[Mesa-dev] [PATCH 20/37] mesa: Change parameter to _mesa_set_viewport to float
Ian Romanick
idr at freedesktop.org
Fri Jan 17 17:03:40 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
This matches the expectations of GL_ARB_viewport_array and the storage
type where the values will land.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/viewport.c | 13 +++++++------
src/mesa/main/viewport.h | 4 ++--
2 files changed, 9 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index ad16e87..07ca920 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -35,12 +35,13 @@
#include "viewport.h"
static void
-set_viewport_no_notify(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
- GLsizei width, GLsizei height)
+set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
+ GLfloat x, GLfloat y,
+ GLfloat width, GLfloat height)
{
/* clamp width and height to the implementation dependent range */
- width = MIN2(width, (GLsizei) ctx->Const.MaxViewportWidth);
- height = MIN2(height, (GLsizei) ctx->Const.MaxViewportHeight);
+ width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth);
+ height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight);
ctx->ViewportArray[idx].X = x;
ctx->ViewportArray[idx].Width = width;
@@ -121,8 +122,8 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
* \param height height of the viewport rectangle.
*/
void
-_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
- GLsizei width, GLsizei height)
+_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
+ GLfloat width, GLfloat height)
{
set_viewport_no_notify(ctx, idx, x, y, width, height);
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index 44bca1b..6e4c738 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -36,8 +36,8 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
extern void
-_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
- GLsizei width, GLsizei height);
+_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
+ GLfloat width, GLfloat height);
extern void GLAPIENTRY
--
1.8.1.4
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