[Mesa-dev] [PATCH 07/11] i965: Add a driver hook for binding renderbuffers to textures.
Eric Anholt
eric at anholt.net
Wed Feb 5 17:20:10 PST 2014
This will let us use meta's acceleration from renderbuffers without having
to do a CopyTexImage first.
This is like what we do for TFP, but just taking an existing renderbuffer
and binding it to a texture with whatever its format was. The
implementation won't work for stencil renderbuffers, and it only does
non-texture renderbuffers (but then, if you're using a texture
renderbuffer, you can just pull the texture object/level/slice out of the
renderbuffer, anyway).
---
src/mesa/drivers/dri/i965/intel_tex_image.c | 34 +++++++++++++++++++++++++++++
src/mesa/main/dd.h | 7 ++++++
2 files changed, 41 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
index 02b3ba5..5a6a7ee 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -322,6 +322,39 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
_mesa_unlock_texture(&brw->ctx, texObj);
}
+static GLboolean
+intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ struct gl_texture_image *image)
+{
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ struct intel_texture_image *intel_image = intel_texture_image(image);
+ struct gl_texture_object *texobj = image->TexObject;
+ struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
+
+ /* We can only handle RB allocated with AllocRenderbufferStorage, or
+ * window-system renderbuffers.
+ */
+ assert(!rb->TexImage);
+
+ if (!irb->mt)
+ return false;
+
+ _mesa_lock_texture(ctx, texobj);
+ _mesa_init_teximage_fields(ctx, image,
+ rb->Width, rb->Height, 1,
+ 0, rb->InternalFormat, rb->Format);
+ intel_miptree_reference(&intel_image->mt, irb->mt);
+
+ /* Immediately validate the image to the object. */
+ intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
+
+ intel_texobj->needs_validate = true;
+ _mesa_unlock_texture(ctx, texobj);
+
+ return true;
+}
+
void
intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
{
@@ -385,4 +418,5 @@ intelInitTextureImageFuncs(struct dd_function_table *functions)
{
functions->TexImage = intelTexImage;
functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
+ functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ac317e3..ccd4494 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -399,6 +399,13 @@ struct dd_function_table {
void (*UnmapRenderbuffer)(struct gl_context *ctx,
struct gl_renderbuffer *rb);
+ /**
+ * Optional driver entrypoint that binds a non-texture renderbuffer's
+ * contents to a texture image.
+ */
+ GLboolean (*BindRenderbufferTexImage)(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ struct gl_texture_image *texImage);
/*@}*/
--
1.9.rc1
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