[Mesa-dev] [PATCH 39/43] glx/indirect: explicitly assign struct components for glx_*_vtable
Emil Velikov
emil.l.velikov at gmail.com
Tue Feb 18 17:20:18 PST 2014
... to improve readability of code. Set indirect_screen_vtable as a static const.
Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
---
src/glx/indirect_glx.c | 26 ++++++++++++++------------
1 file changed, 14 insertions(+), 12 deletions(-)
diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
index 28b8cd0..1bcecda 100644
--- a/src/glx/indirect_glx.c
+++ b/src/glx/indirect_glx.c
@@ -323,15 +323,15 @@ indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
}
static const struct glx_context_vtable indirect_context_vtable = {
- indirect_destroy_context,
- indirect_bind_context,
- indirect_unbind_context,
- indirect_wait_gl,
- indirect_wait_x,
- indirect_use_x_font,
- indirect_bind_tex_image,
- indirect_release_tex_image,
- NULL, /* get_proc_address */
+ .destroy = indirect_destroy_context,
+ .bind = indirect_bind_context,
+ .unbind = indirect_unbind_context,
+ .wait_gl = indirect_wait_gl,
+ .wait_x = indirect_wait_x,
+ .use_x_font = indirect_use_x_font,
+ .bind_tex_image = indirect_bind_tex_image,
+ .release_tex_image = indirect_release_tex_image,
+ .get_proc_address = NULL,
};
/**
@@ -467,9 +467,11 @@ indirect_create_context_attribs(struct glx_screen *base,
return indirect_create_context(base, config_base, shareList, renderType);
}
-struct glx_screen_vtable indirect_screen_vtable = {
- indirect_create_context,
- indirect_create_context_attribs
+static const struct glx_screen_vtable indirect_screen_vtable = {
+ .create_context = indirect_create_context,
+ .create_context_attribs = indirect_create_context_attribs,
+ .query_renderer_integer = NULL,
+ .query_renderer_string = NULL,
};
_X_HIDDEN struct glx_screen *
--
1.9.0
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