[Mesa-dev] [PATCH 2/5] glsl: Disable ARB_texture_rectangle in shader version 100.
Matt Turner
mattst88 at gmail.com
Fri Jan 17 21:09:18 PST 2014
From: Anuj Phogat <anuj.phogat at gmail.com>
OpenGL with ARB_ES2_compatibility allows shaders that specify #version
100.
This fixes the Khronos OpenGL test(Texture_Rectangle_Samplers_frag.test)
failure.
Cc: mesa-stable at lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/glsl/glsl_parser_extras.cpp | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index e67988f..c2ef3a0 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -291,6 +291,10 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version,
}
}
+ if (this->es_shader) {
+ this->ARB_texture_rectangle_enable = false;
+ }
+
this->language_version = version;
bool supported = false;
--
1.8.3.2
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