[Mesa-dev] [PATCH 2/5] mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
stereotype441 at gmail.com
Wed Jan 8 11:20:06 PST 2014
---
src/mesa/program/program.c | 17 ++---------------
1 file changed, 2 insertions(+), 15 deletions(-)
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index df4d75f..3c19e8c 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -896,21 +896,8 @@ _mesa_valid_register_index(const struct gl_context *ctx,
{
const struct gl_program_constants *c;
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- c = &ctx->Const.Program[MESA_SHADER_VERTEX];
- break;
- case MESA_SHADER_FRAGMENT:
- c = &ctx->Const.Program[MESA_SHADER_FRAGMENT];
- break;
- case MESA_SHADER_GEOMETRY:
- c = &ctx->Const.Program[MESA_SHADER_GEOMETRY];
- break;
- default:
- _mesa_problem(ctx,
- "unexpected shader type in _mesa_valid_register_index()");
- return GL_FALSE;
- }
+ assert(0 <= shaderType && shaderType < MESA_SHADER_STAGES);
+ c = &ctx->Const.Program[shaderType];
switch (file) {
case PROGRAM_UNDEFINED:
--
1.8.5.2
More information about the mesa-dev
mailing list