[Mesa-dev] [PATCH 09/40] mesa: Move parameter validation from _mesa_set_viewport to _mesa_Viewport
Ian Romanick
idr at freedesktop.org
Fri Jan 10 17:40:10 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
Internal callers should do the right thing.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/viewport.c | 19 ++++++++++---------
1 file changed, 10 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 3aaab2d..3bc89ab 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -47,6 +47,16 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
+
+ if (width < 0 || height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glViewport(%d, %d, %d, %d)", x, y, width, height);
+ return;
+ }
+
_mesa_set_viewport(ctx, x, y, width, height);
}
@@ -64,15 +74,6 @@ void
_mesa_set_viewport(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height)
{
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
-
- if (width < 0 || height < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glViewport(%d, %d, %d, %d)", x, y, width, height);
- return;
- }
-
/* clamp width and height to the implementation dependent range */
width = MIN2(width, (GLsizei) ctx->Const.MaxViewportWidth);
height = MIN2(height, (GLsizei) ctx->Const.MaxViewportHeight);
--
1.8.1.4
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