[Mesa-dev] [PATCH 27/30] r600g: calculate a better value for array_size
Dave Airlie
airlied at gmail.com
Tue Feb 4 00:53:44 CET 2014
From: Dave Airlie <airlied at redhat.com>
attempt to calculate a better value for array size to avoid breaking apps.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/gallium/drivers/r600/r600_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 8fa7054..f0e980b 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1416,7 +1416,7 @@ static int emit_gs_ring_writes(struct r600_shader_ctx *ctx, bool ind)
if (ind) {
output.array_base = ring_offset >> 2; /* in dwords */
- output.array_size = 0xff
+ output.array_size = ctx->shader->gs_max_out_vertices * 4;
output.index_gpr = ctx->gs_export_gpr_treg;
} else
output.array_base = ring_offset >> 2; /* in dwords */
--
1.8.3.1
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