[Mesa-dev] [PATCH V2 08/22] i965: Add _Format to intel_texobj.
Ian Romanick
idr at freedesktop.org
Fri Feb 21 16:50:23 PST 2014
On 02/21/2014 12:48 PM, Chris Forbes wrote:
> This is the actual mesa_format to use. In non-view cases this is always
> the same as the mt's format.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
> src/mesa/drivers/dri/i965/intel_tex.c | 8 ++++++++
> src/mesa/drivers/dri/i965/intel_tex_obj.h | 5 +++++
> src/mesa/drivers/dri/i965/intel_tex_validate.c | 1 +
> 3 files changed, 14 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c
> index 3b14796..0bbeeb7 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex.c
> @@ -168,6 +168,7 @@ intel_alloc_texture_storage(struct gl_context *ctx,
> intel_texobj->needs_validate = false;
> intel_texobj->validated_first_level = 0;
> intel_texobj->validated_last_level = levels - 1;
> + intel_texobj->_Format = intel_texobj->mt->format;
>
> return true;
> }
> @@ -242,6 +243,7 @@ intel_texture_view(struct gl_context *ctx,
> struct gl_texture_object *texObj,
> struct gl_texture_object *origTexObj)
> {
> + struct brw_context *brw = brw_context(ctx);
> struct intel_texture_object *intel_tex = intel_texture_object(texObj);
> struct intel_texture_object *intel_orig_tex = intel_texture_object(origTexObj);
>
> @@ -274,6 +276,12 @@ intel_texture_view(struct gl_context *ctx,
> intel_tex->validated_first_level = 0;
> intel_tex->validated_last_level = numLevels - 1;
>
> + /* Set the validated texture format, with the same adjustments that
> + * would have been applied to determine the underlying texture's
> + * mt->format. */
> + intel_tex->_Format = intel_depth_format_for_depthstencil_format(
> + intel_lower_compressed_format(brw, texObj->Image[0][0]->TexFormat));
I'm a little unsure whether this is necessary. The only view that can
be made of an ETC/ETC2/EAC texture is one with the identical format.
Could we just clone the _Format from intel_orig_tex instead?
> +
> return GL_TRUE;
> }
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_obj.h b/src/mesa/drivers/dri/i965/intel_tex_obj.h
> index 78a0990..8f20858 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_obj.h
> +++ b/src/mesa/drivers/dri/i965/intel_tex_obj.h
> @@ -54,6 +54,11 @@ struct intel_texture_object
> * might not all be the mipmap tree above.
> */
> bool needs_validate;
> +
> + /* Mesa format for the validated texture object. For non-views this
> + * will always be the same as mt->format. For views, it may differ
> + * since the mt is shared across views with differing formats. */
> + mesa_format _Format;
> };
>
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
> index c8e1afb..dbc8fd5 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
> @@ -176,6 +176,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
>
> intelObj->validated_first_level = validate_first_level;
> intelObj->validated_last_level = validate_last_level;
> + intelObj->_Format = intelObj->mt->format;
> intelObj->needs_validate = false;
>
> return true;
>
More information about the mesa-dev
mailing list