[Mesa-dev] [PATCH 41/41] main: Checking for cube completeness in TextureSubImage.

Laura Ekstrand laura at jlekstrand.net
Mon Dec 15 17:22:56 PST 2014


This is part of a potential solution to Khronos Bug 13223.  Cube completeness
is a concept from glGenerateMipmap, but it seems reasonable to check for it in
TextureSubImage when target=GL_TEXTURE_CUBE_MAP.
---
 src/mesa/main/teximage.c | 27 ++++++++++++++-------------
 1 file changed, 14 insertions(+), 13 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index bc933ac..61e6212 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3580,19 +3580,20 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
                      dims);
          return;
       }
-      for (i = 0; i < 6; ++i) { /* For each face. */
-         if (!texObj->Image[i][level]) {
-            /* Not enough image planes for a cube map.  The spec does not say
-             * what should happen in this case because the user has always
-             * specified each cube face separately (using
-             * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
-             * This is addressed in Khronos Bug 13223.
-             */
-            _mesa_error(ctx, GL_INVALID_OPERATION,
-                        "glTextureSubImage%uD(insufficient cube map storage)",
-                        dims);
-            return;
-         }
+      if (!_mesa_cube_complete(texObj)) {
+         /*
+          * In Section 8.14.4 Manual Mipmap Generation, the OpenGL 4.5 Core
+          * Profile spec (30.10.2014) says:
+          *    "An INVALID_OPERATION error is generated by
+          *    GenerateTextureMipmap if the effective target is
+          *    TEXTURE_CUBE_MAP or TEXTURE_CUBE_MAP_ARRAY, and the texture
+          *    object is not cube complete or cube array complete,
+          *    respectively."
+          */
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glTextureSubImage%uD(cube map incomplete)",
+                     dims);
+         return;
       }
 
       /* Copy in each face. */
-- 
2.1.0



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