[Mesa-dev] [PATCH 19/30] mesa/cs: Handle compute shaders in _mesa_use_program().

Paul Berry stereotype441 at gmail.com
Fri Jan 10 06:50:05 PST 2014


On 9 January 2014 22:32, Chris Forbes <chrisf at ijw.co.nz> wrote:

> Minor nit, but could CS be done after the ordered pipeline stages, for
> consistency?
>

Sure, no problem.

In fact, I just realized that if I change the "type" parameter of
use_shader_program to gl_shader_stage, I can call it in a loop.  I'll do
that in a follow-up patch.
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