[Mesa-dev] [Bug 74723] New: main/shaderapi.c:407: detach_shader: Assertion `shProg->Shaders[j]->Type == 0x8B31 || shProg->Shaders[j]->Type == 0x8B30' failed.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Feb 8 12:11:04 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74723

          Priority: medium
            Bug ID: 74723
          Assignee: mesa-dev at lists.freedesktop.org
           Summary: main/shaderapi.c:407: detach_shader: Assertion
                    `shProg->Shaders[j]->Type == 0x8B31 ||
                    shProg->Shaders[j]->Type == 0x8B30' failed.
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: andreas.boll.dev at gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Mesa core
           Product: Mesa

I get this failing assertion when replaying the trace file (attachment 93670)
from bug 74718

mesa is compiled with --enable-debug


Tested with:
llvmpipe with MESA_GLSL_VERSION_OVERRIDE=330 MESA_GL_VERSION_OVERRIDE=3.3

and with r600g
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
(git-6e8d04a)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-6e8d04a)
OpenGL shading language version string: 1.30

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