[Mesa-dev] [PATCH 30/41] main: Added entry point for glGetCompressedTextureImage.

Laura Ekstrand laura at jlekstrand.net
Mon Dec 15 17:22:45 PST 2014


---
 src/mapi/glapi/gen/ARB_direct_state_access.xml |   7 +
 src/mesa/main/texgetimage.c                    | 169 ++++++++++++++++++-------
 src/mesa/main/texgetimage.h                    |  12 ++
 3 files changed, 143 insertions(+), 45 deletions(-)

diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 605c614..df335eb 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -157,6 +157,13 @@
       <param name="pixels" type="GLvoid *" />
    </function>
 
+   <function name="GetCompressedTextureImage" offset="assign">
+      <param name="texture" type="GLuint" />
+      <param name="level" type="GLint" />
+      <param name="bufSize" type="GLsizei" />
+      <param name="pixels" type="GLvoid *" />
+   </function>
+
    <function name="GetTextureLevelParameterfv" offset="assign">
       <param name="texture" type="GLuint" />
       <param name="level" type="GLint" />
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 32b5ace..3cc3df6 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1148,45 +1148,37 @@ _mesa_GetTextureImage( GLuint texture, GLint level, GLenum format,
  * \return GL_TRUE if any error, GL_FALSE if no errors.
  */
 static GLboolean
-getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
-                                  GLint level, GLsizei clientMemSize, GLvoid *img)
+getcompressedteximage_error_check(struct gl_context *ctx,
+                                  struct gl_texture_object *texObj,
+                                  struct gl_texture_image *texImage,
+                                  GLenum target,
+                                  GLint level, GLsizei clientMemSize,
+                                  GLvoid *img, bool dsa)
 {
-   struct gl_texture_object *texObj;
-   struct gl_texture_image *texImage;
+   assert(texObj);
+   assert(texImage);
    const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
    GLuint compressedSize, dimensions;
 
-   if (!legal_getteximage_target(ctx, target, false)) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
-                  target);
+   if (!legal_getteximage_target(ctx, target, dsa)) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glGetCompressedTex%sImage(target=0x%x)",
+                  dsa ? "ture" : "", target);
       return GL_TRUE;
    }
 
    assert(maxLevels != 0);
    if (level < 0 || level >= maxLevels) {
       _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glGetCompressedTexImageARB(bad level = %d)", level);
-      return GL_TRUE;
-   }
-
-   texObj = _mesa_get_current_tex_object(ctx, target);
-   if (!texObj) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
-      return GL_TRUE;
-   }
-
-   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
-   if (!texImage) {
-      /* probably invalid mipmap level */
-      _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glGetCompressedTexImageARB(level)");
+                  "glGetCompressedTex%sImage(bad level = %d)",
+                  dsa ? "ture" : "", level);
       return GL_TRUE;
    }
 
    if (!_mesa_is_format_compressed(texImage->TexFormat)) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glGetCompressedTexImageARB(texture is not compressed)");
+                  "glGetCompressedTex%sImage(texture is not compressed)",
+                  dsa ? "ture" : "");
       return GL_TRUE;
    }
 
@@ -1198,8 +1190,9 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
    /* Check for invalid pixel storage modes */
    dimensions = _mesa_get_texture_dimensions(texImage->TexObject->Target);
    if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions,
-                                              &ctx->Pack,
-                                              "glGetCompressedTexImageARB")) {
+                                              &ctx->Pack, dsa ?
+                                              "glGetCompressedTextureImage":
+                                              "glGetCompressedTexImage")) {
       return GL_TRUE;
    }
 
@@ -1207,8 +1200,9 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
       /* do bounds checking on writing to client memory */
       if (clientMemSize < (GLsizei) compressedSize) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glGetnCompressedTexImageARB(out of bounds access:"
-                     " bufSize (%d) is too small)", clientMemSize);
+                     "%s(out of bounds access: bufSize (%d) is too small)",
+                     dsa ? "glGetCompressedTextureImage" :
+                     "glGetnCompressedTexImageARB", clientMemSize);
          return GL_TRUE;
       }
    } else {
@@ -1216,14 +1210,16 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
       if ((const GLubyte *) img + compressedSize >
           (const GLubyte *) ctx->Pack.BufferObj->Size) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glGetCompressedTexImage(out of bounds PBO access)");
+                     "glGetCompressedTex%sImage(out of bounds PBO access)",
+                     dsa ? "ture" : "");
          return GL_TRUE;
       }
 
       /* make sure PBO is not mapped */
       if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glGetCompressedTexImage(PBO is mapped)");
+                     "glGetCompressedTex%sImage(PBO is mapped)",
+                     dsa ? "ture" : "");
          return GL_TRUE;
       }
    }
@@ -1231,49 +1227,132 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
    return GL_FALSE;
 }
 
