[Mesa-dev] [PATCH 0/5] Enable GL_NV_non_square_matrices extension

Rafal Mielniczuk rafal.mielniczuk2 at gmail.com
Wed Feb 26 10:34:41 PST 2014


Hello,

This series enable GL_NV_non_square_matrices from newbie projects wiki.
Piglit tests have already been sent to piglit dev list.

Rafal

Rafal Mielniczuk (5):
  mesa: Add GL_NV_non_square_matrices for OpenGL ES 2.x.
  glsl: Define GL_NV_non_square_matrices in an OpenGL ES shader
  glsl: Add supported extensions entry for for GL_NV_non_square_matrices
  glsl: Enable NV_non_square_matrices types
  mesa: Enable NV_non_square_matrices in ES2 context

 src/glsl/builtin_types.cpp                    |  9 ++++
 src/glsl/glcpp/glcpp-parse.y                  |  3 +-
 src/glsl/glsl_parser_extras.cpp               |  1 +
 src/glsl/glsl_parser_extras.h                 |  2 +
 src/mapi/es2api/ABI-check                     |  6 +++
 src/mapi/glapi/gen/NV_non_square_matrices.xml | 59 +++++++++++++++++++++++++++
 src/mapi/glapi/gen/es_EXT.xml                 |  3 ++
 src/mesa/main/extensions.c                    |  1 +
 src/mesa/main/tests/dispatch_sanity.cpp       | 19 ++++++---
 9 files changed, 96 insertions(+), 7 deletions(-)
 create mode 100644 src/mapi/glapi/gen/NV_non_square_matrices.xml

-- 
1.9.0



More information about the mesa-dev mailing list