[Mesa-dev] [PATCH] glx/dri2: Respect --enable/disable-driglx-direct
Jeremy Huddleston Sequoia
jeremyhu at freedesktop.org
Sun Feb 16 22:49:37 PST 2014
On Feb 16, 2014, at 17:15, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 16/02/14 02:00, Jeremy Huddleston Sequoia wrote:
>> Mesa master hasn't built for OSX for over a year now, unfortunately, but I agree excluding in Makefile.am is preferable to cpp-guards. Hopefully "someone" will have the time and patience to get it working again in the near future.
>>
> Hi Jeremy
>
> A while back, I was pondering on converting the apple glx to automake,
> but the biggest obstacle was the complete lack of testing (compile or
> runtime). iirc you have a tinderbox at x.org but it does not build mesa.
> Do you mind updating it ?
It does build mesa (and has for quite some time now), but it builds it for DRI (not Apple-DRI). If you want me to add another target (mesa-apple or similar), let me know what configure options you want me to pass it to trigger your new way.
FWIW, the end goal was to eventually merge the codebases together so we could support both indirect GLX and Apple-DRI in the same libGL, but that never happened.
> I might get back to that over the next few weeks, so keep an eye open.
Awesome. Thanks.
--Jeremy
>
> -Emil
>
>> --Jeremy
>>
>> Sent from my iPad
>>
>>> On Feb 13, 2014, at 8:29, Ian Romanick <idr at freedesktop.org> wrote:
>>>
>>>> On 02/13/2014 02:11 AM, Daniel Martin wrote:
>>>> Encapsulate the code in src/glx/dri2_query_renderer.c within a
>>>>
>>>> #ifdef GLX_DIRECT_RENDERING
>>>>
>>>> as done in src/glx/dri2*.c.
>>>
>>> I noticed a couple things, and I'm not sure what the right answer is.
>>>
>>> First, dri2_glx.c and dri3_glx.c use:
>>>
>>> #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
>>>
>>> but dri2.c uses
>>>
>>> #ifdef GLX_DIRECT_RENDERING
>>>
>>> I'm not sure why they're different or which is actually correct.
>>>
>>> Second, couldn't we just not build the file at all when
>>> GLX_DIRECT_RENDERING isn't selected? Do something like the following in
>>> src/glx/Makefile.am:
>>>
>>> if HAVE_DRI2 || HAVE_DRI3
>>> libglx_la_SOURCES += \
>>> dri2_glx.c
>>> dri2.c
>>> dri2_query_renderer.c
>>> endif
>>>
>>> (and remove those files from the default libglx_la_SOURCES list, of course).
>>>
>>>> Signed-off-by: Daniel Martin <consume.noise at gmail.com>
>>>> ---
>>>> ... compile it, when enabled only.
>>>>
>>>> Cheers,
>>>> Daniel
>>>>
>>>> src/glx/dri2_query_renderer.c | 5 +++++
>>>> 1 files changed, 5 insertions(+), 0 deletions(-)
>>>>
>>>> diff --git a/src/glx/dri2_query_renderer.c b/src/glx/dri2_query_renderer.c
>>>> index b50a202..3bc90c7 100644
>>>> --- a/src/glx/dri2_query_renderer.c
>>>> +++ b/src/glx/dri2_query_renderer.c
>>>> @@ -20,6 +20,9 @@
>>>> * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>>>> * DEALINGS IN THE SOFTWARE.
>>>> */
>>>> +
>>>> +#ifdef GLX_DIRECT_RENDERING
>>>> +
>>>> #include "glxclient.h"
>>>> #include "glx_error.h"
>>>> #include "xf86drm.h"
>>>> @@ -95,3 +98,5 @@ dri2_query_renderer_string(struct glx_screen *base, int attribute,
>>>>
>>>> return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
>>>> }
>>>> +
>>>> +#endif /* GLX_DIRECT_RENDERING */
>>>
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>
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