[Mesa-dev] [PATCH] glsl: rename min(), max() functions to fix MSVC build
Brian Paul
brianp at vmware.com
Tue Jan 7 07:11:43 PST 2014
On 01/07/2014 08:03 AM, Erik Faye-Lund wrote:
> On Tue, Jan 7, 2014 at 3:59 PM, Brian Paul <brianp at vmware.com> wrote:
>> On 01/06/2014 05:22 PM, Erik Faye-Lund wrote:
>>>
>>> On Tue, Jan 7, 2014 at 12:12 AM, Brian Paul <brianp at vmware.com> wrote:
>>>>
>>>> Evidently, there's some other definition of "min" and "max" that
>>>> causes MSVC to choke on these function names. Renaming to min2()
>>>> and max2() fixes things.
>>>
>>>
>>> Wouldn't it be easier to just make sure NOMINMAX is defined before
>>> including any system-headers?
>>
>>
>> I wasn't aware of that option. I think I'll just leave things as-is for now
>> to avoid churn.
>>
>
> Why was this pushed out prematurely, then? Reviewing within two hours
> seems to be reasonable, no?
I got Kenneth's R-b so I pushed it. I saw no reason to wait. Also, I
don't like build breaks to linger any longer than necessary.
-Brian
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