[Mesa-dev] [PATCH 3/4] glsl: Add ast_node method to set location range.
Sir Anthony
anthony at adsorbtion.org
Wed Feb 5 07:18:10 PST 2014
---
src/glsl/ast.h | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index a9352f9..8e54ddc 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -98,6 +98,20 @@ public:
}
/**
+ * Set the source location range of an AST node using two location nodes
+ *
+ * \sa ast_node::set_location
+ */
+ void set_location_range(const struct YYLTYPE &begin, const struct YYLTYPE &end)
+ {
+ this->location.source = begin.source;
+ this->location.first_line = begin.first_line;
+ this->location.last_line = end.last_line;
+ this->location.first_column = begin.first_column;
+ this->location.last_column = end.last_column;
+ }
+
+ /**
* Source location of the AST node.
*/
struct {
--
1.8.3.2
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