[Mesa-dev] [PATCH 031/133] nir: Add fine and coarse derivative opcodes
Connor Abbott
cwabbott0 at gmail.com
Tue Dec 16 22:31:26 PST 2014
As a future cleanup, would it be worth getting rid of fddx and fddy
entirely and just generating the correct variant based on the
glHint/drirc configuration?
On Tue, Dec 16, 2014 at 1:04 AM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> ---
> src/glsl/nir/nir_opcodes.h | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/glsl/nir/nir_opcodes.h b/src/glsl/nir/nir_opcodes.h
> index bee4bd1..9a7a2ab 100644
> --- a/src/glsl/nir/nir_opcodes.h
> +++ b/src/glsl/nir/nir_opcodes.h
> @@ -111,6 +111,10 @@ UNOP(fcos_reduced, nir_type_float)
> /*@{*/
> UNOP(fddx, nir_type_float)
> UNOP(fddy, nir_type_float)
> +UNOP(fddx_fine, nir_type_float)
> +UNOP(fddy_fine, nir_type_float)
> +UNOP(fddx_coarse, nir_type_float)
> +UNOP(fddy_coarse, nir_type_float)
> /*@}*/
>
> /**
> --
> 2.2.0
>
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