[Mesa-dev] [PATCH 32/41] main: Added entry point for glGenerateTextureMipmap.
Anuj Phogat
anuj.phogat at gmail.com
Wed Dec 31 11:53:20 PST 2014
On Mon, Dec 15, 2014 at 5:22 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
> ---
> src/mapi/glapi/gen/ARB_direct_state_access.xml | 4 ++
> src/mesa/main/genmipmap.c | 73 +++++++++++++++++++-------
> src/mesa/main/genmipmap.h | 6 +++
> 3 files changed, 64 insertions(+), 19 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index f1f38d2..afc16ad 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -179,6 +179,10 @@
> <param name="param" type="const GLint *" />
> </function>
>
> + <function name="GenerateTextureMipmap" offset="assign">
> + <param name="texture" type="GLuint" />
> + </function>
> +
> <function name="BindTextureUnit" offset="assign">
> <param name="unit" type="GLuint" />
> <param name="texture" type="GLuint" />
> diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
> index 9d111ca..516d641 100644
> --- a/src/mesa/main/genmipmap.c
> +++ b/src/mesa/main/genmipmap.c
> @@ -36,22 +36,20 @@
> #include "mtypes.h"
> #include "teximage.h"
> #include "texobj.h"
> -
> +#include "hash.h"
>
> /**
> - * Generate all the mipmap levels below the base level.
> - * Note: this GL function would be more useful if one could specify a
> - * cube face, a set of array slices, etc.
> + * Implements glGenerateMipmap and glGenerateTextureMipmap.
> + * Generates all the mipmap levels below the base level.
> */
> -void GLAPIENTRY
> -_mesa_GenerateMipmap(GLenum target)
> +void
> +_mesa_generate_texture_mipmap(struct gl_context *ctx,
> + struct gl_texture_object *texObj, GLenum target,
> + bool dsa)
> {
> struct gl_texture_image *srcImage;
> - struct gl_texture_object *texObj;
> GLboolean error;
>
> - GET_CURRENT_CONTEXT(ctx);
> -
> FLUSH_VERTICES(ctx, 0);
>
> switch (target) {
> @@ -83,13 +81,12 @@ _mesa_GenerateMipmap(GLenum target)
> }
>
> if (error) {
> - _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
> + _mesa_error(ctx, GL_INVALID_ENUM, "glGenerate%sMipmap(target=%s)",
> + dsa ? "Texture" : "",
> _mesa_lookup_enum_by_nr(target));
> return;
> }
>
> - texObj = _mesa_get_current_tex_object(ctx, target);
> -
> if (texObj->BaseLevel >= texObj->MaxLevel) {
> /* nothing to do */
> return;
> @@ -98,7 +95,8 @@ _mesa_GenerateMipmap(GLenum target)
> if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
> !_mesa_cube_complete(texObj)) {
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glGenerateMipmap(incomplete cube map)");
> + "glGenerate%sMipmap(incomplete cube map)",
> + dsa ? "Texture" : "");
> return;
> }
>
> @@ -108,7 +106,8 @@ _mesa_GenerateMipmap(GLenum target)
> if (!srcImage) {
> _mesa_unlock_texture(ctx, texObj);
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glGenerateMipmap(zero size base image)");
> + "glGenerate%sMipmap(zero size base image)",
> + dsa ? "Texture" : "");
> return;
> }
>
> @@ -117,19 +116,55 @@ _mesa_GenerateMipmap(GLenum target)
> _mesa_is_stencil_format(srcImage->InternalFormat)) {
> _mesa_unlock_texture(ctx, texObj);
> _mesa_error(ctx, GL_INVALID_OPERATION,
> - "glGenerateMipmap(invalid internal format)");
> + "glGenerate%sMipmap(invalid internal format)",
> + dsa ? "Texture" : "");
> return;
> }
>
> if (target == GL_TEXTURE_CUBE_MAP) {
> GLuint face;
> - for (face = 0; face < 6; face++)
> - ctx->Driver.GenerateMipmap(ctx,
> - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
> - texObj);
> + for (face = 0; face < 6; face++) {
> + ctx->Driver.GenerateMipmap(ctx,
Use 3 space indentation.
> + GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
> + texObj);
> + }
> }
> else {
> ctx->Driver.GenerateMipmap(ctx, target, texObj);
> }
> _mesa_unlock_texture(ctx, texObj);
> }
> +
> +/**
> + * Generate all the mipmap levels below the base level.
> + * Note: this GL function would be more useful if one could specify a
> + * cube face, a set of array slices, etc.
> + */
> +void GLAPIENTRY
> +_mesa_GenerateMipmap(GLenum target)
> +{
> + struct gl_texture_object *texObj;
> + GET_CURRENT_CONTEXT(ctx);
> +
> + texObj = _mesa_get_current_tex_object(ctx, target);
> + if (!texObj)
> + return;
> +
> + _mesa_generate_texture_mipmap(ctx, texObj, target, false);
> +}
> +
> +/**
> + * Generate all the mipmap levels below the base level.
> + */
> +void GLAPIENTRY
> +_mesa_GenerateTextureMipmap(GLuint texture)
> +{
> + struct gl_texture_object *texObj;
> + GET_CURRENT_CONTEXT(ctx);
> +
> + texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap");
> + if (!texObj)
> + return;
> +
> + _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
> +}
> diff --git a/src/mesa/main/genmipmap.h b/src/mesa/main/genmipmap.h
> index d546a8d..f4ef859 100644
> --- a/src/mesa/main/genmipmap.h
> +++ b/src/mesa/main/genmipmap.h
> @@ -28,9 +28,15 @@
>
> #include "glheader.h"
>
> +extern void
> +_mesa_generate_texture_mipmap(struct gl_context *ctx,
> + struct gl_texture_object *texObj, GLenum target,
> + bool dsa);
>
> extern void GLAPIENTRY
> _mesa_GenerateMipmap(GLenum target);
>
> +extern void GLAPIENTRY
> +_mesa_GenerateTextureMipmap(GLuint texture);
>
> #endif /* GENMIPMAP_H */
> --
> 2.1.0
>
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