[Mesa-dev] [PATCH] i965: Add GS support to INTEL_DEBUG=shader_time.

Kenneth Graunke kenneth at whitecape.org
Sun Jan 19 15:52:53 PST 2014


On 01/17/2014 02:51 PM, Paul Berry wrote:
> Previously, time spent in geometry shaders would be counted as part of
> the vertex shader time.

Oof.  Nice catch.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>


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