[Mesa-dev] [PATCH 40/40] docs: Note that GL_ARB_viewport_array is done on i965
Ian Romanick
idr at freedesktop.org
Fri Jan 10 17:40:41 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
At least for GEN7+, anyway.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
docs/GL3.txt | 2 +-
docs/relnotes/10.1.html | 1 +
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index f98a54a..eda44a3 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -120,7 +120,7 @@ GL 4.1:
GL_ARB_separate_shader_objects some infrastructure done
GL_ARB_shader_precision not started
GL_ARB_vertex_attrib_64bit not started
- GL_ARB_viewport_array not started
+ GL_ARB_viewport_array DONE (i965)
GL 4.2:
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 1089c71..0c90b21 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_draw_indirect on i965.</li>
<li>GL_ARB_clear_buffer_object</li>
+<li>GL_ARB_viewport_array on i965.</li>
<li>GL_AMD_shader_trinary_minmax.</li>
</ul>
--
1.8.1.4
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