[Mesa-dev] [PATCH] r600: fix FMASK allocation on r600/700
Dave Airlie
airlied at gmail.com
Thu Dec 11 21:07:05 PST 2014
On 11 December 2014 at 06:45, Marek Olšák <maraeo at gmail.com> wrote:
> It uses the libdrm surface allocator and FMASK is 2D tiled. Maybe the
> rounding of bpp affects the pitch in a bad way.
>
I found this sentence hidden in tcore fmask allocator.
// Note that pitch_tile_max is shared with the color surface and must be padded
That reads to me that the fmask pitch needs to align with the color
surface pitch,
Maybe you guys can dig me out some more info on where this applies.
Dave.
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