[Mesa-dev] [PATCH] i965: Use sample barycentric coordinates with per sample shading
Anuj Phogat
anuj.phogat at gmail.com
Thu Jan 9 15:17:59 PST 2014
Current implementation of arb_sample_shading doesn't set 'Barycentric
Interpolation Mode' correctly. We use pixel barycentric coordinates
for per sample shading. Instead we should select perspective sample
or non-perspective sample barycentric coordinates.
It also enables using sample barycentric coordinates in case of a
fragment shader variable declared with 'sample' qualifier.
e.g. sample in vec4 pos;
A piglit test to verify the implementation has been posted on piglit
mailing list for review.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Cc: Chris Forbes <chrisf at ijw.co.nz>
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 13 ++++++++++---
src/mesa/drivers/dri/i965/brw_fs.h | 2 +-
src/mesa/drivers/dri/i965/brw_wm.c | 18 ++++++++++++++++--
src/mesa/drivers/dri/i965/brw_wm.h | 1 +
4 files changed, 28 insertions(+), 6 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index baf9220..a85646f 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -998,7 +998,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
fs_inst *
fs_visitor::emit_linterp(const fs_reg &attr, const fs_reg &interp,
glsl_interp_qualifier interpolation_mode,
- bool is_centroid)
+ bool is_centroid, bool is_sample)
{
brw_wm_barycentric_interp_mode barycoord_mode;
if (brw->gen >= 6) {
@@ -1007,6 +1007,11 @@ fs_visitor::emit_linterp(const fs_reg &attr, const fs_reg &interp,
barycoord_mode = BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC;
else
barycoord_mode = BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC;
+ } else if (is_sample) {
+ if (interpolation_mode == INTERP_QUALIFIER_SMOOTH)
+ barycoord_mode = BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC;
+ else
+ barycoord_mode = BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC;
} else {
if (interpolation_mode == INTERP_QUALIFIER_SMOOTH)
barycoord_mode = BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC;
@@ -1084,7 +1089,8 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
*/
struct brw_reg interp = interp_reg(location, k);
emit_linterp(attr, fs_reg(interp), interpolation_mode,
- ir->data.centroid);
+ ir->data.centroid,
+ ir->data.sample || c->key.per_sample_shade);
if (brw->needs_unlit_centroid_workaround && ir->data.centroid) {
/* Get the pixel/sample mask into f0 so that we know
* which pixels are lit. Then, for each channel that is
@@ -1093,7 +1099,8 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
*/
emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS);
fs_inst *inst = emit_linterp(attr, fs_reg(interp),
- interpolation_mode, false);
+ interpolation_mode,
+ false, false);
inst->predicate = BRW_PREDICATE_NORMAL;
inst->predicate_inverse = true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 9bef07c..b5656bf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -336,7 +336,7 @@ public:
fs_reg *emit_fragcoord_interpolation(ir_variable *ir);
fs_inst *emit_linterp(const fs_reg &attr, const fs_reg &interp,
glsl_interp_qualifier interpolation_mode,
- bool is_centroid);
+ bool is_centroid, bool is_sample);
fs_reg *emit_frontfacing_interpolation(ir_variable *ir);
fs_reg *emit_samplepos_setup(ir_variable *ir);
fs_reg *emit_sampleid_setup(ir_variable *ir);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 6739a91..89830a4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -52,6 +52,7 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
const struct gl_fragment_program *fprog)
{
unsigned barycentric_interp_modes = 0;
+ struct gl_context *ctx = &brw->ctx;
int attr;
/* Loop through all fragment shader inputs to figure out what interpolation
@@ -62,6 +63,8 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
enum glsl_interp_qualifier interp_qualifier =
fprog->InterpQualifier[attr];
bool is_centroid = fprog->IsCentroid & BITFIELD64_BIT(attr);
+ bool is_sample = (fprog->IsSample & BITFIELD64_BIT(attr)) ||
+ _mesa_get_min_invocations_per_fragment(ctx, fprog) > 1;
bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1;
/* Ignore unused inputs. */
@@ -82,8 +85,12 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
if (is_centroid) {
barycentric_interp_modes |=
1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC;
+ } else if (is_sample) {
+ barycentric_interp_modes |=
+ 1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC;
}
- if (!is_centroid || brw->needs_unlit_centroid_workaround) {
+ if ((!is_centroid && !is_sample) ||
+ brw->needs_unlit_centroid_workaround) {
barycentric_interp_modes |=
1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC;
}
@@ -93,8 +100,12 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
if (is_centroid) {
barycentric_interp_modes |=
1 << BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC;
+ } else if (is_sample) {
+ barycentric_interp_modes |=
+ 1 << BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC;
}
- if (!is_centroid || brw->needs_unlit_centroid_workaround) {
+ if ((!is_centroid && !is_sample) ||
+ brw->needs_unlit_centroid_workaround) {
barycentric_interp_modes |=
1 << BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC;
}
@@ -503,6 +514,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
(ctx->Multisample.SampleAlphaToCoverage || ctx->Color.AlphaEnabled);
/* _NEW_BUFFERS _NEW_MULTISAMPLE */
+ key->per_sample_shade =
+ _mesa_get_min_invocations_per_fragment(ctx, &fp->program) > 1;
+
key->compute_pos_offset =
_mesa_get_min_invocations_per_fragment(ctx, &fp->program) > 1 &&
fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_POS;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 2ee126b..7f9587d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -61,6 +61,7 @@ struct brw_wm_prog_key {
uint8_t iz_lookup;
GLuint stats_wm:1;
GLuint flat_shade:1;
+ GLuint per_sample_shade:1;
GLuint nr_color_regions:5;
GLuint replicate_alpha:1;
GLuint render_to_fbo:1;
--
1.8.3.1
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