[Mesa-dev] [PATCH 12/41] main: Added entry points for glTextureSubImage*D.
Anuj Phogat
anuj.phogat at gmail.com
Mon Dec 29 15:02:34 PST 2014
On Tue, Dec 16, 2014 at 6:52 AM, Laura Ekstrand <laura at jlekstrand.net> wrote:
> ---
> src/mapi/glapi/gen/ARB_direct_state_access.xml | 36 +++
> src/mesa/main/teximage.c | 343 +++++++++++++++++++------
> src/mesa/main/teximage.h | 30 +++
> 3 files changed, 333 insertions(+), 76 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index 37aac7e..4c5005f 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -39,5 +39,41 @@
> <param name="depth" type="GLsizei" />
> </function>
>
> + <function name="TextureSubImage1D" offset="assign">
> + <param name="texture" type="GLuint" />
> + <param name="level" type="GLint" />
> + <param name="xoffset" type="GLint" />
> + <param name="width" type="GLsizei" />
> + <param name="format" type="GLenum" />
> + <param name="type" type="GLenum" />
> + <param name="pixels" type="const GLvoid *" />
> + </function>
> +
> + <function name="TextureSubImage2D" offset="assign">
> + <param name="texture" type="GLuint" />
> + <param name="level" type="GLint" />
> + <param name="xoffset" type="GLint" />
> + <param name="yoffset" type="GLint" />
> + <param name="width" type="GLsizei" />
> + <param name="height" type="GLsizei" />
> + <param name="format" type="GLenum" />
> + <param name="type" type="GLenum" />
> + <param name="pixels" type="const GLvoid *" />
> + </function>
> +
> + <function name="TextureSubImage3D" offset="assign">
> + <param name="texture" type="GLuint" />
> + <param name="level" type="GLint" />
> + <param name="xoffset" type="GLint" />
> + <param name="yoffset" type="GLint" />
> + <param name="zoffset" type="GLint" />
> + <param name="width" type="GLsizei" />
> + <param name="height" type="GLsizei" />
> + <param name="depth" type="GLsizei" />
> + <param name="format" type="GLenum" />
> + <param name="type" type="GLenum" />
> + <param name="pixels" type="const GLvoid *" />
> + </function>
> +
> </category>
> </OpenGLAPI>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 08070cd..cfb6297 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -1523,12 +1523,11 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
> * \return GL_TRUE if error found, GL_FALSE otherwise.
> */
> static GLboolean
> -error_check_subtexture_dimensions(struct gl_context *ctx,
> - const char *function, GLuint dims,
> +error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
> const struct gl_texture_image *destImage,
> GLint xoffset, GLint yoffset, GLint zoffset,
> GLsizei subWidth, GLsizei subHeight,
> - GLsizei subDepth)
> + GLsizei subDepth, const char *func)
> {
> const GLenum target = destImage->TexObject->Target;
> GLuint bw, bh;
> @@ -1536,32 +1535,32 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
> /* Check size */
> if (subWidth < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "%s%dD(width=%d)", function, dims, subWidth);
> + "%s%dD(width=%d)", func, dims, subWidth);
> return GL_TRUE;
> }
>
> if (dims > 1 && subHeight < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "%s%dD(height=%d)", function, dims, subHeight);
> + "%s%dD(height=%d)", func, dims, subHeight);
> return GL_TRUE;
> }
>
> if (dims > 2 && subDepth < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "%s%dD(depth=%d)", function, dims, subDepth);
> + "%s%dD(depth=%d)", func, dims, subDepth);
> return GL_TRUE;
> }
>
> /* check xoffset and width */
> if (xoffset < - (GLint) destImage->Border) {
> _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)",
> - function, dims);
> + func, dims);
> return GL_TRUE;
> }
>
> if (xoffset + subWidth > (GLint) destImage->Width) {
> _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)",
> - function, dims);
> + func, dims);
> return GL_TRUE;
> }
>
> @@ -1570,28 +1569,33 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
> GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border;
> if (yoffset < -yBorder) {
> _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset)",
> - function, dims);
> + func, dims);
> return GL_TRUE;
> }
> if (yoffset + subHeight > (GLint) destImage->Height) {
> _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)",
> - function, dims);
> + func, dims);
> return GL_TRUE;
> }
> }
>
> /* check zoffset and depth */
> if (dims > 2) {
> + GLint depth;
> GLint zBorder = (target == GL_TEXTURE_2D_ARRAY ||
> target == GL_TEXTURE_CUBE_MAP_ARRAY) ?
