[Mesa-dev] [PATCH 003/133] nir: add a simple C wrapper around glsl_types.h

Jason Ekstrand jason at jlekstrand.net
Mon Dec 15 22:04:13 PST 2014


From: Connor Abbott <connor.abbott at intel.com>

v2: Jason Ekstrand <jason.ekstrand at intel.com>:
    whitespace and automake fixes
---
 src/glsl/Makefile.am       |   3 +-
 src/glsl/Makefile.sources  |   3 +
 src/glsl/nir/nir_types.cpp | 155 +++++++++++++++++++++++++++++++++++++++++++++
 src/glsl/nir/nir_types.h   |  78 +++++++++++++++++++++++
 4 files changed, 238 insertions(+), 1 deletion(-)
 create mode 100644 src/glsl/nir/nir_types.cpp
 create mode 100644 src/glsl/nir/nir_types.h

diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
index 9a31317..7f62573 100644
--- a/src/glsl/Makefile.am
+++ b/src/glsl/Makefile.am
@@ -126,7 +126,8 @@ libglsl_la_SOURCES =					\
 	glsl_lexer.cpp					\
 	glsl_parser.cpp					\
 	glsl_parser.h					\
-	$(LIBGLSL_FILES)
+	$(LIBGLSL_FILES)				\
+	$(NIR_FILES)
 
 glsl_compiler_SOURCES = \
 	$(top_srcdir)/src/mesa/main/imports.c \
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index e2acbac..c3a90f7 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -13,6 +13,9 @@ LIBGLCPP_GENERATED_FILES = \
 	$(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
 	$(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
 
+NIR_FILES = \
+        $(GLSL_SRCDIR)/nir/nir_types.cpp
+
 # libglsl
 
 LIBGLSL_FILES = \
diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp
new file mode 100644
index 0000000..7f1992b
--- /dev/null
+++ b/src/glsl/nir/nir_types.cpp
@@ -0,0 +1,155 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Connor Abbott (cwabbott0 at gmail.com)
+ *
+ */
+
+#include "nir_types.h"
+#include "ir.h"
+
+void
+glsl_print_type(const glsl_type *type, FILE *fp)
+{
+   if (type->base_type == GLSL_TYPE_ARRAY) {
+      glsl_print_type(type->fields.array, fp);
+      fprintf(fp, "[%u]", type->length);
+   } else if ((type->base_type == GLSL_TYPE_STRUCT)
+              && !is_gl_identifier(type->name)) {
+      fprintf(fp, "%s@%p", type->name, (void *) type);
+   } else {
+      fprintf(fp, "%s", type->name);
+   }
+}
+
+void
+glsl_print_struct(const glsl_type *type, FILE *fp)
+{
+   assert(type->base_type == GLSL_TYPE_STRUCT);
+
+   fprintf(fp, "struct {\n");
+   for (unsigned i = 0; i < type->length; i++) {
+      fprintf(fp, "\t");
+      glsl_print_type(type->fields.structure[i].type, fp);
+      fprintf(fp, " %s;\n", type->fields.structure[i].name);
+   }
+   fprintf(fp, "}\n");
+}
+
+const glsl_type *
+glsl_get_array_element(const glsl_type* type)
+{
+   if (type->is_matrix())
+      return type->column_type();
+   return type->fields.array;
+}
+
+const glsl_type *
+glsl_get_struct_field(const glsl_type *type, const char *field)
+{
+   for (unsigned i = 0; i < type->length; i++) {
+      if (strcmp(type->fields.structure[i].name, field) == 0) {
+         return type->fields.structure[i].type;
+      }
+   }
+
+   return NULL;
+}
+
+const struct glsl_type *
+glsl_get_column_type(const struct glsl_type *type)
+{
+   return type->column_type();
+}
+
+enum glsl_base_type
+glsl_get_base_type(const struct glsl_type *type)
+{
+   return type->base_type;
+}
+
+unsigned
+glsl_get_vector_elements(const struct glsl_type *type)
+{
+   return type->vector_elements;
+}
+
+unsigned
+glsl_get_components(const struct glsl_type *type)
+{
+   return type->components();
+}
+
+unsigned
+glsl_get_matrix_columns(const struct glsl_type *type)
+{
+   return type->matrix_columns;
+}
+
+unsigned
+glsl_get_length(const struct glsl_type *type)
+{
+   return type->length;
+}
+
+const struct glsl_type *
+glsl_get_struct_elem_type(const struct glsl_type *type, unsigned index)
+{
+   return type->fields.structure[index].type;
+}
+
+const char *
+glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
+{
+   return type->fields.structure[index].name;
+}
+
+bool
+glsl_type_is_void(const glsl_type *type)
+{
+   return type->is_void();
+}
+
+bool
+glsl_type_is_vector(const struct glsl_type *type)
+{
+   return type->is_vector();
+}
+
+bool
+glsl_type_is_scalar(const struct glsl_type *type)
+{
+   return type->is_scalar();
+}
+
+bool
+glsl_type_is_matrix(const struct glsl_type *type)
+{
+   return type->is_matrix();
+}
+
+const glsl_type*
+glsl_void_type(void)
+{
+   return glsl_type::void_type;
+}
diff --git a/src/glsl/nir/nir_types.h b/src/glsl/nir/nir_types.h
new file mode 100644
index 0000000..5b6d068
--- /dev/null
+++ b/src/glsl/nir/nir_types.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright © 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Connor Abbott (cwabbott0 at gmail.com)
+ *
+ */
+
+#pragma once
+
+/* C wrapper around glsl_types.h */
+
+#include "../glsl_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#else
+struct glsl_type;
+#endif
+
+#include <stdio.h>
+
+void glsl_print_type(const struct glsl_type *type, FILE *fp);
+void glsl_print_struct(const struct glsl_type *type, FILE *fp);
+
+const struct glsl_type *glsl_get_struct_field(const struct glsl_type *type,
+                                              const char *field);
+
+const struct glsl_type *glsl_get_array_element(const struct glsl_type *type);
+
+const struct glsl_type *glsl_get_column_type(const struct glsl_type *type);
+
+enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
+
+unsigned glsl_get_vector_elements(const struct glsl_type *type);
+
+unsigned glsl_get_components(const struct glsl_type *type);
+
+unsigned glsl_get_matrix_columns(const struct glsl_type *type);
+
+unsigned glsl_get_length(const struct glsl_type *type);
+
+const struct glsl_type *glsl_get_struct_elem_type(const struct glsl_type *type,
+                                                  unsigned index);
+
+const char *glsl_get_struct_elem_name(const struct glsl_type *type,
+                                      unsigned index);
+
+
+bool glsl_type_is_void(const struct glsl_type *type);
+bool glsl_type_is_vector(const struct glsl_type *type);
+bool glsl_type_is_scalar(const struct glsl_type *type);
+bool glsl_type_is_matrix(const struct glsl_type *type);
+
+const struct glsl_type *glsl_void_type(void);
+
+#ifdef __cplusplus
+}
+#endif
-- 
2.2.0



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