[Mesa-dev] [PATCH] glsl: add switch case for MESA_SHADER_COMPUTE
Brian Paul
brianp at vmware.com
Tue Feb 25 11:39:33 PST 2014
To fix warning about unhandled enum value.
---
src/glsl/ast_to_hir.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index f06baeb..8f6e901 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2221,6 +2221,9 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
? (qual->location + FRAG_RESULT_DATA0)
: (qual->location + VARYING_SLOT_VAR0);
break;
+ case MESA_SHADER_COMPUTE:
+ assert(!"Unexpected shader type");
+ break;
}
} else {
var->data.location = qual->location;
--
1.7.10.4
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