-
-void GLAPIENTRY
-_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
-                                GLvoid *img)
+/** Implements glGetnCompressedTexImageARB, glGetCompressedTexImage, and
+ * glGetCompressedTextureImage.
+ *
+ * texImage must be passed in because glGetCompressedTexImage must handle the
+ * target GL_TEXTURE_CUBE_MAP.
+ */
+void
+_mesa_get_compressed_texture_image( struct gl_context *ctx,
+                                    struct gl_texture_object *texObj,
+                                    struct gl_texture_image *texImage,
+                                    GLenum target, GLint level,
+                                    GLsizei bufSize, GLvoid *pixels,
+                                    bool dsa )
 {
-   struct gl_texture_object *texObj;
-   struct gl_texture_image *texImage;
-   GET_CURRENT_CONTEXT(ctx);
+   assert(texObj);
+   assert(texImage);
 
    FLUSH_VERTICES(ctx, 0);
 
-   if (getcompressedteximage_error_check(ctx, target, level, bufSize, img)) {
+   if (getcompressedteximage_error_check(ctx, texObj, texImage, target, level,
+                                         bufSize, pixels, dsa)) {
       return;
    }
 
-   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
+   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
       /* not an error, do nothing */
       return;
    }
 
-   texObj = _mesa_get_current_tex_object(ctx, target);
-   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
    if (_mesa_is_zero_size_texture(texImage))
       return;
 
    if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
       _mesa_debug(ctx,
-                  "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
-                  texObj->Name,
+                  "glGetCompressedTex%sImage(tex %u) format = %s, w=%d, h=%d\n",
+                  dsa ? "ture" : "", texObj->Name,
                   _mesa_get_format_name(texImage->TexFormat),
                   texImage->Width, texImage->Height);
    }
 
    _mesa_lock_texture(ctx, texObj);
    {
-      ctx->Driver.GetCompressedTexImage(ctx, texImage, img);
+      ctx->Driver.GetCompressedTexImage(ctx, texImage, pixels);
    }
    _mesa_unlock_texture(ctx, texObj);
 }
 
 void GLAPIENTRY
+_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
+                                GLvoid *img)
+{
+   struct gl_texture_object *texObj;
+   struct gl_texture_image *texImage;
+   GET_CURRENT_CONTEXT(ctx);
+
+   texObj = _mesa_get_current_tex_object(ctx, target);
+   if (!texObj)
+      return;
+
+   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+   if (!texImage)
+      return;
+
+   _mesa_get_compressed_texture_image(ctx, texObj, texImage, target, level,
+                                      bufSize, img, false);
+}
+
+void GLAPIENTRY
 _mesa_GetCompressedTexImage(GLenum target, GLint level, GLvoid *img)
 {
    _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
 }
+
+/**
+ * Get compressed texture image.
+ *
+ * \param texture texture name.
+ * \param level image level.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetCompressedTextureImage( GLuint texture, GLint level,
+                                 GLsizei bufSize, GLvoid *pixels )
+{
+   struct gl_texture_object *texObj;
+   struct gl_texture_image *texImage;
+   int i;
+   GLint image_stride;
+   GET_CURRENT_CONTEXT(ctx);
+
+   texObj = _mesa_lookup_texture_err(ctx, texture,
+                                     "glGetCompressedTextureImage");
+   if (!texObj)
+      return;
+
+   /* Must special case GL_TEXTURE_CUBE_MAP. */
+   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+      assert(texObj->NumLayers >= 6);
+
+      /* Copy each face. */
+      for (i = 0; i < 6; ++i) { /* For each face. */
+         texImage = texObj->Image[i][level];
+         if (!texImage)
+            return;
+
+         _mesa_get_compressed_texture_image(ctx, texObj, texImage,
+                                            texObj->Target, level,
+                                            bufSize, pixels, true);
+
+         /* Compressed images don't have a client format */
+         image_stride = _mesa_format_image_size(texImage->TexFormat,
+                                                texImage->Width,
+                                                texImage->Height, 1);
+
+         pixels += image_stride;
+         bufSize -= image_stride;
+      }
+   }
+   else {
+      texImage = _mesa_select_tex_image(ctx, texObj, texObj->Target, level);
+      if (!texImage)
+         return;
+
+      _mesa_get_compressed_texture_image(ctx, texObj, texImage,
+                                         texObj->Target, level, bufSize,
+                                         pixels, true);
+   }
+}
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 085f580..1413923 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -54,6 +54,14 @@ _mesa_get_texture_image( struct gl_context *ctx,
                          GLint level, GLenum format, GLenum type,
                          GLsizei bufSize, GLvoid *pixels, bool dsa );
 
+extern void
+_mesa_get_compressed_texture_image( struct gl_context *ctx,
+                                    struct gl_texture_object *texObj,
+                                    struct gl_texture_image *texImage,
+                                    GLenum target, GLint level,
+                                    GLsizei bufSize, GLvoid *pixels,
+                                    bool dsa );
+
 
 extern void GLAPIENTRY
 _mesa_GetTexImage( GLenum target, GLint level,
@@ -72,4 +80,8 @@ extern void GLAPIENTRY
 _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
                                 GLvoid *img);
 
+extern void GLAPIENTRY
+_mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize,
+                                GLvoid *pixels);
+
 #endif /* TEXGETIMAGE_H */
-- 
2.1.0



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