[Mesa-dev] Request for support of GL_AMD_pinned_memory and GL_ARB_buffer_storage extensions

Roland Scheidegger sroland at vmware.com
Thu Feb 6 06:26:19 PST 2014


Am 06.02.2014 12:42, schrieb Marek Olšák:
> On Thu, Feb 6, 2014 at 2:40 AM, Roland Scheidegger <sroland at vmware.com> wrote:
>> I don't think that would work. The reason for this stuff to exist is
>> because new hw makes that possible on the hw level directly.
> 
> I don't think this has anything to do with new hardware. This stuff
> has always been possible and it's a shame it wasn't exposed by DX9 and
> GL1.5 or even earlier versions.
> 
> Marek
> 

Yes you are quite right. You could potentially use cached memory though
with new APUs, but that is probably not useful for streaming vertex
data... Might not be useful outside of compute.

Roland


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