[Mesa-dev] [Bug 73672] Half Life 2 in Wine is broken since 4e549ddb
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jan 19 04:42:23 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=73672
Benjamin Bellec <b.bellec at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
Component|Drivers/Gallium/r600 |Mesa core
--- Comment #10 from Benjamin Bellec <b.bellec at gmail.com> ---
I just tested with nouveau on a GeForce 210 (NVA8) card (nv50 driver) and there
is the same problem. But instead of a red weird screen (in Left 4 Dead 2) there
is a completely black screen instead (the HUD is still visible like on r600g).
I also performed other test (on r600g) within Left 4 Dead 2:
with MSAA disabled => no problem
with MSAAx2 enabled => textures are visible but game lags, screen is blinking
and shaking, teamplayer models are disappearing sometimes and there is some
other weird graphical bug
with MSAAx4 enabled => red weird screen with HUD visible
with MSAAx6 enabled => ditto
with MSAAx8 enabled => ditto
@Alexandre
I'm using a RV770 (Radeon HD4850)
@Marek
Without LLVM.
My compil conf is:
./autogen.sh --with-gallium-drivers=r600,nouveau --with-dri-drivers=
--enable-texture-float --disable-dri3 --disable-r600-llvm-compiler
--disable-gallium-llvm --enable-32-bit CFLAGS="-O2 -m32" CXXFLAGS="-O2 -m32"
--libdir=/usr/lib
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