[Mesa-dev] [PATCH] glsl: add switch case for MESA_SHADER_COMPUTE

Brian Paul brianp at vmware.com
Tue Feb 25 11:39:33 PST 2014


To fix warning about unhandled enum value.
---
 src/glsl/ast_to_hir.cpp |    3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index f06baeb..8f6e901 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2221,6 +2221,9 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
                ? (qual->location + FRAG_RESULT_DATA0)
                : (qual->location + VARYING_SLOT_VAR0);
             break;
+         case MESA_SHADER_COMPUTE:
+            assert(!"Unexpected shader type");
+            break;
          }
       } else {
          var->data.location = qual->location;
-- 
1.7.10.4



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