[Mesa-dev] [PATCH] meta_blitframebuffer integer format corrections

Eric Anholt eric at anholt.net
Tue Feb 11 10:11:42 PST 2014


Kevin Rogovin <kevin.rogovin at intel.com> writes:

> Corrects the format for the temp texture used in
> for the case where source framebuffer is an integer
> texture when blitframebuffer_texture() cannot be used.
> Note: Does NOT correct the underling blits, rather only
> corrects the format of the temporary texture to be
> an integer format.

I've got a series for improving meta blit with the goal that this path
can just be deleted eventually.  Some of it is on the list for review,
and the rest is in meta-blit of my tree.

If you're interested in pursuing this in case I don't successfully
remove this path, I recommend rebasing on meta-blit of my mesa tree so
it has a chance of fixing some rendering, and then fixing the whitespace
problems (no trailing whitespace, spaces around binary operators, and
don't duplicate _mesa_base_format_to_integer_format).

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