[Mesa-dev] [PATCH 2/3] nv50: fix layerid to be the fp input number rather than vp output number

Ilia Mirkin imirkin at alum.mit.edu
Tue Feb 4 08:06:57 CET 2014


In the tests they were the same so it didn't matter, but indications are
that this is the correct behaviour. Also take this opportunity to
(trivially) support using gl_Layer in fp.

Cc: 10.1 <mesa-stable at lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---

No regressions in piglit. Pretty sure that rewriting some of the
gl_Layer-using tests to have gp out's would have caused failures. Also this
gets rid of C99 stuff.

 src/gallium/drivers/nouveau/nv50/nv50_program.c      |  2 +-
 src/gallium/drivers/nouveau/nv50/nv50_program.h      |  2 +-
 src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 12 +++++++-----
 3 files changed, 9 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.c b/src/gallium/drivers/nouveau/nv50/nv50_program.c
index f14d3ef..e506438 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_program.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_program.c
@@ -104,7 +104,7 @@ nv50_vertprog_assign_slots(struct nv50_ir_prog_info *info)
          prog->vp.bfc[info->out[i].si] = i;
          break;
       case TGSI_SEMANTIC_LAYER:
-         prog->gp.has_layer = true;
+         prog->gp.has_layer = TRUE;
          prog->gp.layerid = n;
          break;
       default:
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.h b/src/gallium/drivers/nouveau/nv50/nv50_program.h
index 75de007..8c1b327 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_program.h
+++ b/src/gallium/drivers/nouveau/nv50/nv50_program.h
@@ -89,7 +89,7 @@ struct nv50_program {
    struct {
       uint32_t vert_count;
       uint8_t prim_type; /* point, line strip or tri strip */
-      bool has_layer;
+      uint8_t has_layer;
       ubyte layerid; /* hw value of layer output */
    } gp;
 
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index f8b1c1b..129ed2a 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -346,7 +346,7 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
    struct nv50_varying dummy;
    int i, n, c, m;
    uint32_t primid = 0;
-   uint32_t layerid = vp->gp.layerid;
+   uint32_t layerid = 0;
    uint32_t psiz = 0x000;
    uint32_t interp = fp->fp.interp;
    uint32_t colors = fp->fp.colors;
@@ -405,15 +405,17 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
       case TGSI_SEMANTIC_PRIMID:
          primid = m;
          break;
+      case TGSI_SEMANTIC_LAYER:
+         layerid = m;
+         break;
       }
       m = nv50_vec4_map(map, m, lin,
                         &fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy);
    }
 
-   if (vp->gp.has_layer) {
-      // In GL4.x, layer can be an fp input, but not in 3.x. Make sure to add
-      // it to the output map.
-      map[m++] = layerid;
+   if (vp->gp.has_layer && !layerid) {
+      layerid = m;
+      map[m++] = vp->gp.layerid;
    }
 
    if (nv50->rast->pipe.point_size_per_vertex) {
-- 
1.8.3.2



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