Mesa-dev] [PATCH 2/2] glsl: Add blob_overwrite_bytes and blob_overwrite_uint32

Carl Worth cworth at cworth.org
Thu Dec 11 11:55:48 PST 2014


From: Tapani Pälli <tapani.palli at intel.com>

These functions are useful when serializing an unknown number of items
to a blob. The caller can first save the current offset, write a
placeholder uint32, write out (and count) the items, then use
blob_overwrite_uint32 with the saved offset to replace the placeholder
value.

Then, when deserializing, the reader will first read the count and
know how many subsequent items to expect.

(I wrote this code after reading a very similar patch written by
Tapani when he wrote serialization code for IR. Since I re-used the
idea of his code so directly, I've credited him as the author of this
code. --Carl)
---
 src/glsl/blob.c | 23 +++++++++++++++++++++++
 src/glsl/blob.h | 25 +++++++++++++++++++++++++
 2 files changed, 48 insertions(+)

diff --git a/src/glsl/blob.c b/src/glsl/blob.c
index 0af71fc..dbd698a 100644
--- a/src/glsl/blob.c
+++ b/src/glsl/blob.c
@@ -101,6 +101,21 @@ blob_create (void *mem_ctx)
 }
 
 bool
+blob_overwrite_bytes (struct blob *blob,
+                      size_t offset,
+                      const void *bytes,
+                      size_t to_write)
+{
+   /* Detect an attempt to overwrite data out of bounds. */
+   if (offset < 0 || blob->size - offset < to_write)
+      return false;
+
+   memcpy (blob->data + offset, bytes, to_write);
+
+   return true;
+}
+
+bool
 blob_write_bytes (struct blob *blob, const void *bytes, size_t to_write)
 {
    if (! grow_to_fit (blob, to_write))
@@ -135,6 +150,14 @@ blob_write_uint32 (struct blob *blob, uint32_t value)
 }
 
 bool
+blob_overwrite_uint32 (struct blob *blob,
+                       size_t offset,
+                       uint32_t value)
+{
+   return blob_overwrite_bytes(blob, offset, &value, sizeof(value));
+}
+
+bool
 blob_write_uint64 (struct blob *blob, uint64_t value)
 {
    align_blob(blob, sizeof(value));
diff --git a/src/glsl/blob.h b/src/glsl/blob.h
index 374b21e..165de13 100644
--- a/src/glsl/blob.h
+++ b/src/glsl/blob.h
@@ -138,6 +138,31 @@ bool
 blob_write_uint32 (struct blob *blob, uint32_t value);
 
 /**
+ * Overwrite a uint32_t previously written to the blob.
+ *
+ * Writes a uint32_t value to an existing portion of the blob at an offset of
+ * \offset.  This data range must have previously been written to the blob by
+ * one of the blob_write_* calls.
+ *
+ *
+ * The expected usage is something like the following pattern:
+ *
+ *	size_t offset;
+ *
+ *	offset = blob->size;
+ *	blob_write_uint32 (blob, 0); // placeholder
+ *	... various blob write calls, writing N items ...
+ *	blob_overwrite_uint32 (blob, offset, N);
+ *
+ * \return True unless the requested position or position+to_write lie outside
+ * the current blob's size.
+ */
+bool
+blob_overwrite_uint32 (struct blob *blob,
+                       size_t offset,
+                       uint32_t value);
+
+/**
  * Add a uint64_t to a blob.
  *
  * Note: This function will only write to a uint64_t-aligned offset from the
-- 
2.1.1



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