[Mesa-dev] [Bug 74717] r600g: 'invalid read' linking geometry shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Feb 9 06:05:07 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74717

--- Comment #4 from Török Edwin <edwin+mesa at etorok.net> ---
(In reply to comment #3)
> G-truck samples don't work for me too (similar error for ether samples):
> 
> ./gl-320-primitive-shading 
> OpenGL Version Needed 3.2 ( 3.3 Found )
> Shader Compiler: error(high) 2: 0:1(1): error: syntax error, unexpected $end
> Shader Compiler: error(high) 3: 0:1(1): error: syntax error, unexpected $end
> Shader Compiler: error(high) 4: 0:1(1): error: syntax error, unexpected $end

You need to run it from the source root, like this: 
$ build/build/release/gl-320-primitive-shading

Otherwise it can't find/load the shader, and thats a shortcoming in the
samples, not Mesa.

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