[Mesa-dev] [PATCH 1/3] docs: Update GL3.txt due to recent work
Matt Turner
mattst88 at gmail.com
Thu Jan 16 10:58:19 PST 2014
On Thu, Jan 16, 2014 at 10:44 AM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> docs/GL3.txt | 18 +++++++++---------
> 1 file changed, 9 insertions(+), 9 deletions(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 0672ec7..be78652 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -55,7 +55,7 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
> Forward compatible context support/deprecations DONE ()
> Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
> Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
> - Primitive restart (GL_NV_primitive_restart) DONE (r300, )
> + Primitive restart (GL_NV_primitive_restart) DONE (r300)
> 16 vertex texture image units DONE ()
> Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
> Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
> @@ -83,9 +83,9 @@ GL 3.3 --- all DONE: i965
>
> GLSL 3.30 DONE ()
> GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe)
> - GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast)
> + GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
> GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
> - GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi)
> + GL_ARB_sampler_objects DONE (all drivers)
> GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi)
> GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi)
> GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
> @@ -117,10 +117,10 @@ GL 4.1:
> GLSL 4.1 not started
> GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
> GL_ARB_get_program_binary DONE (0 binary formats)
> - GL_ARB_separate_shader_objects some infrastructure done
> + GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut)
> GL_ARB_shader_precision not started
> GL_ARB_vertex_attrib_64bit not started
> - GL_ARB_viewport_array not started
> + GL_ARB_viewport_array started (Ian Romanick, Courtney Goeltzenleuchter)
>
>
> GL 4.2:
> @@ -144,8 +144,8 @@ GL 4.3:
> GLSL 4.3 not started
> GL_ARB_arrays_of_arrays not started
> GL_ARB_ES3_compatibility DONE (i965)
> - GL_ARB_clear_buffer_object not started
> - GL_ARB_compute_shader not started
> + GL_ARB_clear_buffer_object DONE (all drivers)
> + GL_ARB_compute_shader started (Paul Berry)
> GL_ARB_copy_image not started
> GL_KHR_debug DONE (all drivers)
> GL_ARB_explicit_uniform_location not started
> @@ -162,7 +162,7 @@ GL 4.3:
> GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
> GL_ARB_texture_query_levels DONE (i965)
> GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
> - GL_ARB_texture_view not started
> + GL_ARB_texture_view started (Courtney Goeltzenleuchter, Chris Forbes)
> GL_ARB_vertex_attrib_binding DONE (all drivers)
>
>
> @@ -173,7 +173,7 @@ GL 4.4:
> GL_ARB_buffer_storage not started
> GL_ARB_clear_texture not started
> GL_ARB_enhanced_layouts not started
> - GL_ARB_multi_bind not started
> + GL_ARB_multi_bind started (Maxence Le Doré)
I don't think we were going forward with Maxence's patches, and rather
going with Fredrik's (Cc'd). Fredrik, what's the current status?
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