[Mesa-dev] [PATCH] i965: Don't try to dump shader source for fixed-function FS programs.
Kenneth Graunke
kenneth at whitecape.org
Tue Feb 25 22:15:30 PST 2014
sh->Source is NULL and this will segfault.
Fixes MESA_GLSL=dump with "The Swapper".
Cc: mesa-stable at lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index fce2ec7..5ff5950 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -260,7 +260,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
}
}
- if (ctx->Shader.Flags & GLSL_DUMP) {
+ if ((ctx->Shader.Flags & GLSL_DUMP) && shProg->Name != 0) {
for (unsigned i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *sh = shProg->Shaders[i];
if (!sh)
--
1.8.5.4
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