[Mesa-dev] [PATCH 10/19] nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
imirkin at alum.mit.edu
Mon Jan 13 11:19:26 PST 2014
Make sure that we never try to use a 0-sized map. This can happen when
using a gp, so add a dummy mapping when computing vp_gp_mapping in that
case.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index ba4f592..265ef20 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -457,6 +457,7 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
BEGIN_NV04(push, NV50_3D(SEMANTIC_PRIM_ID), 1);
PUSH_DATA (push, primid);
+ assert(m > 0);
BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
PUSH_DATA (push, m);
BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
@@ -516,6 +517,8 @@ nv50_vp_gp_mapping(uint8_t *map, int m,
oid += mv & 1;
}
}
+ if (!m)
+ map[m++] = 0;
return m;
}
@@ -540,6 +543,7 @@ nv50_gp_linkage_validate(struct nv50_context *nv50)
BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
PUSH_DATA (push, vp->vp.attrs[2] | gp->vp.attrs[2]);
+ assert(m > 0);
BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
PUSH_DATA (push, m);
BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
--
1.8.3.2
More information about the mesa-dev
mailing list