[Mesa-dev] [PATCH 2/3] radeonsi: Use SI_BIG_ENDIAN now that it exists
Michel Dänzer
michel at daenzer.net
Wed Feb 19 18:41:48 PST 2014
On Mit, 2014-02-19 at 15:09 -0800, Tom Stellard wrote:
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 54270cd..9fed751 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -2333,7 +2333,7 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
> }
>
> ptr = (uint32_t*)sctx->b.ws->buffer_map(shader->bo->cs_buf, sctx->b.rings.gfx.cs, PIPE_TRANSFER_WRITE);
> - if (0 /*SI_BIG_ENDIAN*/) {
> + if (SI_BIG_ENDIAN) {
> for (i = 0; i < binary.code_size / 4; ++i) {
> ptr[i] = util_bswap32(*(uint32_t*)(binary.code + i*4));
> }
I would prefer using util_cpu_to_le32() here as well.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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