> 0 : destImage->Border;
>
> if (zoffset < -zBorder) {
> - _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", function);
> + _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", func);
> return GL_TRUE;
> }
> - if (zoffset + subDepth > (GLint) destImage->Depth) {
> - _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", function);
> +
> + depth = (GLint) destImage->Depth;
> + if (target == GL_TEXTURE_CUBE_MAP)
> + depth = 6;
> + if (zoffset + subDepth > depth) {
> + _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", func);
> return GL_TRUE;
> }
> }
> @@ -1610,7 +1614,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
> if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> "%s%dD(xoffset = %d, yoffset = %d)",
> - function, dims, xoffset, yoffset);
> + func, dims, xoffset, yoffset);
> return GL_TRUE;
> }
>
> @@ -1622,14 +1626,14 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
> if ((subWidth % bw != 0) &&
> (xoffset + subWidth != (GLint) destImage->Width)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "%s%dD(width = %d)", function, dims, subWidth);
> + "%s%dD(width = %d)", func, dims, subWidth);
> return GL_TRUE;
> }
>
> if ((subHeight % bh != 0) &&
> (yoffset + subHeight != (GLint) destImage->Height)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "%s%dD(height = %d)", function, dims, subHeight);
> + "%s%dD(height = %d)", func, dims, subHeight);
> return GL_TRUE;
> }
> }
> @@ -1808,7 +1812,8 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
> * proxy targets are not supported.
> */
> static GLboolean
> -legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
> +legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target,
> + bool dsa)
> {
> switch (dims) {
> case 1:
> @@ -1842,6 +1847,13 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
> case GL_TEXTURE_CUBE_MAP_ARRAY:
> case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
> return ctx->Extensions.ARB_texture_cube_map_array;
> +
> + /* Table 8.15 of the OpenGL 4.5 core profile spec
> + * (20141030) says that TEXTURE_CUBE_MAP is valid for TextureSubImage3D
> + * and CopyTextureSubImage3D.
> + */
> + case GL_TEXTURE_CUBE_MAP:
> + return dsa;
> default:
> return GL_FALSE;
> }
> @@ -2350,25 +2362,34 @@ error:
> */
> static GLboolean
> texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> + struct gl_texture_object *texObj,
> GLenum target, GLint level,
> GLint xoffset, GLint yoffset, GLint zoffset,
> GLint width, GLint height, GLint depth,
> - GLenum format, GLenum type)
> + GLenum format, GLenum type, bool dsa)
> {
> - struct gl_texture_object *texObj;
> struct gl_texture_image *texImage;
> GLenum err;
>
> + if (!texObj) {
> + /* must be out of memory */
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sSubImage%dD()",
> + dsa ? "ture" : "", dimensions);
> + return GL_TRUE;
> + }
> +
> /* check target (proxies not allowed) */
> - if (!legal_texsubimage_target(ctx, dimensions, target)) {
> - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
> + if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
> + _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
> + dsa ? "ture" : "",
> dimensions, _mesa_lookup_enum_by_nr(target));
> return GL_TRUE;
> }
>
> /* level check */
> if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
> - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%uD(level=%d)",
> + _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sSubImage%uD(level=%d)",
> + dsa ? "ture" : "",
> dimensions, level);
> return GL_TRUE;
> }
> @@ -2382,7 +2403,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> err = _mesa_es_error_check_format_and_type(format, type, dimensions);
> if (err != GL_NO_ERROR) {
> _mesa_error(ctx, err,
> - "glTexSubImage%dD(format = %s, type = %s)",
> + "glTex%sSubImage%dD(format = %s, type = %s)",
> + dsa ? "ture" : "",
> dimensions,
> _mesa_lookup_enum_by_nr(format),
> _mesa_lookup_enum_by_nr(type));
> @@ -2393,38 +2415,35 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> err = _mesa_error_check_format_and_type(ctx, format, type);
