[Mesa-dev] [PATCH 0/5] Enable GL_NV_non_square_matrices extension
Rafal Mielniczuk
rafal.mielniczuk2 at gmail.com
Wed Feb 26 10:34:41 PST 2014
Hello,
This series enable GL_NV_non_square_matrices from newbie projects wiki.
Piglit tests have already been sent to piglit dev list.
Rafal
Rafal Mielniczuk (5):
mesa: Add GL_NV_non_square_matrices for OpenGL ES 2.x.
glsl: Define GL_NV_non_square_matrices in an OpenGL ES shader
glsl: Add supported extensions entry for for GL_NV_non_square_matrices
glsl: Enable NV_non_square_matrices types
mesa: Enable NV_non_square_matrices in ES2 context
src/glsl/builtin_types.cpp | 9 ++++
src/glsl/glcpp/glcpp-parse.y | 3 +-
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 +
src/mapi/es2api/ABI-check | 6 +++
src/mapi/glapi/gen/NV_non_square_matrices.xml | 59 +++++++++++++++++++++++++++
src/mapi/glapi/gen/es_EXT.xml | 3 ++
src/mesa/main/extensions.c | 1 +
src/mesa/main/tests/dispatch_sanity.cpp | 19 ++++++---
9 files changed, 96 insertions(+), 7 deletions(-)
create mode 100644 src/mapi/glapi/gen/NV_non_square_matrices.xml
--
1.9.0
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