[Mesa-dev] [PATCH 11/16] mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteFramebuffers is negative
Ian Romanick
idr at freedesktop.org
Thu Dec 11 18:22:47 PST 2014
On 12/11/2014 06:21 PM, Ian Romanick wrote:
> This patch and patch 12 are
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> Are there other 'delete' functions that should generate this same error
> (but don't)?
I see patch 14 now. :)
One other comment...
>
> On 12/11/2014 02:34 PM, Eduardo Lima Mitev wrote:
>> Per GLES3 manual for glDeleteFramebuffers
>> <https://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml>,
>> GL_INVALID_VALUE is generated if n is negative.
>>
>> Fixes 1 dEQP test:
>> * dEQP-GLES3.functional.negative_api.buffer.delete_framebuffers
>> ---
>> src/mesa/main/fbobject.c | 5 +++++
>> 1 file changed, 5 insertions(+)
>>
>> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
>> index c3f01c9..df85b8c 100644
>> --- a/src/mesa/main/fbobject.c
>> +++ b/src/mesa/main/fbobject.c
>> @@ -2218,6 +2218,11 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
>> GLint i;
>> GET_CURRENT_CONTEXT(ctx);
>>
>> + if (n < 0) {
>> + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteFramebuffers(n)");
Maybe say "glDeleteFramebuffers(n < 0)".
>> + return;
>> + }
>> +
>> FLUSH_VERTICES(ctx, _NEW_BUFFERS);
>>
>> for (i = 0; i < n; i++) {
>>
>
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