> if (err != GL_NO_ERROR) {
> _mesa_error(ctx, err,
> - "glTexSubImage%dD(incompatible format = %s, type = %s)",
> + "glTex%sSubImage%dD(incompatible format = %s, type = %s)",
> + dsa ? "ture" : "",
> dimensions, _mesa_lookup_enum_by_nr(format),
> _mesa_lookup_enum_by_nr(type));
> return GL_TRUE;
> }
>
> - /* Get dest texture object / image pointers */
> - texObj = _mesa_get_current_tex_object(ctx, target);
> - if (!texObj) {
> - /* must be out of memory */
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage%dD()", dimensions);
> - return GL_TRUE;
> - }
> -
> texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> if (!texImage) {
> /* non-existant texture level */
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glTexSubImage%dD(invalid texture image)", dimensions);
> + "glTex%sSubImage%dD(invalid texture image)",
> + dsa ? "ture" : "", dimensions);
> return GL_TRUE;
> }
>
> - if (error_check_subtexture_dimensions(ctx, "glTexSubImage", dimensions,
> + if (error_check_subtexture_dimensions(ctx, dimensions,
> texImage, xoffset, yoffset, 0,
> - width, height, 1)) {
> + width, height, 1,
> + dsa ? "glTextureSubImage" :
> + "glTexSubImage")) {
> return GL_TRUE;
> }
>
> if (_mesa_is_format_compressed(texImage->TexFormat)) {
> if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glTexSubImage%dD(no compression for format)", dimensions);
> + "glTex%sSubImage%dD(no compression for format)",
> + dsa ? "ture" : "", dimensions);
> return GL_TRUE;
> }
> }
> @@ -2434,8 +2453,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> if (_mesa_is_format_integer_color(texImage->TexFormat) !=
> _mesa_is_enum_format_integer(format)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glTexSubImage%dD(integer/non-integer format mismatch)",
> - dimensions);
> + "glTex%sSubImage%dD(integer/non-integer format mismatch)",
> + dsa ? "ture" : "", dimensions);
> return GL_TRUE;
> }
> }
> @@ -2473,7 +2492,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
> GLenum rb_internal_format;
>
> /* check target */
> - if (!legal_texsubimage_target(ctx, dimensions, target)) {
> + if (!legal_texsubimage_target(ctx, dimensions, target, false)) {
> _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
> dimensions, _mesa_lookup_enum_by_nr(target));
> return GL_TRUE;
> @@ -2717,6 +2736,7 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> struct gl_texture_object *texObj;
> struct gl_texture_image *texImage;
>
> +
> /* Check that the source buffer is complete */
> if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
> if (ctx->ReadBuffer->_Status == 0) {
> @@ -2737,8 +2757,8 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> }
>
> /* check target (proxies not allowed) */
> - if (!legal_texsubimage_target(ctx, dimensions, target)) {
> - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
> + if (!legal_texsubimage_target(ctx, dimensions, target, false)) {
> + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
> dimensions, _mesa_lookup_enum_by_nr(target));
> return GL_TRUE;
> }
> @@ -2765,10 +2785,10 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> return GL_TRUE;
> }
>
> - if (error_check_subtexture_dimensions(ctx, "glCopyTexSubImage",
> - dimensions, texImage,
> + if (error_check_subtexture_dimensions(ctx, dimensions, texImage,
> xoffset, yoffset, zoffset,
> - width, height, 1)) {
> + width, height, 1,
> + "glCopyTexSubImage")) {
> return GL_TRUE;
> }
>
> @@ -2888,7 +2908,6 @@ static inline void
> check_gen_mipmap(struct gl_context *ctx, GLenum target,
> struct gl_texture_object *texObj, GLint level)
> {
> - ASSERT(target != GL_TEXTURE_CUBE_MAP);
> if (texObj->GenerateMipmap &&
> level == texObj->BaseLevel &&
> level < texObj->MaxLevel) {
> @@ -3377,32 +3396,26 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
> }
>
>
> -
> /**
> - * Implement all the glTexSubImage1/2/3D() functions.
> + * Helper that implements the glTexSubImage1/2/3D()
> + * and glTextureSubImage1/2/3D() functions.
