[Mesa-dev] [PATCH 3/8] i965: Make the mt->target of multisample renderbuffers be 2D_MS.

Eric Anholt eric at anholt.net
Fri Feb 14 15:00:12 PST 2014


Mostly mt->target == 2D_MS just results in a few checks that we don't try
to allocate multiple LODs and don't try to do slice copies with them.  But
with the introduction of binding renderbuffers to textures, we need more
consistency.
---
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index c9f5bb3..08b8475 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -813,8 +813,9 @@ intel_miptree_create_for_renderbuffer(struct brw_context *brw,
    struct intel_mipmap_tree *mt;
    uint32_t depth = 1;
    bool ok;
+   GLenum target = num_samples > 1 ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
 
-   mt = intel_miptree_create(brw, GL_TEXTURE_2D, format, 0, 0,
+   mt = intel_miptree_create(brw, target, format, 0, 0,
 			     width, height, depth, true, num_samples,
                              INTEL_MIPTREE_TILING_ANY);
    if (!mt)
@@ -1651,7 +1652,8 @@ intel_miptree_updownsample(struct brw_context *brw,
 static void
 assert_is_flat(struct intel_mipmap_tree *mt)
 {
-   assert(mt->target == GL_TEXTURE_2D);
+   assert(mt->target == GL_TEXTURE_2D ||
+          mt->target == GL_TEXTURE_2D_MULTISAMPLE);
    assert(mt->first_level == 0);
    assert(mt->last_level == 0);
 }
@@ -2363,7 +2365,7 @@ intel_miptree_map_multisample(struct brw_context *brw,
    assert(mt->num_samples > 1);
 
    /* Only flat, renderbuffer-like miptrees are supported. */
-   if (mt->target != GL_TEXTURE_2D ||
+   if (mt->target != GL_TEXTURE_2D_MULTISAMPLE ||
        mt->first_level != 0 ||
        mt->last_level != 0) {
       _mesa_problem(ctx, "attempt to map a multisample miptree for "
-- 
1.9.rc1



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