[Mesa-dev] [PATCH 3/3] st/mesa: add texture gather support. (v2)
Dave Airlie
airlied at gmail.com
Mon Feb 10 20:03:34 PST 2014
>> const GLuint *inputMapping;
>> @@ -4379,22 +4428,34 @@ translate_src(struct st_translate *t, const st_src_reg *src_reg)
>>
>> static struct tgsi_texture_offset
>> translate_tex_offset(struct st_translate *t,
>> - const struct tgsi_texture_offset *in_offset)
>> + const st_src_reg *in_offset, int idx)
>
> idx does not appear to get used... did you mean to use it, or
> left-over code change?
Oh indeed that was for when I had array support here, which I ripped
out for the lowering pass.
>> src[num_src++] = t->samplers[inst->sampler];
>> for (i = 0; i < inst->tex_offset_num_offset; i++) {
>> - texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i]);
>> + texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i], i);
>
> and so this new parameter wouldn't be needed either.
Good point.
Dave.
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