> */
> -static void
> -texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
> - GLint xoffset, GLint yoffset, GLint zoffset,
> - GLsizei width, GLsizei height, GLsizei depth,
> - GLenum format, GLenum type, const GLvoid *pixels )
> +void
> +_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
> + struct gl_texture_object *texObj,
> + struct gl_texture_image *texImage,
> + GLenum target, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, const GLvoid *pixels,
> + bool dsa)
> {
> - struct gl_texture_object *texObj;
> - struct gl_texture_image *texImage;
> -
> FLUSH_VERTICES(ctx, 0);
>
> - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
> - _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
> - dims,
> - _mesa_lookup_enum_by_nr(target), level,
> - xoffset, yoffset, zoffset, width, height, depth,
> - _mesa_lookup_enum_by_nr(format),
> - _mesa_lookup_enum_by_nr(type), pixels);
> -
> /* check target (proxies not allowed) */
> - if (!legal_texsubimage_target(ctx, dims, target)) {
> - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
> + if (!legal_texsubimage_target(ctx, dims, target, dsa)) {
> + _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
> + dsa ? "ture" : "",
> dims, _mesa_lookup_enum_by_nr(target));
> return;
> }
> @@ -3410,17 +3423,8 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
> if (ctx->NewState & _NEW_PIXEL)
> _mesa_update_state(ctx);
>
> - if (texsubimage_error_check(ctx, dims, target, level,
> - xoffset, yoffset, zoffset,
> - width, height, depth, format, type)) {
> - return; /* error was detected */
> - }
> -
> - texObj = _mesa_get_current_tex_object(ctx, target);
> -
> _mesa_lock_texture(ctx, texObj);
> {
> - texImage = _mesa_select_tex_image(ctx, texObj, target, level);
>
> if (width > 0 && height > 0 && depth > 0) {
> /* If we have a border, offset=-1 is legal. Bias by border width. */
> @@ -3452,6 +3456,150 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
> _mesa_unlock_texture(ctx, texObj);
> }
>
> +/**
> + * Implement all the glTexSubImage1/2/3D() functions.
> + * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
> + */
> +static void
> +texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, const GLvoid *pixels )
> +{
> + struct gl_texture_object *texObj;
> + struct gl_texture_image *texImage;
> + texObj = _mesa_get_current_tex_object(ctx, target);
> + if (texsubimage_error_check(ctx, dims, texObj, target, level,
> + xoffset, yoffset, zoffset,
> + width, height, depth, format, type, false)) {
> + return; /* error was detected */
> + }
> +
> + texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> + if (!texImage) {
> + /* non-existant texture level
> + *
> + * Why is this invalid operation and not invalid value?
> + * Maybe: Look at errors for CompressedTexSubImage*D.
> + * In the gl 4.5 spec section 8.7 Compressed Texture Images
> + * (30.10.2014):
> + * "An INVALID_OPERATION error is generated if xoffset, yoffset,
> + * or zoffset are not equal to zero, or if width, height, and
> + * depth do not match the corresponding dimensions of the texture
> + * level."
> + */
Use below format to provide spec reference. This is to keep it uniform
across Mesa.
>From page xxx of OpenGL x.x spec:
".................
.........."
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> + "glTexSubImage%uD(level)", dims);
> + return;
> + }
Above error check is not required. Isn't it already done in
texsubimage_error_check()?
> +
> + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
> + _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
> + dims,
> + _mesa_lookup_enum_by_nr(target), level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + _mesa_lookup_enum_by_nr(format),
> + _mesa_lookup_enum_by_nr(type), pixels);
> +
> + _mesa_texture_sub_image(ctx, dims, texObj, texImage, target, level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + format, type, pixels, false);
> +}
> +
> +
> +/**
> + * Implement all the glTextureSubImage1/2/3D() functions.
> + * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
> + */
> +static void
> +texturesubimage(struct gl_context *ctx, GLuint dims,
> + GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, const GLvoid *pixels )
> +{
> + struct gl_texture_object *texObj;
> + struct gl_texture_image *texImage;
> + int i;
> +
> + /* Get the texture object by Name. */
> + texObj = _mesa_lookup_texture(ctx, texture);
> + if (!texObj) {
> + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureSubImage%uD(texture)",
> + dims);
> + return;
> + }
I think same error check is needed in texsubimage() ?
> +
> + if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
> + xoffset, yoffset, zoffset,
> + width, height, depth, format, type, true)) {
> + return; /* error was detected */
> + }
> +
> + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
> + _mesa_debug(ctx,
> + "glTextureSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
> + dims,
> + _mesa_lookup_enum_by_nr(texObj->Target), level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + _mesa_lookup_enum_by_nr(format),
> + _mesa_lookup_enum_by_nr(type), pixels);
> +
> +
> + /* Must special case GL_TEXTURE_CUBE_MAP. */
Must handle special case ...?
> + if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
> +
> + /* Error checking */
> + if (texObj->NumLayers < 6) {
> + /* Not enough image planes for a cube map. The spec does not say
> + * what should happen in this case because the user has always
> + * specified each cube face separately (using
> + * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
> + * This is addressed in Khronos Bug 13223.
