[Mesa-dev] [PATCH 3/3] svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Brian Paul
brianp at vmware.com
Thu Jan 16 18:45:54 PST 2014
Fixes several colorbuffer tests, including piglit "fbo-drawbuffers-none"
for "gl_FragColor" and "glDrawPixels" cases.
---
src/gallium/drivers/svga/svga_state_fs.c | 7 +++++
src/gallium/drivers/svga/svga_tgsi.h | 2 ++
src/gallium/drivers/svga/svga_tgsi_decl_sm30.c | 37 ++++++++++++++++++++------
src/gallium/drivers/svga/svga_tgsi_insn.c | 9 +++++++
4 files changed, 47 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 51d0eb5..6497d74 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -276,6 +276,11 @@ make_fs_key(const struct svga_context *svga,
key->sprite_origin_lower_left = (svga->curr.rast->templ.sprite_coord_mode
== PIPE_SPRITE_COORD_LOWER_LEFT);
+ key->write_color_to_all = fs->base.info.color0_writes_all_cbufs;
+
+ /* SVGA_NEW_FRAME_BUFFER */
+ key->num_cbufs = svga->curr.framebuffer.nr_cbufs;
+
return PIPE_OK;
}
@@ -296,6 +301,7 @@ emit_hw_fs(struct svga_context *svga, unsigned dirty)
* SVGA_NEW_RAST
* SVGA_NEW_NEED_SWTNL
* SVGA_NEW_SAMPLER
+ * SVGA_NEW_FRAME_BUFFER
*/
ret = make_fs_key( svga, fs, &key );
if (ret != PIPE_OK)
@@ -335,6 +341,7 @@ struct svga_tracked_state svga_hw_fs =
SVGA_NEW_NEED_SWTNL |
SVGA_NEW_RAST |
SVGA_NEW_SAMPLER |
+ SVGA_NEW_FRAME_BUFFER |
SVGA_NEW_BLEND),
emit_hw_fs
};
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
index 0e06dbf..0f6a0e7 100644
--- a/src/gallium/drivers/svga/svga_tgsi.h
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -56,6 +56,8 @@ struct svga_fs_compile_key
unsigned light_twoside:1;
unsigned front_ccw:1;
unsigned white_fragments:1;
+ unsigned write_color_to_all:1;
+ unsigned num_cbufs:3;
unsigned num_textures:8;
unsigned num_unnormalized_coords:8;
unsigned sprite_origin_lower_left:1;
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
index e0a30a5..dba9994 100644
--- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
@@ -327,14 +327,35 @@ ps30_output(struct svga_shader_emitter *emit,
{
switch (semantic.Name) {
case TGSI_SEMANTIC_COLOR:
- if (emit->unit == PIPE_SHADER_FRAGMENT &&
- emit->key.fkey.white_fragments) {
-
- emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
- emit->nr_hw_temp++ );
- emit->temp_color_output[idx] = emit->output_map[idx];
- emit->true_color_output[idx] = dst_register(SVGA3DREG_COLOROUT,
- semantic.Index);
+ if (emit->unit == PIPE_SHADER_FRAGMENT) {
+ if (emit->key.fkey.white_fragments) {
+ /* Used for XOR logicop mode */
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_color_output[idx] = emit->output_map[idx];
+ emit->true_color_output[idx] = dst_register(SVGA3DREG_COLOROUT,
+ semantic.Index);
+ }
+ else if (emit->key.fkey.write_color_to_all) {
+ /* We'll write color output [0] to all render targets.
+ * Prepare all the output registers here, but only when the
+ * semantic.Index == 0 so we don't do this more than once.
+ */
+ if (semantic.Index == 0) {
+ unsigned i;
+ for (i = 0; i < emit->key.fkey.num_cbufs; i++) {
+ emit->output_map[i] = dst_register(SVGA3DREG_TEMP,
+ emit->nr_hw_temp++);
+ emit->temp_color_output[i] = emit->output_map[i];
+ emit->true_color_output[i] = dst_register(SVGA3DREG_COLOROUT,
+ i);
+ }
+ }
+ }
+ else {
+ emit->output_map[idx] =
+ dst_register(SVGA3DREG_COLOROUT, semantic.Index);
+ }
}
else {
emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT,
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 2143546..a5769b7 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -3074,6 +3074,15 @@ emit_ps_postamble(struct svga_shader_emitter *emit)
one ))
return FALSE;
}
+ else if (emit->unit == PIPE_SHADER_FRAGMENT &&
+ emit->key.fkey.write_color_to_all) {
+ /* Write temp color output [0] to true output [i] */
+ if (!submit_op1(emit, inst_token(SVGA3DOP_MOV),
+ emit->true_color_output[i],
+ src(emit->temp_color_output[0]))) {
+ return FALSE;
+ }
+ }
else {
if (!submit_op1( emit,
inst_token(SVGA3DOP_MOV),
--
1.8.3.2
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