> + */
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> + "glTextureSubImage%uD(insufficient cube map storage)",
> + dims);
> + return;
> + }
> + for (i = 0; i < 6; ++i) { /* For each face. */
> + if (!texObj->Image[i][level]) {
> + /* Not enough image planes for a cube map. The spec does not say
> + * what should happen in this case because the user has always
> + * specified each cube face separately (using
> + * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
> + * This is addressed in Khronos Bug 13223.
> + */
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> + "glTextureSubImage%uD(insufficient cube map storage)",
> + dims);
> + return;
> + }
> + }
> +
> + /* Copy in each face. */
> + for (i = 0; i < 6; ++i) { /* For each face. */
Get rid of duplicate comment.
> + texImage = texObj->Image[i][level];
> + _mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
> + level, xoffset, yoffset, zoffset,
> + width, height, 1, format,
> + type, pixels, true);
> + pixels += _mesa_image_image_stride(&ctx->Unpack, width, height,
> + format, type);
> + }
> + }
> + else {
> + texImage = _mesa_select_tex_image(ctx, texObj, texObj->Target, level);
> + if (!texImage)
> + return;
> +
> + _mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
> + level, xoffset, yoffset, zoffset,
> + width, height, depth, format,
> + type, pixels, true);
> + }
> +}
> +
>
> void GLAPIENTRY
> _mesa_TexSubImage1D( GLenum target, GLint level,
> @@ -3497,6 +3645,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
> format, type, pixels);
> }
>
> +void GLAPIENTRY
> +_mesa_TextureSubImage1D( GLuint texture, GLint level,
> + GLint xoffset, GLsizei width,
> + GLenum format, GLenum type,
> + const GLvoid *pixels )
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + texturesubimage(ctx, 1, texture, level,
> + xoffset, 0, 0,
> + width, 1, 1,
> + format, type, pixels);
> +}
> +
> +
> +void GLAPIENTRY
> +_mesa_TextureSubImage2D( GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset,
> + GLsizei width, GLsizei height,
> + GLenum format, GLenum type,
> + const GLvoid *pixels )
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + texturesubimage(ctx, 2, texture, level,
> + xoffset, yoffset, 0,
> + width, height, 1,
> + format, type, pixels);
> +}
> +
> +
> +void GLAPIENTRY
> +_mesa_TextureSubImage3D( GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type,
> + const GLvoid *pixels )
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + texturesubimage(ctx, 3, texture, level,
> + xoffset, yoffset, zoffset,
> + width, height, depth,
> + format, type, pixels);
> +}
>
>
> /**
> @@ -4202,9 +4392,10 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
> return GL_TRUE;
> }
>
> - if (error_check_subtexture_dimensions(ctx, "glCompressedTexSubImage", dims,
> + if (error_check_subtexture_dimensions(ctx, dims,
> texImage, xoffset, yoffset, zoffset,
> - width, height, depth)) {
> + width, height, depth,
> + "glCompressedTexSubImage")) {
> return GL_TRUE;
> }
>
> diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
> index b9da8ae..705410d 100644
> --- a/src/mesa/main/teximage.h
> +++ b/src/mesa/main/teximage.h
> @@ -156,6 +156,15 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
> unsigned dimensions,
> const char *caller);
>
> +extern void
> +_mesa_texture_sub_image( struct gl_context *ctx, GLuint dims,
> + struct gl_texture_object *texObj,
> + struct gl_texture_image *texImage,
> + GLenum target, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, const GLvoid *pixels,
> + bool dsa );
> /*@}*/
>
>
> @@ -211,6 +220,27 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
> GLenum format, GLenum type,
> const GLvoid *pixels );
>
> +extern void GLAPIENTRY
> +_mesa_TextureSubImage1D( GLuint texture, GLint level, GLint xoffset,
> + GLsizei width,
> + GLenum format, GLenum type,
> + const GLvoid *pixels );
> +
> +
> +extern void GLAPIENTRY
> +_mesa_TextureSubImage2D( GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset,
> + GLsizei width, GLsizei height,
> + GLenum format, GLenum type,
> + const GLvoid *pixels );
> +
> +extern void GLAPIENTRY
> +_mesa_TextureSubImage3D( GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type,
> + const GLvoid *pixels );
> +
>
> extern void GLAPIENTRY
> _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
> --
> 2.1.0
>
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
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